Player Matchup

Freya
Freya
GT Virillix
Freya
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,631 Elo+
Party 2
Osiris
Osiris
No x Photos
Osiris
Level 106
God Stats
2W - 1L
1,914 SR
Queue Stats
27W - 24L
1,819 Elo+
Solo
Thanatos
Thanatos
S-i-m-p-_l_-e-_-
Thanatos
Level 84
God Stats
9W - 10L
1,448 SR
Queue Stats
587W - 511L
1,527 Elo+
Solo
King Arthur
King Arthur
Smeagle_918
King Arthur
Level 126
God Stats
10W - 17L
1,459 SR
Queue Stats
390W - 346L
1,581 Elo+
Solo
Chang'e
Chang'e
Uhtred Crow
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 141L
1,519 Elo+
Party 2
Team Averages
Level 115
1,564 SR
1,615 Elo+

VS

Team Averages
Level 134
1,570 SR
1,516 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
MF_Boyfriend
Anubis
Level 127
God Stats
4W - 0L
1,848 SR
Queue Stats
99W - 101L
1,542 Elo+
Solo
Bacchus
Bacchus
YEAH_ReDFuLl_
Bacchus
Level 109
God Stats
4W - 1L
1,667 SR
Queue Stats
37W - 32L
1,529 Elo+
Party 1
Cu Chulainn
Cu Chulainn
i-reach-nba
Cu Chulainn
Level 129
God Stats
3W - 0L
1,333 SR
Queue Stats
137W - 145L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,540
467
1,817
7,189
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
11
1 / 3 / 1
6,343
453
2,278
9,725
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 3 / 1
6,682
477
5,354
9,545
3,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Smeagle_918
King Arthur
13
0 / 2 / 1
7,119
509
4,290
12,552
7,779
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Uhtred Crow
Chang'e
9
1 / 7 / 1
5,993
428
3,365
9,990
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 0 / 3
8,272
591
4,908
6,390
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
 
Mercury
14
5 / 0 / 4
8,023
573
4,362
7,705
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
13
3 / 2 / 4
7,983
570
4,807
7,092
3,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
12
5 / 0 / 9
7,507
536
7,675
6,674
5,124
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
i-reach-nba
Cu Chulainn
15
3 / 1 / 2
8,600
614
10,444
8,288
9,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
17
17
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
3
2.5
W
Mercury
 
Mercury
5
0
4
7
L
0
2
0
0
W
Anubis
3
2
4
2.5
L
Osiris
1
3
1
0.5
L
1
3
1
0.5
L
King Arthur
Smeagle_918
King Arthur
0
2
1
0.25
L
Chang'e
Uhtred Crow
Chang'e
1
7
1
0.21
W
Bacchus
5
0
9
9.5
W
Cu Chulainn
i-reach-nba
Cu Chulainn
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,104
Damage
32,196
49,001
Taken
36,149
20,773
Mitigated
22,357
21,449
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,908
2,850
0
4,107
6,390
2,169
913
1,171
5,219
0
58,812
W
Mercury
 
Mercury
4,362
2,109
0
399
7,705
2,400
2,730
424
7,281
0
52,447
L
1,817
570
0
3,964
7,189
2,044
0
1,638
5,551
37,313
0
W
Anubis
4,807
312
0
4,008
7,092
3,565
564
2,382
4,710
47,388
0
L
Osiris
2,278
590
0
2,714
9,725
4,727
0
4,248
5,477
0
27,177
L
5,354
2,067
0
6,963
9,545
3,246
0
2,653
6,892
0
42,575
L
King Arthur
Smeagle_918
King Arthur
4,290
568
0
5,194
12,552
7,779
0
483
12,069
0
44,391
L
Chang'e
Uhtred Crow
Chang'e
3,365
457
281
2,333
9,990
2,977
0
4,000
5,990
26,014
0
W
Bacchus
7,675
1,195
320
1,235
6,674
5,124
401
1,205
5,469
18,083
0
W
Cu Chulainn
i-reach-nba
Cu Chulainn
10,444
2,042
0
1,480
8,288
9,099
70
0
8,288
2,851
59,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,677
Gold Earned
40,385
343
Minions Killed
450
0
Camps Cleared
0
1,296,510
Distance Traveled
1,368,382
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,272
591
122
9
0
265,685
3
W
Mercury
8,023
573
99
7
0
330,159
0
L
Freya
6,540
467
65
5
0
255,547
5
W
Anubis
7,983
570
95
7
0
238,434
3
L
Osiris
6,343
453
56
4
0
267,258
2
L
Thanatos
6,682
477
77
6
0
289,017
6
L
King Arthur
7,119
509
104
7
0
251,151
2
L
Chang'e
5,993
428
41
3
0
233,537
0
W
Bacchus
7,507
536
20
1
0
294,515
3
W
Cu Chulainn
8,600
614
114
8
0
239,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role