Player Matchup

Ra
Ra
MemeComeTrue
Ra
Level 147
God Stats
3W - 2L
1,552 SR
Queue Stats
317W - 301L
1,606 Elo+
Solo
Pele
Pele
NaDiLoo
Pele
Level 148
God Stats
8W - 9L
1,900 SR
Queue Stats
399W - 343L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
PAK0T
Zhong Kui
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
286W - 273L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
Raiikage
Sun Wukong
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,166 Elo+
Solo
Hou Yi
Hou Yi
Sephitoutcourt
Hou Yi
Level 158
God Stats
6W - 12L
1,200 SR
Queue Stats
307W - 305L
1,615 Elo+
Party 1
Team Averages
Level 146
1,530 SR
1,488 Elo+

VS

Team Averages
Level 150
1,674 SR
1,579 Elo+
Ra
Ra
Decwangchong
Ra
Level 153
God Stats
0W - 2L
1,831 SR
Queue Stats
291W - 286L
1,590 Elo+
Solo
Anubis
Anubis
Frost Tormentz
Anubis
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 251L
1,622 Elo+
Solo
Tyr
Tyr
Paldas
Tyr
Level 149
God Stats
0W - 3L
1,806 SR
Queue Stats
34W - 31L
1,595 Elo+
Solo
Geb
Geb
WillemVanOranje
Geb
Level 148
God Stats
1W - 1L
1,730 SR
Queue Stats
30W - 21L
1,587 Elo+
Solo
Persephone
Persephone
mytankdied
Persephone
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 14
13,982
699
15,749
15,540
12,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
NaDiLoo
Pele
19
5 / 6 / 9
12,462
623
12,262
24,542
14,419
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
PAK0T
Zhong Kui
20
4 / 7 / 8
13,173
659
22,131
20,763
22,142
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sun Wukong
Raiikage
Sun Wukong
18
0 / 6 / 14
12,502
625
12,657
29,526
41,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 2 / 10
14,285
714
25,537
15,957
9,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 12
13,170
659
15,530
16,325
11,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 6 / 10
13,658
683
16,573
17,608
11,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
Paldas
Tyr
18
4 / 6 / 15
11,985
599
15,355
24,377
27,671
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
1 / 2 / 21
12,133
607
8,913
27,053
35,771
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
mytankdied
Persephone
20
8 / 2 / 16
13,886
694
33,753
15,232
7,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
99
22
Kills
25
25
Deaths
22
55
Assists
74
Player
Kills
Deaths
Assists
KDA
L
7
6
12
2.17
L
5
6
10
1.67
W
4
4
14
2.75
W
Pele
NaDiLoo
Pele
5
6
9
1.58
W
Zhong Kui
PAK0T
Zhong Kui
4
7
8
1.14
L
Tyr
Paldas
Tyr
4
6
15
1.92
W
Sun Wukong
Raiikage
Sun Wukong
0
6
14
1.17
W
9
2
10
7
L
1
2
21
5.75
L
Persephone
mytankdied
Persephone
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,336
Damage
90,124
106,328
Taken
100,595
99,644
Mitigated
93,495
47,661
Healing
53,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,530
671
15,707
7,096
16,325
11,295
1,270
7,229
8,769
40,979
0
L
16,573
812
1,481
4,416
17,608
11,230
1,501
5,102
12,192
55,028
0
W
15,749
693
18,482
5,686
15,540
12,774
634
9,507
5,709
65,605
0
W
Pele
NaDiLoo
Pele
12,262
1,026
3,446
3,864
24,542
14,419
440
16,654
7,430
0
30,630
W
Zhong Kui
PAK0T
Zhong Kui
22,131
790
156
1,826
20,763
22,142
1,103
13,538
6,612
32,088
0
L
Tyr
Paldas
Tyr
15,355
2,451
1,330
4,473
24,377
27,671
1,004
8,964
14,568
0
21,130
W
Sun Wukong
Raiikage
Sun Wukong
12,657
707
3,844
6,508
29,526
41,247
133
21,330
7,562
0
22,444
W
25,537
12,957
1,223
2,626
15,957
9,062
3,371
11,111
4,246
0
47,275
L
8,913
663
3,268
8,278
27,053
35,771
363
9,945
16,565
15,760
0
L
Persephone
mytankdied
Persephone
33,753
1,996
2,330
4,653
15,232
7,528
1,150
5,047
9,761
56,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,404
Gold Earned
64,832
229
Minions Killed
206
0
Camps Cleared
0
1,672,582
Distance Traveled
1,676,237
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,170
659
47
2
0
337,717
1
L
Anubis
13,658
683
78
4
0
262,217
0
W
Ra
13,982
699
100
5
0
347,752
0
W
Pele
12,462
623
33
2
0
312,835
1
W
Zhong Kui
13,173
659
28
1
0
313,747
5
L
Tyr
11,985
599
12
1
0
374,495
0
W
Sun Wukong
12,502
625
16
1
0
361,008
1
W
Hou Yi
14,285
714
52
3
0
337,240
0
L
Geb
12,133
607
6
0
0
325,824
0
L
Persephone
13,886
694
63
3
0
375,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role