Player Matchup

Sylvanus
Sylvanus
Bronze II
DeadlyGunsZ
Sylvanus
Bronze II
Level 69
God Stats
1W - 1L
1,516 SR
Queue Stats
13W - 26L
784 MMR
Solo
Arachne
Arachne
Silver V
Dominom
Arachne
Silver V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
ItsMeRareBro
Cupid
Silver I
Level 89
God Stats
7W - 6L
1,604 SR
Queue Stats
141W - 156L
1,099 MMR
Solo
Agni
Agni
Silver V
Lugrus
Agni
Silver V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver V
丿老猫丶
Nu Wa
Silver V
Level 51
God Stats
7W - 5L
1,437 SR
Queue Stats
99W - 121L
730 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,511 SR
1,122 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,442 SR
948 MMR
Cthulhu
Cthulhu
Bronze II
ArhangelWIN
Cthulhu
Bronze II
Level 88
God Stats
7W - 15L
1,186 SR
Queue Stats
39W - 62L
580 MMR
Solo
Skadi
Skadi
Silver V
Daav3
Skadi
Silver V
Level 80
God Stats
2W - 2L
1,263 SR
Queue Stats
156W - 190L
591 MMR
Solo
Tyr
Tyr
Silver III
Midoriya28
Tyr
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
defrapak
Chang'e
Silver I
Level 154
God Stats
9W - 7L
1,699 SR
Queue Stats
113W - 117L
1,145 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
kalparos
Cu Chulainn
Silver IV
Level 45
God Stats
21W - 25L
1,560 SR
Queue Stats
36W - 50L
921 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeadlyGunsZ
Sylvanus
19
3 / 9 / 13
12,949
447
12,322
31,105
30,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Dominom
Arachne
20
12 / 7 / 9
16,628
573
18,540
29,323
15,370
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
22 / 7 / 9
19,473
671
44,195
36,059
17,695
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Agni
Lugrus
Agni
19
1 / 10 / 15
13,591
469
16,008
22,205
8,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 6 / 13
16,693
576
26,048
17,824
7,784
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ScyllaApolloJanusDanzaburouTsukuyomi

VS

Bans
King ArthurNemesisAnhurSetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArhangelWIN
Cthulhu
17
2 / 12 / 14
12,351
426
18,416
31,935
29,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
Daav3
Skadi
20
12 / 9 / 7
14,404
497
23,547
28,932
11,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 10 / 10
14,767
509
12,988
36,152
37,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
defrapak
Chang'e
20
10 / 7 / 9
15,849
547
24,357
27,356
18,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
kalparos
Cu Chulainn
20
7 / 8 / 9
15,459
533
16,459
24,278
12,313
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
88
46
Kills
39
39
Deaths
46
59
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArhangelWIN
Cthulhu
2
12
14
0.75
L
Skadi
Daav3
Skadi
12
9
7
1.72
W
Sylvanus
DeadlyGunsZ
Sylvanus
3
9
13
1.06
W
Arachne
Dominom
Arachne
12
7
9
2.36
W
22
7
9
3.79
W
Agni
Lugrus
Agni
1
10
15
0.85
L
8
10
10
1.3
L
Chang'e
defrapak
Chang'e
10
7
9
2.07
L
Cu Chulainn
kalparos
Cu Chulainn
7
8
9
1.44
W
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,113
Damage
95,767
136,516
Taken
148,653
79,623
Mitigated
108,581
58,200
Healing
38,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArhangelWIN
Cthulhu
18,416
1,399
1,999
3,144
31,935
29,174
175
11,346
20,435
52,650
0
L
Skadi
Daav3
Skadi
23,547
13,566
0
5,879
28,932
11,932
1,915
10,260
18,521
0
95,585
W
Sylvanus
DeadlyGunsZ
Sylvanus
12,322
4,945
3,164
13,259
31,105
30,433
1,284
11,273
19,686
47,081
0
W
Arachne
Dominom
Arachne
18,540
11,385
0
9,246
29,323
15,370
758
8,329
20,762
0
126,139
W
44,195
31,846
130
22,303
36,059
17,695
5,708
11,950
23,911
0
158,155
W
Agni
Lugrus
Agni
16,008
483
0
6,241
22,205
8,341
1,969
6,276
15,619
92,944
0
L
12,988
2,452
0
7,804
36,152
37,143
0
13,590
22,017
0
77,983
L
Chang'e
defrapak
Chang'e
24,357
1,926
5,360
11,825
27,356
18,019
898
10,489
16,645
119,797
0
L
Cu Chulainn
kalparos
Cu Chulainn
16,459
3,271
0
2,090
24,278
12,313
0
7,439
16,657
0
111,871
W
26,048
6,774
0
3,857
17,824
7,784
5,196
3,935
13,765
124,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,334
Gold Earned
72,830
747
Minions Killed
671
0
Camps Cleared
0
2,444,582
Distance Traveled
2,449,547
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,351
426
90
3
0
435,052
6
L
Skadi
14,404
497
94
3
0
469,188
3
W
Sylvanus
12,949
447
60
2
0
423,097
8
W
Arachne
16,628
573
155
5
0
554,406
0
W
Cupid
19,473
671
190
7
0
491,494
1
W
Agni
13,591
469
141
5
0
506,415
5
L
Tyr
14,767
509
124
4
0
533,755
1
L
Chang'e
15,849
547
195
7
0
487,709
3
L
Cu Chulainn
15,459
533
168
6
0
523,843
5
W
Nu Wa
16,693
576
201
7
0
469,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role