Player Matchup

Ganesha
Ganesha
B0RZ0y
Ganesha
Level 24
God Stats
8W - 3L
1,622 SR
Queue Stats
114W - 106L
1,328 Elo+
Solo
Anhur
Anhur
CornDogBathe
Anhur
Level 18
God Stats
10W - 15L
1,351 SR
Queue Stats
27W - 45L
1,246 Elo+
Solo
Nemesis
Nemesis
DUSTLOC1226
Nemesis
Level 37
God Stats
22W - 46L
1,354 SR
Queue Stats
30W - 57L
1,357 Elo+
Party 1
Sun Wukong
Sun Wukong
HucklebarryBLAZE
Sun Wukong
Level 16
God Stats
20W - 22L
1,423 SR
Queue Stats
34W - 65L
1,315 Elo+
Party 1
Thanatos
Thanatos
MotorSubset2
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,361 Elo+
Solo
Team Averages
Level 22
1,450 SR
1,322 Elo+

VS

Team Averages
Level 11
1,476 SR
1,326 Elo+
Hachiman
Hachiman
andreapower01
Hachiman
Level 6
God Stats
8W - 7L
1,510 SR
Queue Stats
29W - 29L
1,345 Elo+
Solo
Tiamat
Tiamat
frostythesmurfmn
Tiamat
Level 25
God Stats
1W - 2L
1,487 SR
Queue Stats
58W - 50L
1,368 Elo+
Solo
Thor
Thor
grauvalen0827
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,114 Elo+
Solo
Neith
Neith
gusevreal
Neith
Level 19
God Stats
41W - 78L
1,381 SR
Queue Stats
88W - 135L
1,305 Elo+
Solo
Osiris
Osiris
iiNopeNandy
Osiris
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 136L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
B0RZ0y
Ganesha
20
7 / 1 / 18
17,729
572
17,800
27,577
47,422
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 6 / 5
15,330
495
16,567
19,796
7,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
DUSTLOC1226
Nemesis
20
6 / 2 / 8
15,313
494
12,293
25,442
12,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
HucklebarryBLAZE
Sun Wukong
20
19 / 1 / 4
17,215
555
22,898
28,632
21,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
MotorSubset2
Thanatos
7
0 / 0 / 0
9,743
314
0
611
136
Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
andreapower01
Hachiman
15
3 / 6 / 3
10,737
346
10,397
15,691
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 15 / 0
11,163
360
15,719
25,723
11,759
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 10 / 1
9,617
310
1,939
11,928
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
gusevreal
Neith
17
3 / 8 / 5
11,987
387
10,809
20,601
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
15
2 / 7 / 2
10,417
336
3,553
20,020
8,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
42
Kills
9
10
Deaths
46
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
B0RZ0y
Ganesha
7
1
18
16
W
10
6
5
2.08
W
Nemesis
DUSTLOC1226
Nemesis
6
2
8
5
W
Sun Wukong
HucklebarryBLAZE
Sun Wukong
19
1
4
21
W
Thanatos
MotorSubset2
Thanatos
0
0
0
0
L
Hachiman
andreapower01
Hachiman
3
6
3
0.75
L
1
15
0
0.07
L
0
10
1
0.05
L
Neith
gusevreal
Neith
3
8
5
0.69
L
Osiris
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,558
Damage
42,417
102,058
Taken
93,963
88,413
Mitigated
33,249
37,499
Healing
18,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
B0RZ0y
Ganesha
17,800
1,741
0
5,537
27,577
47,422
2,339
6,106
21,471
82,716
0
W
16,567
5,607
0
7,505
19,796
7,489
8,401
2,911
16,885
0
95,732
W
Nemesis
DUSTLOC1226
Nemesis
12,293
5,512
645
12,231
25,442
12,224
1,863
1,815
23,627
0
127,929
W
Sun Wukong
HucklebarryBLAZE
Sun Wukong
22,898
8,349
0
10,643
28,632
21,142
2,682
7,701
19,554
0
125,290
W
Thanatos
MotorSubset2
Thanatos
0
0
0
938
611
136
670
0
611
0
8,067
L
Hachiman
andreapower01
Hachiman
10,397
6,007
0
5,005
15,691
3,914
1,741
147
15,544
0
46,587
L
15,719
2,456
0
6,088
25,723
11,759
516
6,189
19,534
59,957
0
L
1,939
488
0
168
11,928
3,677
446
1,362
10,566
0
22,725
L
Neith
gusevreal
Neith
10,809
3,527
558
5,551
20,601
5,604
472
3,620
16,981
0
65,692
L
Osiris
3,553
1,656
0
1,180
20,020
8,295
788
6,482
13,538
0
22,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,330
Gold Earned
53,921
554
Minions Killed
369
0
Camps Cleared
0
2,380,876
Distance Traveled
2,044,734
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
17,729
572
98
3
0
556,929
0
W
Anhur
15,330
495
120
4
0
533,773
9
W
Nemesis
15,313
494
136
4
0
622,068
2
W
Sun Wukong
17,215
555
180
6
0
596,518
0
W
Thanatos
9,743
314
20
1
0
71,588
0
L
Hachiman
10,737
346
78
3
0
371,511
0
L
Tiamat
11,163
360
86
3
0
418,750
0
L
Thor
9,617
310
45
1
0
244,893
1
L
Neith
11,987
387
126
4
0
473,783
0
L
Osiris
10,417
336
34
1
0
535,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role