Player Matchup

Anhur
Anhur
Predat072
Anhur
Level 16
God Stats
1W - 3L
1,116 SR
Queue Stats
42W - 33L
1,430 Elo+
Party 1
Guan Yu
Guan Yu
Tarzannee
Guan Yu
Level 22
God Stats
14W - 5L
1,898 SR
Queue Stats
133W - 79L
1,748 Elo+
Party 1
Chang'e
Chang'e
multiplespring5
Chang'e
Level 148
God Stats
6W - 5L
1,656 SR
Queue Stats
302W - 257L
1,660 Elo+
Party 1
Team Averages
Level 62
1,557 SR
1,612 Elo+

VS

Team Averages
Level 57
1,524 SR
1,483 Elo+
Tiamat
Tiamat
MotaXknight
Tiamat
Level 25
God Stats
4W - 4L
1,546 SR
Queue Stats
15W - 14L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
SakaLaChiChi420
Danzaburou
Level 18
God Stats
14W - 12L
1,525 SR
Queue Stats
14W - 13L
1,478 Elo+
Party 2
Hun Batz
Hun Batz
UGP123
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Predat072
Anhur
14
2 / 4 / 11
10,869
639
5,449
11,368
4,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Tarzannee
Guan Yu
16
4 / 3 / 13
12,067
710
7,620
16,299
17,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
12 / 2 / 6
12,815
754
16,811
11,713
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 5 / 3
10,585
623
8,050
10,947
5,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SakaLaChiChi420
Danzaburou
13
2 / 7 / 4
10,659
627
8,475
11,860
3,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
UGP123
Hun Batz
14
4 / 6 / 4
11,429
672
9,687
12,857
3,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
18
Kills
8
9
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
5
3
0.7
W
Anhur
Predat072
Anhur
2
4
11
1.88
L
Danzaburou
SakaLaChiChi420
Danzaburou
2
7
4
0.57
W
Guan Yu
Tarzannee
Guan Yu
4
3
13
3.5
L
Hun Batz
UGP123
Hun Batz
4
6
4
1
W
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,880
Damage
26,212
39,380
Taken
35,664
25,991
Mitigated
12,848
17,505
Healing
2,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,050
309
0
1,178
10,947
5,507
0
4,638
5,885
37,904
0
W
Anhur
Predat072
Anhur
5,449
1,043
0
984
11,368
4,329
1,347
2,181
8,919
0
42,223
L
Danzaburou
SakaLaChiChi420
Danzaburou
8,475
3,206
0
723
11,860
3,621
567
6,874
4,626
0
39,911
W
Guan Yu
Tarzannee
Guan Yu
7,620
1,269
1,236
4,833
16,299
17,340
478
3,229
12,332
0
23,533
L
Hun Batz
UGP123
Hun Batz
9,687
2,810
0
560
12,857
3,720
441
4,782
7,663
0
39,867
W
16,811
1,242
4,640
5,812
11,713
4,322
1,413
1,739
9,686
59,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,751
Gold Earned
32,673
188
Minions Killed
162
0
Camps Cleared
0
858,849
Distance Traveled
807,841
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,585
623
55
3
0
273,189
2
W
Anhur
10,869
639
76
4
0
252,306
2
L
Danzaburou
10,659
627
49
3
0
238,858
3
W
Guan Yu
12,067
710
34
2
0
330,845
0
L
Hun Batz
11,429
672
58
3
0
295,794
0
W
Chang'e
12,815
754
78
5
0
275,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role