Player Matchup

Horus
Horus
AkaPhen
Horus
Level 18
God Stats
1W - 4L
1,315 SR
Queue Stats
21W - 17L
1,607 Elo+
Solo
Loki
Loki
EthanRai879
Loki
Level 28
God Stats
17W - 13L
1,878 SR
Queue Stats
117W - 131L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Lwillo121
Danzaburou
Level 17
God Stats
9W - 2L
1,735 SR
Queue Stats
64W - 27L
1,705 Elo+
Solo
Ra
Ra
SHADOW2397
Ra
Level 15
God Stats
1W - 1L
1,077 SR
Queue Stats
54W - 64L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
sticksmagee
Kuzenbo
Level 10
God Stats
7W - 5L
1,457 SR
Queue Stats
22W - 23L
1,578 Elo+
Solo
Team Averages
Level 18
1,493 SR
1,550 Elo+

VS

Team Averages
Level 11
1,496 SR
1,450 Elo+
Cabrakan
Cabrakan
Dvendetta
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,596 Elo+
Party 1
Artemis
Artemis
GamersLogic
Artemis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,596 Elo+
Party 1
Horus
Horus
JustSzeff
Horus
Level 5
God Stats
0W - 2L
1,267 SR
Queue Stats
10W - 8L
1,168 Elo+
Solo
Olorun
Olorun
TEVVVOO
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,013 Elo+
Solo
Nemesis
Nemesis
soRúth
Nemesis
Level 2
God Stats
7W - 7L
1,713 SR
Queue Stats
72W - 84L
1,874 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AkaPhen
Horus
6
2 / 1 / 2
4,602
575
1,575
3,027
1,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 1 / 0
5,245
656
2,128
3,832
951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Lwillo121
Danzaburou
9
3 / 1 / 3
5,586
698
3,778
5,377
1,429
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 3 / 1
4,212
527
1,239
2,799
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
sticksmagee
Kuzenbo
8
1 / 2 / 1
4,462
558
2,286
4,374
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dvendetta
Cabrakan
7
1 / 0 / 4
4,665
583
1,561
2,704
1,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
GamersLogic
Artemis
7
1 / 2 / 3
4,168
521
1,543
3,269
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
JustSzeff
Horus
4
0 / 2 / 1
3,582
448
454
2,291
458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
TEVVVOO
Olorun
3
0 / 3 / 0
3,420
428
1,511
4,032
496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
soRúth
Nemesis
10
6 / 1 / 0
5,582
698
4,453
5,756
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
8
8
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
AkaPhen
Horus
2
1
2
3
L
Cabrakan
Dvendetta
Cabrakan
1
0
4
3
W
2
1
0
2
L
Artemis
GamersLogic
Artemis
1
2
3
1.25
L
Horus
JustSzeff
Horus
0
2
1
0.25
W
Danzaburou
Lwillo121
Danzaburou
3
1
3
4.5
W
0
3
1
0.17
L
Olorun
TEVVVOO
Olorun
0
3
0
0
L
Nemesis
soRúth
Nemesis
6
1
0
6
W
Kuzenbo
sticksmagee
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,006
Damage
9,522
19,409
Taken
18,052
6,602
Mitigated
5,234
6,805
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AkaPhen
Horus
1,575
806
92
650
3,027
1,196
586
796
2,231
0
6,076
L
Cabrakan
Dvendetta
Cabrakan
1,561
367
0
1,114
2,704
1,517
0
1,200
1,411
5,994
0
W
2,128
791
0
1,932
3,832
951
0
171
3,661
0
25,650
L
Artemis
GamersLogic
Artemis
1,543
689
0
1,353
3,269
885
186
846
2,279
0
13,192
L
Horus
JustSzeff
Horus
454
319
51
429
2,291
458
0
42
2,249
0
4,694
W
Danzaburou
Lwillo121
Danzaburou
3,778
2,318
0
3,019
5,377
1,429
0
1,044
4,333
0
29,327
W
1,239
267
0
192
2,799
634
639
0
2,799
14,169
0
L
Olorun
TEVVVOO
Olorun
1,511
701
0
632
4,032
496
0
0
4,032
6,422
0
L
Nemesis
soRúth
Nemesis
4,453
2,500
0
1,028
5,756
1,878
0
1,168
4,556
0
26,531
W
Kuzenbo
sticksmagee
Kuzenbo
2,286
862
0
920
4,374
2,392
0
1,061
3,313
12,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,107
Gold Earned
21,417
174
Minions Killed
123
0
Camps Cleared
0
739,146
Distance Traveled
626,923
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,602
575
7
1
0
152,163
1
L
Cabrakan
4,665
583
15
2
0
112,330
3
W
Loki
5,245
656
54
7
0
171,465
1
L
Artemis
4,168
521
29
4
0
118,335
0
L
Horus
3,582
448
7
1
0
98,872
0
W
Danzaburou
5,586
698
60
8
0
123,667
2
W
Ra
4,212
527
22
3
0
148,763
0
L
Olorun
3,420
428
13
2
0
135,779
1
L
Nemesis
5,582
698
59
7
0
161,607
2
W
Kuzenbo
4,462
558
31
4
0
143,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role