Player Matchup

Bacchus
Bacchus
H3ntaiWaifu
Bacchus
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
454W - 528L
1,590 Elo+
Party 1
Serqet
Serqet
PrincessBibby
Serqet
Level 160
God Stats
36W - 40L
1,391 SR
Queue Stats
925W - 730L
1,587 Elo+
Party 1
Nox
Nox
XsposemVm
Nox
Level 128
God Stats
5W - 1L
1,767 SR
Queue Stats
312W - 231L
1,521 Elo+
Party 1
Team Averages
Level 149
1,553 SR
1,566 Elo+

VS

Team Averages
Level 54
1,394 SR
1,316 Elo+
Hun Batz
Hun Batz
BlusteryTax01
Hun Batz
Level 43
God Stats
8W - 7L
1,500 SR
Queue Stats
39W - 43L
1,266 Elo+
Solo
Kukulkan
Kukulkan
SkillerCB8
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Nike
Nike
WHITEWOMENLOVER
Nike
Level 114
God Stats
0W - 4L
1,181 SR
Queue Stats
193W - 225L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
H3ntaiWaifu
Bacchus
9
1 / 0 / 8
6,323
903
1,882
3,716
2,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
6 / 0 / 4
6,758
965
5,508
5,164
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
3 / 1 / 6
6,321
903
2,875
2,551
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlusteryTax01
Hun Batz
9
1 / 4 / 0
5,287
755
2,563
6,992
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
SkillerCB8
Kukulkan
3
0 / 1 / 0
4,393
628
48
630
160
7
0 / 5 / 1
5,022
717
2,820
6,828
3,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BlusteryTax01
Hun Batz
1
4
0
0.25
W
Bacchus
H3ntaiWaifu
Bacchus
1
0
8
5
W
6
0
4
8
L
Kukulkan
SkillerCB8
Kukulkan
0
1
0
0
L
0
5
1
0.1
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,265
Damage
5,431
11,431
Taken
14,450
5,532
Mitigated
6,151
2,325
Healing
1,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BlusteryTax01
Hun Batz
2,563
471
0
989
6,992
2,007
0
1,711
5,081
0
14,083
W
Bacchus
H3ntaiWaifu
Bacchus
1,882
370
554
441
3,716
2,989
698
84
3,632
10,267
0
W
5,508
1,922
0
1,330
5,164
1,628
304
20
5,144
0
15,249
L
Kukulkan
SkillerCB8
Kukulkan
48
48
0
0
630
160
0
116
514
207
0
L
2,820
796
0
62
6,828
3,984
0
2,950
3,679
0
11,013
W
2,875
577
0
0
2,551
915
955
28
2,523
22,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,402
Gold Earned
14,702
82
Minions Killed
47
0
Camps Cleared
0
400,558
Distance Traveled
253,436
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,287
755
30
4
0
137,783
0
W
Bacchus
6,323
903
16
2
0
124,352
0
W
Serqet
6,758
965
22
3
0
150,532
2
L
Kukulkan
4,393
628
2
0
0
11,220
0
L
Nike
5,022
717
15
2
0
104,433
2
W
Nox
6,321
903
44
6
0
125,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role