Player Matchup

Skadi
Skadi
Awizard101player
Skadi
Level 138
God Stats
15W - 7L
1,601 SR
Queue Stats
209W - 185L
1,590 Elo+
Solo
Pele
Pele
Mandο
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
PatienceAtWork
King Arthur
Level 142
God Stats
2W - 2L
1,280 SR
Queue Stats
134W - 80L
1,617 Elo+
Party 1
Terra
Terra
Shoddy25
Terra
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 32L
1,631 Elo+
Party 1
Zeus
Zeus
r2d2u2i2
Zeus
Level 160
God Stats
7W - 1L
1,741 SR
Queue Stats
37W - 24L
1,697 Elo+
Party 3
Team Averages
Level 148
1,524 SR
1,607 Elo+

VS

Team Averages
Level 105
1,540 SR
1,528 Elo+
Danzaburou
Danzaburou
Butcher91s
Danzaburou
Level 127
God Stats
4W - 7L
1,498 SR
Queue Stats
184W - 172L
1,557 Elo+
Solo
Janus
Janus
Hira32
Janus
Level 109
God Stats
8W - 12L
1,539 SR
Queue Stats
141W - 172L
1,547 Elo+
Party 2
Thor
Thor
SwollenNuttz69
Thor
Level 153
God Stats
4W - 5L
1,365 SR
Queue Stats
477W - 496L
1,517 Elo+
Party 2
Ymir
Ymir
XUgotREkTX
Ymir
Level 12
God Stats
2W - 4L
1,722 SR
Queue Stats
5W - 12L
1,473 Elo+
Party 2
Chaac
Chaac
bigbobs12
Chaac
Level 125
God Stats
16W - 12L
1,576 SR
Queue Stats
625W - 627L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
7,611
585
5,429
5,273
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Mandο
Pele
14
5 / 1 / 1
8,248
634
5,594
6,005
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
PatienceAtWork
King Arthur
13
3 / 1 / 3
7,817
601
9,264
10,107
9,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
Shoddy25
Terra
10
0 / 0 / 4
6,398
492
2,891
6,442
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
13
2 / 0 / 2
7,687
591
2,567
4,063
1,712
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Butcher91s
Danzaburou
11
1 / 2 / 1
6,575
506
4,462
7,675
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Hira32
Janus
13
2 / 2 / 0
7,417
571
2,722
4,894
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 1 / 2
6,675
513
1,574
7,610
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 1
5,525
425
1,300
6,518
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
bigbobs12
Chaac
12
0 / 4 / 0
6,809
524
4,522
12,539
5,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
3
3
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Danzaburou
Butcher91s
Danzaburou
1
2
1
0.75
L
Janus
Hira32
Janus
2
2
0
1
W
Pele
Mandο
Pele
5
1
1
5.5
W
King Arthur
PatienceAtWork
King Arthur
3
1
3
4.5
W
Terra
Shoddy25
Terra
0
0
4
2
L
0
1
2
1
L
0
2
1
0.25
L
Chaac
bigbobs12
Chaac
0
4
0
0
W
Zeus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,745
Damage
14,580
31,890
Taken
39,236
18,201
Mitigated
16,049
14,026
Healing
14,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,429
2,500
0
273
5,273
2,513
307
164
5,109
0
63,827
L
Danzaburou
Butcher91s
Danzaburou
4,462
1,667
0
2,799
7,675
3,279
0
627
7,048
0
39,255
L
Janus
Hira32
Janus
2,722
54
0
1,161
4,894
1,488
0
2,124
2,745
41,347
0
W
Pele
Mandο
Pele
5,594
1,239
0
2,850
6,005
1,982
286
745
5,178
0
54,070
W
King Arthur
PatienceAtWork
King Arthur
9,264
766
0
3,690
10,107
9,362
73
346
9,721
3,193
38,667
W
Terra
Shoddy25
Terra
2,891
246
745
3,405
6,442
2,632
0
2,352
3,948
9,839
0
L
1,574
150
0
4,220
7,610
2,401
0
1,097
6,488
0
40,813
L
1,300
92
0
1,940
6,518
3,320
0
1,755
4,763
16,680
0
L
Chaac
bigbobs12
Chaac
4,522
935
0
3,922
12,539
5,561
0
791
11,062
0
41,555
W
Zeus
2,567
648
0
3,063
4,063
1,712
312
125
3,912
57,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,761
Gold Earned
33,001
434
Minions Killed
390
0
Camps Cleared
0
1,328,653
Distance Traveled
1,237,515
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,611
585
112
9
0
236,663
1
L
Danzaburou
6,575
506
78
6
0
242,026
6
L
Janus
7,417
571
107
8
0
285,862
3
W
Pele
8,248
634
107
8
0
299,968
2
W
King Arthur
7,817
601
84
6
0
271,292
2
W
Terra
6,398
492
11
1
0
268,221
11
L
Thor
6,675
513
83
6
0
254,618
4
L
Ymir
5,525
425
29
2
0
205,712
4
L
Chaac
6,809
524
93
7
0
249,297
2
W
Zeus
7,687
591
120
9
0
252,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role