Player Matchup

Hel
Hel
Aradonin
Hel
Level 28
God Stats
54W - 45L
1,557 SR
Queue Stats
96W - 95L
1,476 Elo+
Solo
Amaterasu
Amaterasu
Finnelele
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,626 Elo+
Solo
Chiron
Chiron
arturomedina16
Chiron
Level 25
God Stats
13W - 15L
1,481 SR
Queue Stats
157W - 183L
1,583 Elo+
Party 1
Ymir
Ymir
djproplayer
Ymir
Level 28
God Stats
7W - 5L
1,780 SR
Queue Stats
169W - 191L
1,589 Elo+
Party 1
Camazotz
Camazotz
retoet
Camazotz
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 187L
1,366 Elo+
Solo
Team Averages
Level 27
1,564 SR
1,528 Elo+

VS

Team Averages
Level 28
1,527 SR
1,523 Elo+
Ullr
Ullr
Simouni
Ullr
Level 29
God Stats
20W - 23L
1,559 SR
Queue Stats
284W - 313L
1,626 Elo+
Solo
He Bo
He Bo
Symtasthic
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 214L
1,589 Elo+
Solo
Mercury
Mercury
awadaha
Mercury
Level 26
God Stats
20W - 16L
1,607 SR
Queue Stats
61W - 56L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
night11core
Cu Chulainn
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 39L
1,441 Elo+
Solo
Nemesis
Nemesis
xX7pablito7Xx
Nemesis
Level 29
God Stats
36W - 47L
1,468 SR
Queue Stats
59W - 68L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 9
13,161
598
18,352
18,425
13,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Finnelele
Amaterasu
20
8 / 2 / 8
13,012
591
15,127
20,671
19,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 2 / 4
11,789
536
14,259
12,548
5,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 14
11,455
521
7,739
14,194
20,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
retoet
Camazotz
17
6 / 4 / 8
11,841
538
6,868
18,026
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Simouni
Ullr
17
3 / 4 / 3
9,886
449
12,155
14,042
5,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
16
2 / 14 / 3
10,037
456
12,600
16,678
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
awadaha
Mercury
14
2 / 5 / 6
9,539
434
6,066
14,840
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
night11core
Cu Chulainn
14
0 / 6 / 6
8,645
393
10,233
21,312
14,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
15
7 / 8 / 2
10,775
490
9,504
19,239
7,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
37
Kills
14
14
Deaths
37
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
12
4
9
4.13
W
Amaterasu
Finnelele
Amaterasu
8
2
8
6
L
Ullr
Simouni
Ullr
3
4
3
1.13
L
He Bo
2
14
3
0.25
W
8
2
4
5
L
Mercury
awadaha
Mercury
2
5
6
1
W
3
2
14
5
L
Cu Chulainn
night11core
Cu Chulainn
0
6
6
0.5
W
Camazotz
retoet
Camazotz
6
4
8
2.5
L
Nemesis
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,345
Damage
50,558
83,864
Taken
86,111
65,874
Mitigated
39,467
37,272
Healing
16,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,352
1,117
3,208
9,792
18,425
13,377
3,183
7,153
11,197
88,685
0
W
Amaterasu
Finnelele
Amaterasu
15,127
7,103
0
10,231
20,671
19,419
2,346
1,605
18,492
0
85,373
L
Ullr
Simouni
Ullr
12,155
5,130
0
3,509
14,042
5,395
0
2,519
11,523
0
69,936
L
He Bo
12,600
400
0
125
16,678
5,937
345
8,731
7,947
61,723
0
W
14,259
5,383
922
3,043
12,548
5,368
3,834
589
11,934
0
85,382
L
Mercury
awadaha
Mercury
6,066
1,939
0
2,966
14,840
5,653
313
5,253
9,587
0
29,300
W
7,739
1,078
0
2,000
14,194
20,910
229
1,697
12,451
31,466
0
L
Cu Chulainn
night11core
Cu Chulainn
10,233
2,625
0
5,687
21,312
14,638
376
5,100
16,212
0
46,584
W
Camazotz
retoet
Camazotz
6,868
1,726
0
8,076
18,026
6,800
1,019
1,556
16,420
0
61,802
L
Nemesis
9,504
4,587
0
4,416
19,239
7,844
484
4,488
14,751
0
55,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,258
Gold Earned
48,882
511
Minions Killed
419
0
Camps Cleared
0
2,118,204
Distance Traveled
1,881,620
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,161
598
129
6
0
432,703
1
W
Amaterasu
13,012
591
126
6
0
436,735
5
L
Ullr
9,886
449
115
5
0
335,251
5
L
He Bo
10,037
456
90
4
0
359,433
0
W
Chiron
11,789
536
148
7
0
396,731
0
L
Mercury
9,539
434
51
2
0
453,378
3
W
Ymir
11,455
521
27
1
0
428,490
4
L
Cu Chulainn
8,645
393
68
3
0
329,245
2
W
Camazotz
11,841
538
81
4
0
423,545
1
L
Nemesis
10,775
490
95
4
0
404,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role