Player Matchup

Izanami
Izanami
Cha0s8795
Izanami
Level 28
God Stats
6W - 9L
1,351 SR
Queue Stats
8W - 10L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
DemonDamoclx
Cthulhu
Level 109
God Stats
39W - 35L
1,474 SR
Queue Stats
244W - 244L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
Rouge-Shadow15
Sun Wukong
Level 29
God Stats
7W - 3L
1,935 SR
Queue Stats
50W - 50L
1,449 Elo+
Party 3
Nike
Nike
SUPERSONIC1107
Nike
Level 109
God Stats
5W - 3L
2,006 SR
Queue Stats
455W - 443L
1,592 Elo+
Party 1
Raijin
Raijin
XoTron__
Raijin
Level 60
God Stats
7W - 6L
1,314 SR
Queue Stats
117W - 153L
1,422 Elo+
Party 3
Team Averages
Level 67
1,616 SR
1,488 Elo+

VS

Team Averages
Level 56
1,500 SR
1,452 Elo+
Erlang Shen
Erlang Shen
DaddiesMeatt
Erlang Shen
Level 32
God Stats
1W - 2L
1,485 SR
Queue Stats
35W - 31L
1,540 Elo+
Solo
Merlin
Merlin
Jusue-san
Merlin
Level 69
God Stats
3W - 7L
1,448 SR
Queue Stats
225W - 270L
1,432 Elo+
Party 2
Cupid
Cupid
KousakuJP
Cupid
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
500W - 527L
1,423 Elo+
Party 2
Bakasura
Bakasura
Shikai-Desu
Bakasura
Level 83
God Stats
0W - 2L
1,523 SR
Queue Stats
152W - 132L
1,465 Elo+
Party 2
Fafnir
Fafnir
SwampMech
Fafnir
Level 47
God Stats
15W - 13L
1,545 SR
Queue Stats
263W - 255L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cha0s8795
Izanami
20
0 / 7 / 7
14,211
444
7,997
17,271
6,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
DemonDamoclx
Cthulhu
20
4 / 5 / 12
15,248
477
23,802
51,102
50,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Rouge-Shadow15
Sun Wukong
20
15 / 3 / 8
18,011
563
24,483
32,947
26,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
11 / 4 / 13
18,333
573
24,438
29,856
14,375
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
XoTron__
Raijin
20
6 / 6 / 10
16,497
516
16,450
26,027
11,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaddiesMeatt
Erlang Shen
8
0 / 3 / 0
9,540
298
1,915
6,962
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Jusue-san
Merlin
20
11 / 10 / 6
17,140
536
42,199
26,813
12,115
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
KousakuJP
Cupid
20
8 / 7 / 9
15,372
480
30,176
31,670
17,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Shikai-Desu
Bakasura
20
1 / 13 / 8
14,211
444
16,214
36,450
16,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
SwampMech
Fafnir
20
5 / 5 / 13
14,271
446
14,680
33,060
48,698
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
61
36
Kills
25
25
Deaths
38
50
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cha0s8795
Izanami
0
7
7
0.5
L
Erlang Shen
DaddiesMeatt
Erlang Shen
0
3
0
0
W
Cthulhu
DemonDamoclx
Cthulhu
4
5
12
2
L
Merlin
Jusue-san
Merlin
11
10
6
1.4
L
Cupid
KousakuJP
Cupid
8
7
9
1.79
W
Sun Wukong
Rouge-Shadow15
Sun Wukong
15
3
8
6.33
W
11
4
13
4.38
L
Bakasura
Shikai-Desu
Bakasura
1
13
8
0.38
L
Fafnir
SwampMech
Fafnir
5
5
13
2.3
W
Raijin
XoTron__
Raijin
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,170
Damage
105,184
157,203
Taken
134,955
109,174
Mitigated
97,540
62,434
Healing
37,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cha0s8795
Izanami
7,997
6,565
0
2,987
17,271
6,554
2,434
5,323
11,738
0
84,339
L
Erlang Shen
DaddiesMeatt
Erlang Shen
1,915
1,024
0
3,615
6,962
2,064
0
0
6,962
0
15,657
W
Cthulhu
DemonDamoclx
Cthulhu
23,802
842
3,901
24,818
51,102
50,192
478
17,262
33,452
87,922
0
L
Merlin
Jusue-san
Merlin
42,199
1,995
1,045
3,418
26,813
12,115
442
8,513
18,026
139,357
0
L
Cupid
KousakuJP
Cupid
30,176
20,150
211
10,309
31,670
17,705
1,960
11,037
20,539
0
103,471
W
Sun Wukong
Rouge-Shadow15
Sun Wukong
24,483
6,751
0
10,475
32,947
26,409
2,650
15,860
16,352
0
98,265
W
24,438
7,678
0
10,985
29,856
14,375
991
9,525
19,556
0
153,757
L
Bakasura
Shikai-Desu
Bakasura
16,214
12,946
0
11,985
36,450
16,958
860
12,385
23,607
0
81,709
L
Fafnir
SwampMech
Fafnir
14,680
5,637
737
6,632
33,060
48,698
340
10,681
22,025
51,377
0
W
Raijin
XoTron__
Raijin
16,450
801
0
9,268
26,027
11,644
2,103
10,219
15,005
114,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,300
Gold Earned
70,534
757
Minions Killed
542
0
Camps Cleared
0
2,926,535
Distance Traveled
2,063,940
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,211
444
119
4
0
512,190
6
L
Erlang Shen
9,540
298
39
1
0
105,894
0
W
Cthulhu
15,248
477
108
3
0
567,744
3
L
Merlin
17,140
536
189
6
0
493,065
0
L
Cupid
15,372
480
124
4
0
497,117
1
W
Sun Wukong
18,011
563
152
5
0
658,653
0
W
Nike
18,333
573
180
6
0
627,709
2
L
Bakasura
14,211
444
150
5
0
513,060
0
L
Fafnir
14,271
446
40
1
0
454,804
8
W
Raijin
16,497
516
198
6
0
560,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role