Player Matchup

Ra
Ra
 
Ra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
FilthyBathtub
Cupid
Level 17
God Stats
1W - 4L
1,507 SR
Queue Stats
2W - 11L
1,349 Elo+
Party 3
Thor
Thor
TheCarson
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 3
Zhong Kui
Zhong Kui
iceyeggs26
Zhong Kui
Level 101
God Stats
0W - 1L
1,322 SR
Queue Stats
2W - 6L
1,307 Elo+
Party 3
Artemis
Artemis
theevilcomes
Artemis
Level 13
God Stats
0W - 2L
1,171 SR
Queue Stats
1W - 2L
1,317 Elo+
Party 3
Team Averages
Level 44
1,400 SR
1,358 Elo+

VS

Team Averages
Level 12
1,694 SR
1,454 Elo+
Ares
Ares
DaddyRagde123
Ares
Level 7
God Stats
3W - 1L
1,944 SR
Queue Stats
14W - 6L
1,678 Elo+
Party 2
Danzaburou
Danzaburou
M7Draven
Danzaburou
Level 3
God Stats
3W - 3L
1,944 SR
Queue Stats
19W - 14L
1,678 Elo+
Party 2
Nemesis
Nemesis
ORxIxON
Nemesis
Level 29
God Stats
22W - 24L
1,562 SR
Queue Stats
245W - 276L
1,480 Elo+
Solo
Bacchus
Bacchus
PandaCareBear99
Bacchus
Level 15
God Stats
31W - 31L
1,341 SR
Queue Stats
85W - 115L
1,217 Elo+
Party 1
Kukulkan
Kukulkan
Reaper256
Kukulkan
Level 8
God Stats
2W - 0L
1,679 SR
Queue Stats
8W - 18L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 7 / 4
7,893
493
4,185
9,411
3,498
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 1
5,918
370
1,071
8,476
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
8
0 / 9 / 1
5,825
364
2,870
8,810
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
iceyeggs26
Zhong Kui
12
7 / 6 / 3
8,478
530
9,220
12,554
7,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
theevilcomes
Artemis
12
4 / 4 / 1
8,268
517
7,240
8,599
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 10
8,788
549
6,389
10,214
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
M7Draven
Danzaburou
15
8 / 4 / 7
10,173
636
10,729
10,343
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
ORxIxON
Nemesis
17
15 / 2 / 6
10,746
672
14,593
11,641
4,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 3 / 1
7,493
468
1,884
6,785
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Reaper256
Kukulkan
10
1 / 4 / 1
6,683
418
491
7,109
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
13
Kills
31
31
Deaths
14
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
7
4
0.57
W
5
1
10
10
L
0
5
1
0.1
W
Danzaburou
M7Draven
Danzaburou
8
4
7
2.88
W
Nemesis
ORxIxON
Nemesis
15
2
6
9
W
2
3
1
0.83
W
Kukulkan
Reaper256
Kukulkan
1
4
1
0.38
L
Thor
0
9
1
0.06
L
Zhong Kui
iceyeggs26
Zhong Kui
7
6
3
1.42
L
Artemis
theevilcomes
Artemis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,586
Damage
34,086
47,850
Taken
46,092
19,038
Mitigated
25,564
10,449
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,185
655
594
1,694
9,411
3,498
1,352
1,669
7,742
39,127
0
W
6,389
912
0
614
10,214
9,153
442
2,459
7,755
26,583
0
L
1,071
584
76
1,723
8,476
2,354
721
553
7,923
0
15,698
W
Danzaburou
M7Draven
Danzaburou
10,729
4,575
0
2,255
10,343
4,008
2,601
5,399
4,944
0
56,251
W
Nemesis
ORxIxON
Nemesis
14,593
8,558
0
1,014
11,641
4,912
0
1,666
9,975
0
84,878
W
1,884
555
0
297
6,785
5,419
291
2,283
4,502
17,948
0
W
Kukulkan
Reaper256
Kukulkan
491
108
0
0
7,109
2,072
279
1,598
5,511
28,865
0
L
Thor
2,870
1,314
0
185
8,810
2,663
0
1,049
7,761
0
13,770
L
Zhong Kui
iceyeggs26
Zhong Kui
9,220
1,043
0
2,985
12,554
7,518
0
4,261
8,293
29,029
0
L
Artemis
theevilcomes
Artemis
7,240
4,369
0
3,192
8,599
3,005
488
1,232
7,367
0
27,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,382
Gold Earned
43,883
228
Minions Killed
355
0
Camps Cleared
0
1,299,150
Distance Traveled
1,660,034
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,893
493
83
5
0
264,592
0
W
Ares
8,788
549
32
2
0
326,620
3
L
Cupid
5,918
370
32
2
0
226,347
0
W
Danzaburou
10,173
636
117
7
0
270,454
1
W
Nemesis
10,746
672
122
8
0
354,649
1
W
Bacchus
7,493
468
24
2
0
379,641
5
W
Kukulkan
6,683
418
60
4
0
328,670
1
L
Thor
5,825
364
24
2
0
280,689
0
L
Zhong Kui
8,478
530
43
3
0
299,878
1
L
Artemis
8,268
517
46
3
0
227,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role