Player Matchup

Neith
Neith
Dorifor63
Neith
Level 17
God Stats
25W - 23L
1,337 SR
Queue Stats
56W - 52L
1,320 Elo+
Solo
King Arthur
King Arthur
Johnested
King Arthur
Level 14
God Stats
2W - 6L
1,469 SR
Queue Stats
81W - 130L
1,250 Elo+
Party 1
Merlin
Merlin
MemphisMAD
Merlin
Level 6
God Stats
2W - 5L
1,380 SR
Queue Stats
23W - 24L
1,348 Elo+
Solo
Ao Kuang
Ao Kuang
RedCoatIV
Ao Kuang
Level 20
God Stats
2W - 3L
1,045 SR
Queue Stats
64W - 66L
1,313 Elo+
Solo
Ah Puch
Ah Puch
ninja07Eddy
Ah Puch
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 156L
1,194 Elo+
Party 1
Team Averages
Level 19
1,346 SR
1,285 Elo+

VS

Team Averages
Level 22
1,391 SR
1,361 Elo+
Skadi
Skadi
BakaDuraka
Skadi
Level 27
God Stats
3W - 2L
1,285 SR
Queue Stats
45W - 60L
1,379 Elo+
Party 2
Set
Set
C4ctusPie2
Set
Level 8
God Stats
7W - 5L
1,573 SR
Queue Stats
150W - 130L
1,275 Elo+
Solo
Osiris
Osiris
HahaTable
Osiris
Level 28
God Stats
3W - 1L
1,313 SR
Queue Stats
48W - 28L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
NitroZ_g5
Sun Wukong
Level 16
God Stats
4W - 3L
1,283 SR
Queue Stats
30W - 43L
1,316 Elo+
Solo
Geb
Geb
riri124
Geb
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
164W - 201L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dorifor63
Neith
12
1 / 1 / 3
7,459
466
6,440
8,042
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Johnested
King Arthur
10
2 / 3 / 2
6,334
396
2,749
8,860
3,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
MemphisMAD
Merlin
10
0 / 8 / 0
6,622
414
4,891
8,143
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
RedCoatIV
Ao Kuang
11
0 / 4 / 1
6,857
429
2,931
11,737
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
ninja07Eddy
Ah Puch
10
2 / 3 / 3
6,451
403
4,122
6,248
1,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
2 / 2 / 2
7,563
473
5,733
8,806
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 3
8,704
544
7,640
9,940
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
HahaTable
Osiris
15
10 / 0 / 4
9,640
603
10,272
7,615
5,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
NitroZ_g5
Sun Wukong
11
1 / 1 / 4
6,964
435
4,087
7,828
3,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
10
0 / 2 / 6
6,987
437
2,452
8,734
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
19
19
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
2
2
2
1.5
W
6
0
3
7.5
L
Neith
Dorifor63
Neith
1
1
3
2.5
W
Osiris
HahaTable
Osiris
10
0
4
12
L
King Arthur
Johnested
King Arthur
2
3
2
1
L
Merlin
MemphisMAD
Merlin
0
8
0
0
W
Sun Wukong
NitroZ_g5
Sun Wukong
1
1
4
3
L
Ao Kuang
RedCoatIV
Ao Kuang
0
4
1
0.13
L
Ah Puch
ninja07Eddy
Ah Puch
2
3
3
1.17
W
Geb
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,133
Damage
30,184
43,030
Taken
42,923
12,987
Mitigated
19,797
13,826
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,733
2,401
0
2,097
8,806
2,948
252
1,610
7,172
0
39,477
W
7,640
2,969
0
5,334
9,940
4,123
0
1,100
8,816
0
63,245
L
Neith
Dorifor63
Neith
6,440
2,815
0
5,493
8,042
2,657
261
912
7,105
0
42,167
W
Osiris
HahaTable
Osiris
10,272
2,588
0
541
7,615
5,604
1,253
3,321
3,843
0
47,560
L
King Arthur
Johnested
King Arthur
2,749
676
118
2,397
8,860
3,112
142
617
8,218
0
15,881
L
Merlin
MemphisMAD
Merlin
4,891
343
0
450
8,143
2,343
96
37
7,731
26,007
0
W
Sun Wukong
NitroZ_g5
Sun Wukong
4,087
764
0
180
7,828
3,276
598
3,006
4,732
0
25,449
L
Ao Kuang
RedCoatIV
Ao Kuang
2,931
974
0
2,793
11,737
3,482
510
520
11,117
39,103
0
L
Ah Puch
ninja07Eddy
Ah Puch
4,122
312
318
2,257
6,248
1,393
79
366
5,857
19,501
0
W
Geb
2,452
119
0
1,973
8,734
3,846
0
2,267
6,416
20,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,723
Gold Earned
39,858
270
Minions Killed
385
0
Camps Cleared
0
1,401,689
Distance Traveled
1,551,945
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,563
473
87
5
0
268,735
4
W
Set
8,704
544
113
7
0
322,466
2
L
Neith
7,459
466
75
5
0
260,511
6
W
Osiris
9,640
603
100
6
0
330,979
0
L
King Arthur
6,334
396
32
2
0
317,560
0
L
Merlin
6,622
414
55
3
0
264,313
0
W
Sun Wukong
6,964
435
59
4
0
326,403
0
L
Ao Kuang
6,857
429
81
5
0
289,185
1
L
Ah Puch
6,451
403
27
2
0
270,120
3
W
Geb
6,987
437
26
2
0
303,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role