Player Matchup

Set
Set
Blackbeard_kid
Set
Level 27
God Stats
1W - 1L
1,647 SR
Queue Stats
9W - 7L
1,556 Elo+
Solo
Neith
Neith
TTV_mf_luckyhook
Neith
Level 22
God Stats
20W - 27L
1,558 SR
Queue Stats
65W - 53L
1,374 Elo+
Solo
Ra
Ra
XxsniperGodz69xX
Ra
Level 8
God Stats
0W - 2L
1,199 SR
Queue Stats
2W - 4L
1,353 Elo+
Solo
Ares
Ares
bugLamYT
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,194 Elo+
Solo
Osiris
Osiris
døudie
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,481 SR
1,396 Elo+

VS

Team Averages
Level 17
1,512 SR
1,438 Elo+
Neith
Neith
 
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Chunkeys
Sol
Level 3
God Stats
5W - 4L
1,523 SR
Queue Stats
6W - 6L
1,458 Elo+
Solo
Bellona
Bellona
KingBandyy
Bellona
Level 12
God Stats
26W - 22L
1,403 SR
Queue Stats
404W - 390L
1,372 Elo+
Solo
Fenrir
Fenrir
TheMarkOfLux
Fenrir
Level 26
God Stats
8W - 7L
1,715 SR
Queue Stats
115W - 104L
1,515 Elo+
Solo
Ares
Ares
alexacuario
Ares
Level 29
God Stats
12W - 8L
1,420 SR
Queue Stats
127W - 132L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,129
383
4,582
11,952
3,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 2
7,738
484
7,734
7,108
2,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

4
0 / 2 / 0
5,035
315
1,253
2,669
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
9
2 / 18 / 1
6,284
393
2,417
20,250
9,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
døudie
Osiris
2
0 / 6 / 0
4,596
287
416
4,209
1,340

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 3 / 3
7,026
439
2,625
5,724
1,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
8 / 2 / 11
8,550
534
11,009
8,938
4,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
KingBandyy
Bellona
15
6 / 0 / 0
9,591
599
5,298
6,265
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
12
9 / 0 / 7
8,701
544
7,009
7,721
3,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
4 / 1 / 8
7,544
472
4,340
7,723
5,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
4
Kills
28
30
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
3
0.83
L
0
3
2
0.33
W
8
2
11
6.75
W
Bellona
KingBandyy
Bellona
6
0
0
6
L
2
1
2
3
W
Fenrir
9
0
7
12.5
L
0
2
0
0
W
4
1
8
8
L
Ares
2
18
1
0.14
L
Osiris
døudie
Osiris
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,402
Damage
30,281
46,188
Taken
36,371
17,972
Mitigated
21,541
5,808
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,625
957
0
784
5,724
1,796
772
96
5,628
0
21,527
L
4,582
1,796
0
1,502
11,952
3,968
0
4,754
7,198
0
29,616
W
11,009
3,595
219
3,277
8,938
4,475
4,545
1,565
7,373
45,583
0
W
Bellona
KingBandyy
Bellona
5,298
2,056
0
2,481
6,265
6,623
1,900
350
5,915
0
56,451
L
7,734
3,795
0
2,878
7,108
2,522
0
1,514
5,594
0
47,889
W
Fenrir
7,009
2,297
0
14
7,721
3,370
647
1,328
6,393
0
34,708
L
1,253
312
65
1,075
2,669
677
154
1,054
1,615
12,342
0
W
4,340
296
390
988
7,723
5,277
638
331
7,392
22,545
0
L
Ares
2,417
716
0
288
20,250
9,465
257
6,070
14,180
6,270
0
L
Osiris
døudie
Osiris
416
359
0
0
4,209
1,340
12
1,957
2,252
0
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
41,412
153
Minions Killed
327
0
Camps Cleared
0
1,053,354
Distance Traveled
1,464,073
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,026
439
36
2
0
202,348
1
L
Set
6,129
383
50
3
0
321,506
0
W
Sol
8,550
534
68
4
0
275,276
0
W
Bellona
9,591
599
133
8
0
303,321
0
L
Neith
7,738
484
77
5
0
267,320
3
W
Fenrir
8,701
544
58
4
0
346,325
0
L
Ra
5,035
315
20
1
0
72,762
0
W
Ares
7,544
472
32
2
0
336,803
6
L
Ares
6,284
393
6
0
0
255,938
1
L
Osiris
4,596
287
0
0
0
135,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role