Player Matchup

Guan Yu
Guan Yu
ESKEERIT1
Guan Yu
Level 7
God Stats
5W - 1L
1,713 SR
Queue Stats
6W - 2L
1,508 Elo+
Solo
Neith
Neith
Eric-Killer-DKS
Neith
Level 16
God Stats
9W - 17L
1,377 SR
Queue Stats
29W - 35L
1,401 Elo+
Solo
Hades
Hades
Gunstringer51
Hades
Level 25
God Stats
15W - 6L
1,731 SR
Queue Stats
218W - 234L
1,433 Elo+
Party 2
Hel
Hel
Katha1109
Hel
Level 23
God Stats
6W - 3L
1,519 SR
Queue Stats
348W - 338L
1,406 Elo+
Party 2
Thor
Thor
MikkoTheking17
Thor
Level 18
God Stats
30W - 39L
1,396 SR
Queue Stats
52W - 66L
1,267 Elo+
Solo
Team Averages
Level 18
1,547 SR
1,403 Elo+

VS

Team Averages
Level 23
1,538 SR
1,416 Elo+
Thanatos
Thanatos
NashyyWashyy
Thanatos
Level 18
God Stats
24W - 37L
1,517 SR
Queue Stats
416W - 452L
1,379 Elo+
Solo
Ymir
Ymir
Select_Glitcherz
Ymir
Level 24
God Stats
36W - 25L
1,539 SR
Queue Stats
140W - 165L
1,424 Elo+
Solo
Tyr
Tyr
Trezpe
Tyr
Level 24
God Stats
5W - 5L
1,686 SR
Queue Stats
133W - 145L
1,441 Elo+
Party 1
Thoth
Thoth
dnbFrostekk
Thoth
Level 26
God Stats
12W - 11L
1,500 SR
Queue Stats
160W - 185L
1,421 Elo+
Party 1
Hachiman
Hachiman
mikydelaske
Hachiman
Level 23
God Stats
55W - 57L
1,446 SR
Queue Stats
72W - 83L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ESKEERIT1
Guan Yu
12
2 / 3 / 1
7,430
464
4,037
12,330
8,065
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 3 / 4
7,744
484
8,600
10,001
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 1 / 4
7,672
480
11,071
8,313
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 2 / 4
6,633
415
5,586
5,082
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 0 / 2
8,394
525
5,237
4,757
2,552
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NashyyWashyy
Thanatos
14
3 / 1 / 0
8,247
515
4,468
9,976
7,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 1
7,432
465
4,470
9,770
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
Trezpe
Tyr
13
1 / 3 / 0
7,564
473
5,469
11,319
6,183
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 6 / 2
7,195
450
3,373
10,663
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
mikydelaske
Hachiman
10
0 / 6 / 3
6,204
388
6,818
11,447
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
9
9
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ESKEERIT1
Guan Yu
2
3
1
0.83
W
5
3
4
2.33
W
5
1
4
7
W
1
2
4
1.5
W
3
0
2
4
L
Thanatos
NashyyWashyy
Thanatos
3
1
0
3
L
3
1
1
3.5
L
Tyr
Trezpe
Tyr
1
3
0
0.33
L
2
6
2
0.5
L
Hachiman
mikydelaske
Hachiman
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,531
Damage
24,598
40,483
Taken
53,175
18,687
Mitigated
26,328
11,080
Healing
20,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ESKEERIT1
Guan Yu
4,037
1,362
94
1,434
12,330
8,065
0
493
11,837
0
31,017
W
8,600
3,261
0
2,615
10,001
3,074
126
2,335
7,666
0
30,530
W
11,071
487
144
2,639
8,313
3,514
384
1,721
6,592
35,144
0
W
5,586
395
2,791
1,363
5,082
1,482
232
1,764
3,318
26,807
0
W
5,237
1,391
0
0
4,757
2,552
1,620
1,530
3,227
0
42,408
L
Thanatos
NashyyWashyy
Thanatos
4,468
653
0
8,244
9,976
7,565
55
795
9,181
0
53,449
L
4,470
457
0
3,654
9,770
5,342
204
6,100
3,670
29,023
0
L
Tyr
Trezpe
Tyr
5,469
1,802
0
3,184
11,319
6,183
1,210
0
11,319
0
36,884
L
3,373
492
575
1,963
10,663
3,416
1,013
3,439
7,224
30,406
0
L
Hachiman
mikydelaske
Hachiman
6,818
3,104
417
2,590
11,447
3,822
688
6,323
5,124
0
28,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,873
Gold Earned
36,642
268
Minions Killed
329
0
Camps Cleared
0
1,478,111
Distance Traveled
1,403,516
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,430
464
54
3
0
284,481
0
W
Neith
7,744
484
46
3
0
308,610
0
W
Hades
7,672
480
52
3
0
307,267
0
W
Hel
6,633
415
44
3
0
298,834
0
W
Thor
8,394
525
72
5
0
278,919
0
L
Thanatos
8,247
515
103
6
0
294,186
0
L
Ymir
7,432
465
53
3
0
293,534
7
L
Tyr
7,564
473
63
4
0
327,748
2
L
Thoth
7,195
450
66
4
0
231,213
2
L
Hachiman
6,204
388
44
3
0
256,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role