Player Matchup
Team Averages
Gold IV
Average Tier
Level 109
1,664 SR
1,354
MMR
VS
Team Averages
Silver III
Average Tier
Level 122
1,500 SR
1,010
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
deeldope
Osiris
8
1 / 2 / 0
4,981
830
2,394
4,834
2,779
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Tower Shield
+30
Physical Protection
+15
Hp 5
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jimboka
Ne Zha
10
2 / 1 / 0
5,580
930
1,925
5,655
2,186
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Tower Shield
+30
Physical Protection
+15
Hp 5
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,580
930
43
7
0
102,172
1
L
4,981
830
32
5
0
61,185
1