Player Matchup

Baron Samedi
Baron Samedi
Kristinann
Baron Samedi
Level 44
God Stats
9W - 11L
1,574 SR
Queue Stats
101W - 100L
1,625 Elo+
Solo
Da Ji
Da Ji
Leprechaunzluck
Da Ji
Level 64
God Stats
4W - 2L
1,492 SR
Queue Stats
344W - 329L
1,431 Elo+
Party 1
Khepri
Khepri
Marusho
Khepri
Level 25
God Stats
35W - 22L
1,750 SR
Queue Stats
131W - 125L
1,546 Elo+
Party 3
King Arthur
King Arthur
NoNaCl
King Arthur
Level 28
God Stats
8W - 7L
1,614 SR
Queue Stats
63W - 77L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
ProCapybara
Heimdallr
Level 128
God Stats
37W - 33L
1,583 SR
Queue Stats
651W - 615L
1,569 Elo+
Party 3
Team Averages
Level 58
1,603 SR
1,524 Elo+

VS

Team Averages
Level 66
1,543 SR
1,574 Elo+
Olorun
Olorun
AhSpeedBuffPls
Olorun
Level 21
God Stats
12W - 6L
1,500 SR
Queue Stats
227W - 125L
1,556 Elo+
Party 2
Zhong Kui
Zhong Kui
KhalidaNeferher
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 59L
1,438 Elo+
Solo
Tiamat
Tiamat
Phasic_Round
Tiamat
Level 125
God Stats
98W - 46L
1,738 SR
Queue Stats
247W - 144L
1,658 Elo+
Party 2
Achilles
Achilles
Pyroeh
Achilles
Level 61
God Stats
9W - 9L
1,477 SR
Queue Stats
574W - 446L
1,620 Elo+
Party 2
Nemesis
Nemesis
ThrowSama
Nemesis
Level 61
God Stats
25W - 15L
1,500 SR
Queue Stats
391W - 295L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kristinann
Baron Samedi
14
2 / 5 / 0
7,828
522
4,232
9,232
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 8 / 0
5,308
354
3,131
9,956
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Marusho
Khepri
10
0 / 2 / 3
6,306
420
1,717
5,340
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
NoNaCl
King Arthur
12
0 / 2 / 0
6,307
420
3,672
9,975
6,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
ProCapybara
Heimdallr
13
4 / 2 / 0
7,878
525
6,467
6,802
2,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,004
534
3,005
9,697
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
KhalidaNeferher
Zhong Kui
15
2 / 1 / 4
8,994
600
4,081
8,710
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
17
3 / 0 / 2
9,904
660
6,279
5,882
8,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Pyroeh
Achilles
13
5 / 3 / 5
7,788
519
6,508
9,805
4,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
ThrowSama
Nemesis
15
8 / 0 / 4
9,027
602
8,627
9,038
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
19
19
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Zhong Kui
KhalidaNeferher
Zhong Kui
2
1
4
4
L
Baron Samedi
Kristinann
Baron Samedi
2
5
0
0.4
L
0
8
0
0
L
Khepri
Marusho
Khepri
0
2
3
0.75
L
King Arthur
NoNaCl
King Arthur
0
2
0
0
W
Tiamat
3
0
2
4
L
Heimdallr
ProCapybara
Heimdallr
4
2
0
2
W
Achilles
Pyroeh
Achilles
5
3
5
2.5
W
Nemesis
ThrowSama
Nemesis
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
28,500
41,305
Taken
43,132
19,503
Mitigated
26,613
9,360
Healing
20,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,005
965
207
5,218
9,697
3,647
143
400
9,297
52,534
0
W
Zhong Kui
KhalidaNeferher
Zhong Kui
4,081
217
0
2,721
8,710
6,165
1,306
3,123
5,420
49,662
0
L
Baron Samedi
Kristinann
Baron Samedi
4,232
390
350
2,622
9,232
4,113
0
2,369
6,767
53,270
0
L
3,131
975
0
460
9,956
3,050
0
2,467
7,403
0
18,537
L
Khepri
Marusho
Khepri
1,717
157
0
1,075
5,340
2,977
0
1,505
3,819
10,216
0
L
King Arthur
NoNaCl
King Arthur
3,672
590
0
2,374
9,975
6,976
0
5,025
4,718
0
39,706
W
Tiamat
6,279
1,235
91
3,062
5,882
8,753
212
23
5,655
62,833
0
L
Heimdallr
ProCapybara
Heimdallr
6,467
2,464
0
2,479
6,802
2,387
0
1,545
5,233
0
52,312
W
Achilles
Pyroeh
Achilles
6,508
2,262
212
3,633
9,805
4,477
902
1,592
8,165
0
29,114
W
Nemesis
ThrowSama
Nemesis
8,627
4,083
0
5,266
9,038
3,571
681
561
8,396
0
53,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,627
Gold Earned
43,717
362
Minions Killed
516
0
Camps Cleared
0
1,362,825
Distance Traveled
1,567,227
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,004
534
99
7
0
280,325
6
W
Zhong Kui
8,994
600
122
8
0
261,403
4
L
Baron Samedi
7,828
522
115
8
0
243,172
6
L
Da Ji
5,308
354
41
3
0
238,707
0
L
Khepri
6,306
420
14
1
0
329,086
5
L
King Arthur
6,307
420
84
6
0
282,116
1
W
Tiamat
9,904
660
167
11
0
294,471
3
L
Heimdallr
7,878
525
108
7
0
269,744
4
W
Achilles
7,788
519
39
3
0
369,340
8
W
Nemesis
9,027
602
89
6
0
361,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role