Player Matchup

Medusa
Medusa
Predat072
Medusa
Level 16
God Stats
3W - 1L
1,797 SR
Queue Stats
42W - 33L
1,638 Elo+
Party 1
Nox
Nox
Tarzannee
Nox
Level 22
God Stats
48W - 23L
1,600 SR
Queue Stats
133W - 79L
1,757 Elo+
Party 1
Tsukuyomi
Tsukuyomi
multiplespring5
Tsukuyomi
Level 148
God Stats
17W - 16L
1,731 SR
Queue Stats
302W - 257L
1,672 Elo+
Party 1
Team Averages
Level 62
1,709 SR
1,689 Elo+

VS

Team Averages
Level 29
1,666 SR
1,640 Elo+
Bakasura
Bakasura
MODESTxMOUSE
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 347L
1,553 Elo+
Party 2
Artemis
Artemis
kenotonic
Artemis
Level 49
God Stats
60W - 34L
1,799 SR
Queue Stats
379W - 351L
1,582 Elo+
Party 2
Nox
Nox
kevin030
Nox
Level 10
God Stats
6W - 5L
1,700 SR
Queue Stats
31W - 20L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Predat072
Medusa
12
5 / 4 / 7
9,728
748
7,002
9,006
2,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 2 / 13
9,599
738
4,118
7,729
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
multiplespring5
Tsukuyomi
15
12 / 3 / 6
11,399
877
18,019
10,889
4,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MODESTxMOUSE
Bakasura
13
3 / 5 / 4
8,857
681
6,611
11,250
4,304
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
kenotonic
Artemis
13
6 / 6 / 2
10,259
789
11,820
11,473
4,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 9 / 3
8,241
634
1,940
11,978
4,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
20
Kills
9
9
Deaths
20
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
MODESTxMOUSE
Bakasura
3
5
4
1
W
Medusa
Predat072
Medusa
5
4
7
2.13
W
3
2
13
4.75
L
Artemis
kenotonic
Artemis
6
6
2
1.17
L
0
9
3
0.17
W
Tsukuyomi
multiplespring5
Tsukuyomi
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,139
Damage
20,371
27,624
Taken
34,701
10,246
Mitigated
12,509
5,216
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
MODESTxMOUSE
Bakasura
6,611
4,903
0
2,522
11,250
4,304
0
939
10,159
0
21,661
W
Medusa
Predat072
Medusa
7,002
2,953
0
1,400
9,006
2,889
503
876
7,921
0
20,555
W
4,118
0
0
2,148
7,729
2,818
104
667
6,984
26,532
0
L
Artemis
kenotonic
Artemis
11,820
4,517
0
2,448
11,473
4,136
0
1,017
10,282
0
33,075
L
1,940
88
0
551
11,978
4,069
0
1,786
10,050
25,884
0
W
Tsukuyomi
multiplespring5
Tsukuyomi
18,019
4,839
409
1,259
10,889
4,539
150
433
10,306
0
52,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
27,357
158
Minions Killed
130
0
Camps Cleared
0
701,383
Distance Traveled
675,896
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,857
681
40
3
0
255,069
4
W
Medusa
9,728
748
32
2
0
200,860
1
W
Nox
9,599
738
56
4
0
249,899
0
L
Artemis
10,259
789
47
4
0
210,355
3
L
Nox
8,241
634
43
3
0
210,472
0
W
Tsukuyomi
11,399
877
70
5
0
250,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role