Player Matchup

Heimdallr
Heimdallr
DrPanda808
Heimdallr
Level 25
God Stats
3W - 3L
1,661 SR
Queue Stats
15W - 8L
1,614 Elo+
Party 1
Jormungandr
Jormungandr
GhostlyNixs
Jormungandr
Level 48
God Stats
3W - 1L
1,768 SR
Queue Stats
13W - 6L
1,624 Elo+
Party 1
Freya
Freya
TheDongerOne
Freya
Level 44
God Stats
1W - 0L
1,361 SR
Queue Stats
18W - 9L
1,568 Elo+
Party 1
Team Averages
Level 39
1,596 SR
1,602 Elo+

VS

Team Averages
Level 50
1,513 SR
1,380 Elo+
Ymir
Ymir
Brandon420
Ymir
Level 6
God Stats
2W - 3L
1,558 SR
Queue Stats
13W - 18L
1,338 Elo+
Party 2
Izanami
Izanami
PBnCrack402
Izanami
Level 15
God Stats
5W - 5L
1,482 SR
Queue Stats
53W - 64L
1,303 Elo+
Party 2
Nu Wa
Nu Wa
PrincesS82
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrPanda808
Heimdallr
12
4 / 1 / 8
7,854
714
7,197
7,104
2,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
GhostlyNixs
Jormungandr
11
7 / 2 / 6
8,751
796
5,396
7,423
2,817
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 2 / 10
7,424
675
6,029
9,369
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,872
625
3,738
9,458
5,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
PBnCrack402
Izanami
10
3 / 5 / 1
7,811
710
4,102
6,903
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
10
1 / 3 / 3
7,353
668
8,235
5,615
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
5
5
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Heimdallr
DrPanda808
Heimdallr
4
1
8
8
W
Jormungandr
GhostlyNixs
Jormungandr
7
2
6
5
L
Izanami
PBnCrack402
Izanami
3
5
1
0.7
L
Nu Wa
1
3
3
0.83
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,622
Damage
16,075
23,896
Taken
21,976
7,695
Mitigated
9,661
6,036
Healing
1,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,738
439
0
0
9,458
5,851
0
4,056
5,402
12,110
0
W
Heimdallr
DrPanda808
Heimdallr
7,197
3,718
0
1,778
7,104
2,093
912
3,786
3,072
0
30,944
W
Jormungandr
GhostlyNixs
Jormungandr
5,396
511
0
500
7,423
2,817
498
3,036
4,187
19,240
0
L
Izanami
PBnCrack402
Izanami
4,102
2,176
0
728
6,903
2,173
875
3,580
3,323
0
22,735
L
Nu Wa
8,235
2,621
0
419
5,615
1,637
441
3,836
1,779
29,014
0
W
6,029
2,287
0
3,758
9,369
2,785
445
4,531
4,628
29,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,029
Gold Earned
22,036
123
Minions Killed
101
0
Camps Cleared
0
534,853
Distance Traveled
528,469
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,872
625
16
1
0
202,456
0
W
Heimdallr
7,854
714
52
5
0
179,278
0
W
Jormungandr
8,751
796
29
3
0
172,035
1
L
Izanami
7,811
710
44
4
0
153,071
2
L
Nu Wa
7,353
668
41
4
0
172,942
2
W
Freya
7,424
675
42
4
0
183,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role