Player Matchup

Skadi
Skadi
Blackhall08
Skadi
Level 15
God Stats
1W - 4L
1,256 SR
Queue Stats
29W - 32L
1,470 Elo+
Party 1
Thor
Thor
ColeTheHero
Thor
Level 17
God Stats
2W - 2L
1,593 SR
Queue Stats
36W - 57L
1,209 Elo+
Solo
Nu Wa
Nu Wa
Lasren
Nu Wa
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
41W - 57L
1,569 Elo+
Party 4
Baron Samedi
Baron Samedi
aggkoum
Baron Samedi
Level 46
God Stats
6W - 7L
1,399 SR
Queue Stats
42W - 48L
1,459 Elo+
Party 1
Osiris
Osiris
ugynok344
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 142L
1,404 Elo+
Party 4
Team Averages
Level 27
1,450 SR
1,422 Elo+

VS

Team Averages
Level 21
1,366 SR
1,408 Elo+
Neith
Neith
Cortexe42
Neith
Level 6
God Stats
3W - 5L
1,048 SR
Queue Stats
32W - 43L
1,555 Elo+
Solo
Poseidon
Poseidon
Johnested
Poseidon
Level 14
God Stats
6W - 15L
1,266 SR
Queue Stats
81W - 130L
1,238 Elo+
Party 2
Anhur
Anhur
esalomo
Anhur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 59L
1,532 Elo+
Party 3
Cthulhu
Cthulhu
kaltmalt
Cthulhu
Level 18
God Stats
3W - 2L
1,495 SR
Queue Stats
17W - 22L
1,533 Elo+
Party 3
Janus
Janus
ninja07Eddy
Janus
Level 38
God Stats
16W - 14L
1,520 SR
Queue Stats
91W - 156L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
9,635
438
12,458
12,643
4,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 5 / 6
11,043
502
8,621
18,437
7,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Lasren
Nu Wa
18
4 / 0 / 1
11,118
505
5,353
4,505
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
aggkoum
Baron Samedi
16
5 / 1 / 4
10,009
455
14,545
12,913
10,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
ugynok344
Osiris
19
5 / 3 / 3
12,360
562
11,508
18,028
14,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cortexe42
Neith
16
4 / 6 / 4
10,233
465
9,396
15,533
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Johnested
Poseidon
14
2 / 3 / 0
8,889
404
3,564
7,141
2,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
esalomo
Anhur
15
4 / 3 / 0
9,512
432
7,937
14,496
5,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
kaltmalt
Cthulhu
16
1 / 4 / 5
10,290
468
10,740
18,319
18,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 1
8,069
367
2,093
7,064
2,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
20
Kills
11
11
Deaths
20
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
3
5
6
1.2
L
Neith
Cortexe42
Neith
4
6
4
1
L
Poseidon
Johnested
Poseidon
2
3
0
0.67
W
Nu Wa
Lasren
Nu Wa
4
0
1
4.5
W
Baron Samedi
aggkoum
Baron Samedi
5
1
4
7
L
Anhur
esalomo
Anhur
4
3
0
1.33
L
Cthulhu
kaltmalt
Cthulhu
1
4
5
0.88
L
0
4
1
0.13
W
Osiris
ugynok344
Osiris
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,485
Damage
33,730
66,526
Taken
62,553
39,096
Mitigated
35,270
33,013
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,458
6,422
0
4,434
12,643
4,423
2,821
4,542
8,101
0
46,193
W
8,621
2,600
0
6,949
18,437
7,774
62
3,034
15,403
0
85,825
L
Neith
Cortexe42
Neith
9,396
4,115
0
3,922
15,533
6,705
3,870
4,187
11,122
0
59,406
L
Poseidon
Johnested
Poseidon
3,564
233
63
1,522
7,141
2,463
156
2,665
4,422
41,522
0
W
Nu Wa
Lasren
Nu Wa
5,353
870
636
1,340
4,505
1,610
230
2,109
2,396
60,705
0
W
Baron Samedi
aggkoum
Baron Samedi
14,545
779
3,056
5,697
12,913
10,867
432
5,194
7,719
50,885
0
L
Anhur
esalomo
Anhur
7,937
4,161
0
4,435
14,496
5,492
1,305
4,288
9,852
0
51,143
L
Cthulhu
kaltmalt
Cthulhu
10,740
299
353
2,598
18,319
18,334
625
6,102
11,615
37,691
0
L
2,093
66
64
1,512
7,064
2,276
392
1,380
5,644
32,907
0
W
Osiris
ugynok344
Osiris
11,508
4,078
0
10,901
18,028
14,422
2,901
1,518
16,510
8
83,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,165
Gold Earned
46,993
551
Minions Killed
368
0
Camps Cleared
0
1,858,811
Distance Traveled
1,706,081
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,635
438
79
4
0
375,273
3
W
Thor
11,043
502
120
5
0
397,037
3
L
Neith
10,233
465
100
5
0
342,635
0
L
Poseidon
8,889
404
65
3
0
296,085
0
W
Nu Wa
11,118
505
132
6
0
329,639
1
W
Baron Samedi
10,009
455
73
3
0
364,561
6
L
Anhur
9,512
432
103
5
0
367,864
3
L
Cthulhu
10,290
468
51
2
0
420,545
4
L
Janus
8,069
367
49
2
0
278,952
0
W
Osiris
12,360
562
147
7
0
392,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role