Player Matchup

Fenrir
Fenrir
ColdPaww
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
JohalTUBE
Cabrakan
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
XaXaMy
Izanami
Level 13
God Stats
13W - 8L
1,488 SR
Queue Stats
45W - 41L
1,327 Elo+
Solo
Cthulhu
Cthulhu
sugipuIa
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Ra
Ra
whats4pp
Ra
Level 22
God Stats
27W - 17L
1,502 SR
Queue Stats
107W - 84L
1,415 Elo+
Solo
Team Averages
Level 15
1,498 SR
1,448 Elo+

VS

Team Averages
Level 14
1,465 SR
1,337 Elo+
Hera
Hera
Bunny274
Hera
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 35L
1,266 Elo+
Party 1
Olorun
Olorun
Meave2izz1flach
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,251 Elo+
Party 1
Tiamat
Tiamat
Recc99
Tiamat
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,336 Elo+
Party 2
Ares
Ares
ThisPoint
Ares
Level 14
God Stats
0W - 3L
1,281 SR
Queue Stats
209W - 215L
1,386 Elo+
Solo
Loki
Loki
dizzyhelyer
Loki
Level 27
God Stats
43W - 45L
1,546 SR
Queue Stats
69W - 73L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ColdPaww
Fenrir
17
15 / 2 / 22
11,445
1,272
19,060
13,961
8,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
JohalTUBE
Cabrakan
17
5 / 0 / 32
11,093
1,233
13,782
9,838
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
XaXaMy
Izanami
17
13 / 0 / 23
10,902
1,211
19,466
7,619
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
sugipuIa
Cthulhu
16
2 / 2 / 31
9,580
1,064
9,880
12,362
15,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 0 / 30
11,033
1,226
17,319
4,354
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

340

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 6 / 2
8,206
912
11,737
12,028
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 11 / 3
7,693
855
8,538
17,143
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Recc99
Tiamat
14
1 / 8 / 3
8,450
939
4,919
15,900
14,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
14
0 / 14 / 4
8,479
942
7,182
26,089
19,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 6 / 2
8,559
951
10,851
14,521
5,611
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
18
45
Kills
4
4
Deaths
45
138
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
1
6
2
0.33
W
Fenrir
ColdPaww
Fenrir
15
2
22
13
W
Cabrakan
JohalTUBE
Cabrakan
5
0
32
21
L
0
11
3
0.14
L
Tiamat
Recc99
Tiamat
1
8
3
0.31
L
Ares
0
14
4
0.14
W
Izanami
XaXaMy
Izanami
13
0
23
24.5
L
2
6
2
0.5
W
Cthulhu
sugipuIa
Cthulhu
2
2
31
8.75
W
10
0
30
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,507
Damage
43,227
48,134
Taken
85,681
42,040
Mitigated
50,404
15,413
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
11,737
2,193
0
136
12,028
4,603
0
6,405
5,598
31,136
0
W
Fenrir
ColdPaww
Fenrir
19,060
6,847
0
2,276
13,961
8,407
0
8,941
5,020
0
24,659
W
Cabrakan
JohalTUBE
Cabrakan
13,782
1,121
0
1,487
9,838
13,031
0
7,096
2,742
23,194
0
L
8,538
4,477
825
3,099
17,143
6,420
0
7,958
9,045
11,041
0
L
Tiamat
Recc99
Tiamat
4,919
492
571
2,233
15,900
14,248
0
9,143
6,665
14,459
0
L
Ares
7,182
1,084
0
675
26,089
19,522
0
12,892
12,978
13,069
0
W
Izanami
XaXaMy
Izanami
19,466
16,455
0
4,286
7,619
3,437
0
5,191
2,428
0
45,304
L
10,851
2,524
0
657
14,521
5,611
0
4,057
10,414
0
30,535
W
Cthulhu
sugipuIa
Cthulhu
9,880
1,006
360
484
12,362
15,184
0
8,185
4,177
22,879
0
W
17,319
910
5,275
1,245
4,354
1,981
0
2,963
1,391
35,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,053
Gold Earned
41,387
183
Minions Killed
109
1
Camps Cleared
0
851,072
Distance Traveled
742,715
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,206
912
43
5
0
163,014
0
W
Fenrir
11,445
1,272
7
1
0
179,339
2
W
Cabrakan
11,093
1,233
27
3
0
170,810
2
L
Olorun
7,693
855
5
1
0
107,359
0
L
Tiamat
8,450
939
13
1
0
143,084
1
L
Ares
8,479
942
4
0
0
151,296
1
W
Izanami
10,902
1,211
66
7
1
149,171
0
L
Loki
8,559
951
44
5
0
177,962
1
W
Cthulhu
9,580
1,064
35
4
0
144,841
1
W
Ra
11,033
1,226
48
5
0
206,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role