Player Matchup

Bacchus
Bacchus
Silver III
Kadis
Bacchus
Silver III
Level 111
God Stats
3W - 1L
1,912 SR
Queue Stats
213W - 205L
1,402 MMR
Solo
King Arthur
King Arthur
Silver III
KiritonAsuna
King Arthur
Silver III
Level 87
God Stats
2W - 4L
1,514 SR
Queue Stats
44W - 36L
1,412 MMR
Solo
Pele
Pele
Gold IV
Spugg
Pele
Gold IV
Level 156
God Stats
17W - 12L
1,847 SR
Queue Stats
242W - 241L
1,439 MMR
Solo
Sol
Sol
Bronze III
hejzoni
Sol
Bronze III
Level 144
God Stats
15W - 6L
1,500 SR
Queue Stats
433W - 425L
1,418 MMR
Solo
Neith
Neith
Silver I
meganever
Neith
Silver I
Level 103
God Stats
2W - 0L
1,718 SR
Queue Stats
42W - 41L
1,451 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,698 SR
1,424 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,514 SR
1,495 MMR
Danzaburou
Danzaburou
Gold IV
CallingHornless
Danzaburou
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Tris39
Nu Wa
Gold IV
Level 158
God Stats
25W - 31L
1,570 SR
Queue Stats
679W - 678L
1,475 MMR
Solo
Ares
Ares
Bronze III
devonmájsz
Ares
Bronze III
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver III
kziosikk
Chaac
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Gold V
xBackdafackup
Kali
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kadis
Bacchus
6
1 / 0 / 2
4,008
668
1,683
2,667
1,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
KiritonAsuna
King Arthur
7
1 / 1 / 0
4,014
669
2,317
5,082
2,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pele
Spugg
Pele
6
1 / 1 / 2
4,125
688
2,127
3,339
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
7
2 / 0 / 1
3,958
660
1,962
2,192
359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Neith
meganever
Neith
8
2 / 0 / 1
4,621
770
1,394
2,282
553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ScyllaJanusSetApolloTsukuyomi

VS

Bans
TyrThothAwilixPersephoneNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CallingHornless
Danzaburou
6
0 / 0 / 0
3,512
585
1,239
2,544
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Tris39
Nu Wa
7
0 / 1 / 0
3,769
628
916
2,046
379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 3 / 0
3,015
503
709
3,651
1,228
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
kziosikk
Chaac
8
2 / 1 / 0
4,462
744
4,027
5,086
1,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

2
0 / 2 / 0
2,866
478
749
1,847
391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
2
2
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CallingHornless
Danzaburou
0
0
0
0
W
Bacchus
Kadis
Bacchus
1
0
2
2
W
King Arthur
KiritonAsuna
King Arthur
1
1
0
1
W
Pele
Spugg
Pele
1
1
2
2
L
Nu Wa
Tris39
Nu Wa
0
1
0
0
L
0
3
0
0
W
Sol
2
0
1
2.5
L
Chaac
kziosikk
Chaac
2
1
0
2
W
Neith
meganever
Neith
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,483
Damage
7,640
15,562
Taken
15,174
5,554
Mitigated
4,548
7,031
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CallingHornless
Danzaburou
1,239
554
0
1,783
2,544
653
0
1,423
1,121
0
13,992
W
Bacchus
Kadis
Bacchus
1,683
319
0
1,410
2,667
1,223
0
643
1,988
5,583
0
W
King Arthur
KiritonAsuna
King Arthur
2,317
555
0
1,270
5,082
2,666
0
83
4,959
0
15,464
W
Pele
Spugg
Pele
2,127
1,214
0
1,789
3,339
753
0
155
3,122
0
16,279
L
Nu Wa
Tris39
Nu Wa
916
45
0
641
2,046
379
0
0
2,046
17,048
0
L
709
29
0
823
3,651
1,228
0
2,222
1,429
3,390
0
W
Sol
1,962
669
0
1,916
2,192
359
0
233
1,919
19,146
0
L
Chaac
kziosikk
Chaac
4,027
1,392
0
2,860
5,086
1,897
42
0
4,836
0
22,171
W
Neith
meganever
Neith
1,394
500
0
646
2,282
553
0
245
1,949
0
24,294
L
749
522
0
419
1,847
391
0
0
1,847
0
3,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,726
Gold Earned
17,624
171
Minions Killed
120
0
Camps Cleared
0
579,940
Distance Traveled
477,828
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,512
585
25
4
0
101,751
2
W
Bacchus
4,008
668
8
1
0
129,394
2
W
King Arthur
4,014
669
30
5
0
130,810
2
W
Pele
4,125
688
34
6
0
115,188
2
L
Nu Wa
3,769
628
35
6
0
96,030
0
L
Ares
3,015
503
3
1
0
125,050
2
W
Sol
3,958
660
45
8
0
98,803
3
L
Chaac
4,462
744
46
8
0
105,726
0
W
Neith
4,621
770
54
9
0
105,745
3
L
Kali
2,866
478
11
2
0
49,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role