Player Matchup

Khepri
Khepri
ShotaPolnareff
Khepri
Level 8
God Stats
6W - 3L
1,582 SR
Queue Stats
26W - 23L
1,595 Elo+
Solo
Kukulkan
Kukulkan
iververis1
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,383 Elo+
Party 1
Pele
Pele
matomaat
Pele
Level 14
God Stats
2W - 1L
1,848 SR
Queue Stats
14W - 21L
1,462 Elo+
Party 1
Hou Yi
Hou Yi
mattieverie
Hou Yi
Level 27
God Stats
5W - 2L
1,777 SR
Queue Stats
126W - 134L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Вёрджил
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,641 SR
1,488 Elo+

VS

Team Averages
Level 18
1,567 SR
1,454 Elo+
Ymir
Ymir
Eleuth1
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GodShaqz
Pele
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Noobenrage
Nox
Level 25
God Stats
5W - 3L
1,519 SR
Queue Stats
7W - 6L
1,194 Elo+
Solo
Guan Yu
Guan Yu
SirGreagoir
Guan Yu
Level 7
God Stats
1W - 0L
1,726 SR
Queue Stats
6W - 4L
1,537 Elo+
Party 2
Cupid
Cupid
totis
Cupid
Level 19
God Stats
3W - 1L
1,588 SR
Queue Stats
6W - 4L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,865
487
1,153
4,836
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
iververis1
Kukulkan
9
0 / 1 / 1
5,285
529
122
2,029
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
9
1 / 2 / 0
5,453
545
2,969
7,408
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
8
0 / 2 / 0
4,500
450
2,049
5,542
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Вёрджил
Danzaburou
8
0 / 2 / 0
4,942
494
2,329
4,170
920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eleuth1
Ymir
9
1 / 0 / 3
5,550
555
2,163
3,808
1,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
9
3 / 1 / 1
5,940
594
2,155
6,192
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 1
5,609
561
1,283
1,862
1,048
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
SirGreagoir
Guan Yu
9
1 / 0 / 2
5,435
544
2,244
4,536
3,867
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
totis
Cupid
9
2 / 0 / 1
5,147
515
6,385
3,749
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
Eleuth1
Ymir
1
0
3
2.5
W
Pele
3
1
1
3.5
W
1
0
1
1.5
L
0
1
0
0
W
Guan Yu
SirGreagoir
Guan Yu
1
0
2
2
L
Kukulkan
iververis1
Kukulkan
0
1
1
0.5
L
Pele
1
2
0
0.5
L
Hou Yi
0
2
0
0
W
Cupid
totis
Cupid
2
0
1
2.5
L
Danzaburou
Вёрджил
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,622
Damage
14,230
23,985
Taken
20,147
7,289
Mitigated
9,350
6,649
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Eleuth1
Ymir
2,163
281
0
1,358
3,808
1,652
0
475
3,333
18,607
0
W
Pele
2,155
366
0
2,790
6,192
1,765
0
138
6,054
0
25,045
W
1,283
79
0
0
1,862
1,048
0
122
1,740
22,253
0
L
1,153
162
0
823
4,836
2,353
0
1,419
3,417
5,651
0
W
Guan Yu
SirGreagoir
Guan Yu
2,244
293
128
1,138
4,536
3,867
446
0
4,536
0
18,195
L
Kukulkan
iververis1
Kukulkan
122
0
0
431
2,029
634
680
448
1,581
23,898
0
L
Pele
2,969
664
0
2,734
7,408
2,040
0
528
6,880
0
30,466
L
Hou Yi
2,049
481
405
2,030
5,542
1,342
42
683
4,859
0
25,950
W
Cupid
totis
Cupid
6,385
4,095
259
2,327
3,749
1,018
390
540
3,209
0
23,644
L
Danzaburou
Вёрджил
Danzaburou
2,329
781
0
226
4,170
920
319
368
3,802
0
19,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,045
Gold Earned
27,681
223
Minions Killed
234
0
Camps Cleared
0
963,540
Distance Traveled
1,039,904
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,550
555
28
3
0
201,746
7
W
Pele
5,940
594
64
6
0
232,405
0
W
Nox
5,609
561
62
6
0
192,740
5
L
Khepri
4,865
487
11
1
0
191,579
2
W
Guan Yu
5,435
544
37
4
0
223,556
3
L
Kukulkan
5,285
529
50
5
0
177,419
0
L
Pele
5,453
545
72
7
0
220,619
0
L
Hou Yi
4,500
450
55
6
0
167,603
0
W
Cupid
5,147
515
43
4
0
189,457
2
L
Danzaburou
4,942
494
35
4
0
206,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role