Player Matchup

Hel
Hel
BundySZN
Hel
Level 37
God Stats
21W - 13L
1,617 SR
Queue Stats
199W - 182L
1,535 Elo+
Party 1
Xing Tian
Xing Tian
Sebooboo Chan
Xing Tian
Level 42
God Stats
15W - 24L
1,463 SR
Queue Stats
37W - 58L
1,407 Elo+
Party 1
Chernobog
Chernobog
zekromzy
Chernobog
Level 68
God Stats
11W - 12L
1,620 SR
Queue Stats
286W - 256L
1,443 Elo+
Party 1
Team Averages
Level 49
1,566 SR
1,462 Elo+

VS

Team Averages
Level 24
1,500 SR
1,312 Elo+
Terra
Terra
Angeldevyne1
Terra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 93L
1,539 Elo+
Solo
Anubis
Anubis
Baha_Lucky
Anubis
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,223 Elo+
Solo
Arachne
Arachne
JonesDad
Arachne
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 14
11,545
641
7,528
5,638
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Sebooboo Chan
Xing Tian
16
7 / 2 / 9
13,379
743
8,169
17,745
20,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
zekromzy
Chernobog
17
13 / 2 / 7
13,519
751
29,187
17,765
6,617
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
10,446
580
8,050
19,705
16,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Baha_Lucky
Anubis
13
2 / 12 / 1
10,605
589
8,709
19,404
8,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
JonesDad
Arachne
14
2 / 6 / 3
10,806
600
9,558
17,734
14,188
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
21
Kills
6
6
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Anubis
Baha_Lucky
Anubis
2
12
1
0.21
W
1
2
14
4
L
Arachne
JonesDad
Arachne
2
6
3
0.58
W
Xing Tian
Sebooboo Chan
Xing Tian
7
2
9
5.75
W
Chernobog
zekromzy
Chernobog
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,884
Damage
26,317
41,148
Taken
56,843
28,919
Mitigated
39,965
16,357
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,050
1,370
1,123
2,897
19,705
16,990
0
4,974
14,397
33,415
0
L
Anubis
Baha_Lucky
Anubis
8,709
456
19
5,580
19,404
8,787
0
4,273
14,888
44,027
0
W
7,528
606
1,857
2,522
5,638
2,049
603
2,882
2,630
46,512
0
L
Arachne
JonesDad
Arachne
9,558
7,616
716
3,338
17,734
14,188
0
5,632
11,819
0
24,938
W
Xing Tian
Sebooboo Chan
Xing Tian
8,169
667
0
2,756
17,745
20,253
203
4,152
12,892
26,412
0
W
Chernobog
zekromzy
Chernobog
29,187
23,867
0
9,222
17,765
6,617
1,678
9,153
8,289
0
105,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,443
Gold Earned
31,857
243
Minions Killed
124
0
Camps Cleared
0
907,714
Distance Traveled
821,619
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,446
580
34
2
0
301,806
2
L
Anubis
10,605
589
54
3
0
217,829
3
W
Hel
11,545
641
86
5
0
295,493
0
L
Arachne
10,806
600
36
2
0
301,984
1
W
Xing Tian
13,379
743
36
2
0
316,523
0
W
Chernobog
13,519
751
121
7
0
295,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role