Player Matchup

Anubis
Anubis
HuddledMarrow31
Anubis
Level 18
God Stats
55W - 51L
1,544 SR
Queue Stats
147W - 146L
1,363 Elo+
Party 1
Hun Batz
Hun Batz
SneakyShadowMan
Hun Batz
Level 23
God Stats
2W - 0L
1,518 SR
Queue Stats
125W - 126L
1,328 Elo+
Party 1
King Arthur
King Arthur
Vin1v1
King Arthur
Level 8
God Stats
2W - 3L
1,561 SR
Queue Stats
9W - 13L
1,355 Elo+
Party 1
Team Averages
Level 16
1,541 SR
1,349 Elo+

VS

Team Averages
Level 17
1,284 SR
1,147 Elo+
Anubis
Anubis
AdamB
Anubis
Level 29
God Stats
11W - 16L
1,435 SR
Queue Stats
33W - 64L
1,166 Elo+
Solo
Neith
Neith
arfindirty
Neith
Level 14
God Stats
0W - 6L
1,110 SR
Queue Stats
4W - 13L
1,126 Elo+
Solo
Ares
Ares
avaozy12
Ares
Level 9
God Stats
0W - 4L
1,307 SR
Queue Stats
12W - 41L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 2 / 11
15,321
851
33,198
17,674
8,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
16
7 / 4 / 11
13,245
736
11,202
11,844
4,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Vin1v1
King Arthur
16
5 / 5 / 16
12,997
722
7,647
14,060
9,529
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AdamB
Anubis
17
10 / 9 / 1
14,011
778
12,814
21,673
8,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
12
0 / 9 / 8
10,525
585
7,565
13,675
2,489
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
12
1 / 13 / 6
10,226
568
2,152
26,562
20,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
30
Kills
11
11
Deaths
31
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
AdamB
Anubis
10
9
1
1.17
W
18
2
11
11.75
W
Hun Batz
7
4
11
3.13
W
King Arthur
Vin1v1
King Arthur
5
5
16
2.6
L
Neith
0
9
8
0.44
L
Ares
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,047
Damage
22,531
43,578
Taken
61,910
21,782
Mitigated
31,399
13,347
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AdamB
Anubis
12,814
421
0
5,629
21,673
8,528
0
13,889
7,784
63,285
0
W
33,198
1,154
912
10,732
17,674
8,156
1,601
5,741
11,933
79,488
0
W
Hun Batz
11,202
3,114
0
1,703
11,844
4,097
0
2,253
9,591
0
87,991
W
King Arthur
Vin1v1
King Arthur
7,647
568
0
0
14,060
9,529
259
7,261
6,799
0
21,481
L
Neith
7,565
4,335
0
278
13,675
2,489
0
6,500
7,175
0
24,351
L
Ares
2,152
295
0
117
26,562
20,382
786
12,815
13,747
10,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,563
Gold Earned
34,762
219
Minions Killed
139
0
Camps Cleared
0
953,411
Distance Traveled
706,042
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,011
778
96
5
0
236,168
1
W
Anubis
15,321
851
97
5
0
315,071
0
W
Hun Batz
13,245
736
91
5
0
332,840
0
W
King Arthur
12,997
722
31
2
0
305,500
1
L
Neith
10,525
585
29
2
0
219,273
0
L
Ares
10,226
568
14
1
0
250,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role