Player Matchup

Da Ji
Da Ji
ONEKFTLBS
Da Ji
Level 68
God Stats
9W - 6L
1,237 SR
Queue Stats
75W - 84L
1,281 Elo+
Party 3
Neith
Neith
TuSinica
Neith
Level 6
God Stats
6W - 1L
1,745 SR
Queue Stats
6W - 2L
1,605 Elo+
Party 1
Geb
Geb
berrydank
Geb
Level 16
God Stats
3W - 4L
1,232 SR
Queue Stats
24W - 29L
1,143 Elo+
Party 3
Baba Yaga
Baba Yaga
brart
Baba Yaga
Level 150
God Stats
1W - 0L
1,737 SR
Queue Stats
12W - 4L
1,633 Elo+
Party 1
Osiris
Osiris
nullbanshee
Osiris
Level 6
God Stats
2W - 1L
1,316 SR
Queue Stats
27W - 41L
1,143 Elo+
Party 3
Team Averages
Level 49
1,453 SR
1,361 Elo+

VS

Team Averages
Level 16
1,474 SR
1,422 Elo+
Cerberus
Cerberus
BarsikLRU
Cerberus
Level 17
God Stats
7W - 8L
1,441 SR
Queue Stats
128W - 131L
1,406 Elo+
Party 2
Nemesis
Nemesis
Phoeni1x
Nemesis
Level 17
God Stats
8W - 8L
1,552 SR
Queue Stats
113W - 118L
1,353 Elo+
Party 2
Discordia
Discordia
SilenceOwl
Discordia
Level 29
God Stats
22W - 21L
1,579 SR
Queue Stats
117W - 118L
1,507 Elo+
Solo
Hachiman
Hachiman
XIIIExodus
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hercules
Hercules
观察并思考
Hercules
Level 16
God Stats
0W - 2L
1,297 SR
Queue Stats
82W - 62L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ONEKFTLBS
Da Ji
10
3 / 2 / 3
6,320
527
3,767
7,228
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
TuSinica
Neith
9
5 / 1 / 2
6,217
518
4,006
3,637
970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 2 / 6
6,738
562
3,648
7,033
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
brart
Baba Yaga
12
6 / 0 / 1
7,183
599
6,850
6,726
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
9
0 / 4 / 3
5,467
456
2,648
5,936
3,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BarsikLRU
Cerberus
10
2 / 4 / 0
5,948
496
3,439
8,788
3,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Phoeni1x
Nemesis
10
2 / 1 / 0
5,802
484
1,411
6,741
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
SilenceOwl
Discordia
9
0 / 4 / 1
5,583
465
3,335
7,706
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
XIIIExodus
Hachiman
6
0 / 6 / 1
4,398
367
2,036
5,945
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
10
3 / 3 / 0
6,005
500
4,102
9,575
8,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
7
9
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BarsikLRU
Cerberus
2
4
0
0.5
W
Da Ji
ONEKFTLBS
Da Ji
3
2
3
2.25
L
Nemesis
Phoeni1x
Nemesis
2
1
0
2
L
Discordia
SilenceOwl
Discordia
0
4
1
0.13
W
Neith
TuSinica
Neith
5
1
2
6
L
Hachiman
XIIIExodus
Hachiman
0
6
1
0.08
W
3
2
6
3
W
Baba Yaga
brart
Baba Yaga
6
0
1
6.5
W
Osiris
0
4
3
0.38
L
Hercules
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
14,323
30,560
Taken
38,755
12,816
Mitigated
18,311
6,409
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BarsikLRU
Cerberus
3,439
322
0
3,084
8,788
3,775
36
2,512
6,276
28,812
0
W
Da Ji
ONEKFTLBS
Da Ji
3,767
1,612
195
2,824
7,228
2,300
608
1,404
5,710
0
15,427
L
Nemesis
Phoeni1x
Nemesis
1,411
161
0
3,488
6,741
1,791
0
89
6,627
0
26,258
L
Discordia
SilenceOwl
Discordia
3,335
413
0
1,404
7,706
2,411
0
3,499
4,207
32,413
0
W
Neith
TuSinica
Neith
4,006
2,293
0
625
3,637
970
1,043
1,216
2,421
0
20,607
L
Hachiman
XIIIExodus
Hachiman
2,036
1,281
0
878
5,945
1,464
60
1,904
4,016
0
8,270
W
3,648
1,096
0
653
7,033
3,149
865
1,493
5,490
13,480
0
W
Baba Yaga
brart
Baba Yaga
6,850
789
0
1,862
6,726
2,442
186
2,334
4,104
47,993
0
W
Osiris
2,648
904
0
250
5,936
3,955
363
0
5,690
0
13,827
L
Hercules
4,102
1,201
0
3,875
9,575
8,870
470
2,494
6,781
0
21,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,925
Gold Earned
27,736
189
Minions Killed
245
0
Camps Cleared
0
1,166,842
Distance Traveled
1,025,489
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,948
496
66
6
0
210,169
1
W
Da Ji
6,320
527
31
3
0
239,727
0
L
Nemesis
5,802
484
66
6
0
261,005
0
L
Discordia
5,583
465
64
5
0
209,740
5
W
Neith
6,217
518
36
3
0
199,486
0
L
Hachiman
4,398
367
10
1
0
172,489
3
W
Geb
6,738
562
10
1
0
227,058
1
W
Baba Yaga
7,183
599
77
6
0
245,325
2
W
Osiris
5,467
456
35
3
0
255,246
0
L
Hercules
6,005
500
39
3
0
172,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role