Player Matchup

Loki
Loki
Gold777Dragon
Loki
Level 10
God Stats
0W - 1L
1,784 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
KillLordDeat
Arachne
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Xiakyrie
Ares
Level 14
God Stats
2W - 2L
1,531 SR
Queue Stats
61W - 54L
1,298 Elo+
Solo
Bacchus
Bacchus
mikheleen
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Party 1
Ra
Ra
vasialox
Ra
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 22L
1,167 Elo+
Party 1
Team Averages
Level 7
1,563 SR
1,393 Elo+

VS

Team Averages
Level 16
1,398 SR
1,292 Elo+
Neith
Neith
Dahma8
Neith
Level 8
God Stats
7W - 7L
1,434 SR
Queue Stats
114W - 98L
1,222 Elo+
Solo
Nemesis
Nemesis
Elendts
Nemesis
Level 16
God Stats
2W - 0L
1,277 SR
Queue Stats
16W - 10L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Elethai
Sylvanus
Level 15
God Stats
5W - 0L
1,500 SR
Queue Stats
26W - 19L
1,342 Elo+
Solo
Scylla
Scylla
HeavenSplitter
Scylla
Level 18
God Stats
1W - 4L
1,277 SR
Queue Stats
164W - 233L
1,382 Elo+
Solo
Tyr
Tyr
Thorismumein
Tyr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,013 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 5
11,099
462
9,971
15,510
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
KillLordDeat
Arachne
15
2 / 10 / 6
10,295
429
10,042
21,164
8,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
15
3 / 7 / 5
10,852
452
8,581
23,486
27,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
mikheleen
Bacchus
13
2 / 6 / 8
10,327
430
7,760
19,727
23,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
15 / 9 / 7
13,064
544
22,406
20,968
9,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dahma8
Neith
19
17 / 4 / 10
13,602
567
27,013
22,506
18,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Elendts
Nemesis
20
16 / 4 / 8
14,592
608
28,306
21,045
11,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Elethai
Sylvanus
18
3 / 6 / 22
12,386
516
12,244
29,629
34,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 11 / 2
9,387
391
2,193
10,850
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 2
8,837
368
3,426
8,095
5,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
84
27
Kills
40
40
Deaths
28
31
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
Dahma8
Neith
17
4
10
5.5
W
Nemesis
Elendts
Nemesis
16
4
8
5
W
Sylvanus
Elethai
Sylvanus
3
6
22
2.33
L
5
8
5
0.94
W
1
11
2
0.18
L
Arachne
KillLordDeat
Arachne
2
10
6
0.5
W
3
3
2
1.33
L
Ares
3
7
5
0.79
L
Bacchus
mikheleen
Bacchus
2
6
8
1
L
15
9
7
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,760
Damage
73,182
100,855
Taken
92,125
75,787
Mitigated
73,070
18,099
Healing
38,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dahma8
Neith
27,013
16,477
956
9,877
22,506
18,260
2,704
10,590
11,916
0
73,062
W
Nemesis
Elendts
Nemesis
28,306
18,989
0
8,140
21,045
11,390
2,955
7,843
13,202
0
136,312
W
Sylvanus
Elethai
Sylvanus
12,244
3,520
5,105
11,265
29,629
34,957
963
13,340
16,289
44,232
0
L
9,971
2,886
0
1,563
15,510
5,824
0
2,077
13,433
0
45,427
W
2,193
962
0
834
10,850
3,456
818
6,564
4,286
22,343
0
L
Arachne
KillLordDeat
Arachne
10,042
7,186
0
5,854
21,164
8,880
597
2,492
18,547
0
61,067
W
3,426
967
0
2,307
8,095
5,007
0
3,683
4,412
0
13,708
L
Ares
8,581
1,004
0
1,272
23,486
27,964
146
3,969
19,517
46,138
0
L
Bacchus
mikheleen
Bacchus
7,760
1,727
0
1,371
19,727
23,273
0
2,273
17,242
20,533
0
L
22,406
5,062
1,668
6,371
20,968
9,846
1,334
3,626
17,317
70,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,637
Gold Earned
58,804
342
Minions Killed
358
0
Camps Cleared
0
1,957,058
Distance Traveled
1,571,455
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,602
567
94
4
0
372,542
0
W
Nemesis
14,592
608
167
7
0
494,820
5
W
Sylvanus
12,386
516
44
2
0
342,975
3
L
Loki
11,099
462
64
3
0
459,967
0
W
Scylla
9,387
391
39
2
0
213,344
0
L
Arachne
10,295
429
100
4
0
441,755
1
W
Tyr
8,837
368
14
1
0
147,774
0
L
Ares
10,852
452
55
2
0
341,912
9
L
Bacchus
10,327
430
20
1
0
381,959
1
L
Ra
13,064
544
103
4
0
331,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role