Player Matchup

Hun Batz
Hun Batz
ClavierPigeon34
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,421 Elo+
Solo
Scylla
Scylla
GigaShrimp
Scylla
Level 14
God Stats
6W - 8L
1,482 SR
Queue Stats
24W - 25L
1,569 Elo+
Solo
Ymir
Ymir
Ianrex609
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Bellona
Bellona
T_WORLD_RD
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
darkste06
Kukulkan
Level 6
God Stats
1W - 1L
1,689 SR
Queue Stats
8W - 13L
1,398 Elo+
Party 1
Team Averages
Level 10
1,534 SR
1,457 Elo+

VS

Team Averages
Level 17
1,466 SR
1,404 Elo+
Thor
Thor
Ash-237
Thor
Level 17
God Stats
34W - 34L
1,474 SR
Queue Stats
39W - 46L
1,372 Elo+
Solo
Ra
Ra
ConverseSolid65
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,586 Elo+
Solo
Da Ji
Da Ji
MultikillahZ
Da Ji
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 25L
1,212 Elo+
Solo
Skadi
Skadi
Rayden55
Skadi
Level 14
God Stats
8W - 13L
1,314 SR
Queue Stats
11W - 22L
1,312 Elo+
Solo
Ah Puch
Ah Puch
limp_q
Ah Puch
Level 29
God Stats
40W - 22L
1,540 SR
Queue Stats
357W - 353L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
12 / 4 / 9
14,832
1,236
12,504
20,432
8,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
GigaShrimp
Scylla
19
7 / 6 / 10
13,828
1,152
24,110
19,761
7,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
0 / 1 / 4
9,662
805
440
4,357
2,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
T_WORLD_RD
Bellona
16
4 / 13 / 6
11,817
985
8,901
21,761
12,331
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
darkste06
Kukulkan
19
1 / 12 / 14
12,246
1,021
10,085
19,436
19,802
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ash-237
Thor
18
9 / 4 / 14
12,757
1,063
18,747
14,285
6,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 7 / 19
12,883
1,074
16,857
14,572
6,861
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 8 / 20
11,615
968
7,668
12,298
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Rayden55
Skadi
20
11 / 3 / 17
13,889
1,157
14,389
10,266
4,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
limp_q
Ah Puch
20
8 / 2 / 23
14,407
1,201
21,455
11,882
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
129
24
Kills
36
36
Deaths
24
43
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Thor
Ash-237
Thor
9
4
14
4
L
Hun Batz
12
4
9
4.13
W
6
7
19
2.21
L
Scylla
GigaShrimp
Scylla
7
6
10
2
L
Ymir
0
1
4
2
W
2
8
20
1.5
W
Skadi
Rayden55
Skadi
11
3
17
6.5
L
Bellona
T_WORLD_RD
Bellona
4
13
6
0.54
L
Kukulkan
darkste06
Kukulkan
1
12
14
0.67
W
Ah Puch
limp_q
Ah Puch
8
2
23
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,040
Damage
79,116
85,747
Taken
63,303
50,802
Mitigated
27,710
4,272
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Ash-237
Thor
18,747
12,681
0
635
14,285
6,016
0
7,221
6,644
0
24,885
L
Hun Batz
12,504
5,065
0
609
20,432
8,831
0
8,366
12,066
0
20,214
W
16,857
4,092
651
3,796
14,572
6,861
0
9,419
5,153
31,781
0
L
Scylla
GigaShrimp
Scylla
24,110
1,435
371
2,306
19,761
7,477
0
8,870
10,891
52,619
0
L
Ymir
440
222
0
173
4,357
2,361
0
2,594
1,763
2,713
0
W
7,668
2,628
0
340
12,298
5,236
0
5,600
6,698
0
11,115
W
Skadi
Rayden55
Skadi
14,389
6,477
0
800
10,266
4,686
0
6,647
3,619
0
33,519
L
Bellona
T_WORLD_RD
Bellona
8,901
2,309
0
132
21,761
12,331
0
9,649
12,112
0
13,225
L
Kukulkan
darkste06
Kukulkan
10,085
3,016
0
681
19,436
19,802
0
8,833
10,603
23,069
0
W
Ah Puch
limp_q
Ah Puch
21,455
604
0
144
11,882
4,911
0
5,748
6,134
63,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,385
Gold Earned
65,551
127
Minions Killed
190
3
Camps Cleared
3
908,852
Distance Traveled
1,035,594
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,757
1,063
9
1
1
214,623
0
L
Hun Batz
14,832
1,236
17
1
0
257,396
0
W
Ra
12,883
1,074
44
4
0
181,294
1
L
Scylla
13,828
1,152
66
6
3
239,749
1
L
Ymir
9,662
805
5
0
0
64,601
0
W
Da Ji
11,615
968
6
1
1
183,995
0
W
Skadi
13,889
1,157
41
3
1
204,386
0
L
Bellona
11,817
985
5
0
0
158,903
0
L
Kukulkan
12,246
1,021
34
3
0
188,203
0
W
Ah Puch
14,407
1,201
90
8
0
251,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role