Player Matchup

Neith
Neith
ItXtremez
Neith
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,340 Elo+
Party 1
Set
Set
RainbowDash57379
Set
Level 17
God Stats
16W - 22L
1,369 SR
Queue Stats
40W - 62L
1,207 Elo+
Solo
Bellona
Bellona
StayDrizzy
Bellona
Level 5
God Stats
7W - 3L
1,242 SR
Queue Stats
19W - 9L
1,236 Elo+
Party 1
Tiamat
Tiamat
WeebNibba223
Tiamat
Level 29
God Stats
5W - 4L
1,560 SR
Queue Stats
174W - 139L
1,300 Elo+
Party 1
Ra
Ra
chipzzzy
Ra
Level 4
God Stats
3W - 1L
1,220 SR
Queue Stats
9W - 4L
1,033 Elo+
Party 1
Team Averages
Level 14
1,378 SR
1,224 Elo+

VS

Team Averages
Level 18
1,465 SR
1,394 Elo+
Yemoja
Yemoja
Bemji
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
CBTiskey
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
FriedRayz
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,422 Elo+
Party 2
Mercury
Mercury
PsiRenn
Mercury
Level 36
God Stats
11W - 13L
1,327 SR
Queue Stats
47W - 56L
1,305 Elo+
Party 3
Tiamat
Tiamat
arcaicz
Tiamat
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,245 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItXtremez
Neith
15
10 / 1 / 3
9,650
603
7,445
7,457
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 1
5,915
370
202
3,439
919
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
StayDrizzy
Bellona
15
6 / 0 / 1
9,411
588
7,636
9,176
9,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
14
6 / 1 / 6
9,061
566
11,509
9,225
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 3 / 4
7,888
493
3,658
6,598
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bemji
Yemoja
8
1 / 7 / 0
5,886
368
1,656
10,512
4,735
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Erlang Shen
CBTiskey
Erlang Shen
12
4 / 6 / 1
7,801
488
8,350
12,532
7,028
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
FriedRayz
Izanami
3
0 / 1 / 1
5,109
319
749
2,266
381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
PsiRenn
Mercury
9
0 / 3 / 1
6,065
379
2,804
10,917
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
arcaicz
Tiamat
12
2 / 8 / 2
6,849
428
5,893
10,765
5,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
24
Kills
7
7
Deaths
25
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bemji
Yemoja
1
7
0
0.14
L
Erlang Shen
CBTiskey
Erlang Shen
4
6
1
0.75
L
Izanami
FriedRayz
Izanami
0
1
1
0.5
W
Neith
ItXtremez
Neith
10
1
3
11.5
L
Mercury
PsiRenn
Mercury
0
3
1
0.17
W
0
2
1
0.25
W
Bellona
StayDrizzy
Bellona
6
0
1
6.5
W
Tiamat
6
1
6
9
L
Tiamat
arcaicz
Tiamat
2
8
2
0.38
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,450
Damage
19,452
35,895
Taken
46,992
21,858
Mitigated
21,228
12,784
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bemji
Yemoja
1,656
509
225
44
10,512
4,735
0
1,404
9,108
14,067
0
L
Erlang Shen
CBTiskey
Erlang Shen
8,350
5,228
0
1,384
12,532
7,028
1,001
2,576
9,768
0
32,193
L
Izanami
FriedRayz
Izanami
749
650
0
389
2,266
381
276
0
2,266
0
5,198
W
Neith
ItXtremez
Neith
7,445
4,195
0
4,042
7,457
2,600
3,094
2,017
5,440
0
52,942
L
Mercury
PsiRenn
Mercury
2,804
525
0
3,346
10,917
3,355
0
4,534
6,333
0
23,570
W
202
54
0
0
3,439
919
0
623
2,816
0
6,338
W
Bellona
StayDrizzy
Bellona
7,636
3,498
0
2,120
9,176
9,106
643
266
8,910
95
47,699
W
Tiamat
11,509
1,113
0
4,130
9,225
6,784
465
2,320
6,905
50,283
0
L
Tiamat
arcaicz
Tiamat
5,893
818
0
1,490
10,765
5,729
0
6,748
3,992
23,431
0
W
3,658
479
154
2,338
6,598
2,449
165
2,323
4,275
32,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,925
Gold Earned
31,710
351
Minions Killed
186
0
Camps Cleared
0
1,332,622
Distance Traveled
1,258,621
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,886
368
18
1
0
240,850
1
L
Erlang Shen
7,801
488
69
4
0
299,551
0
L
Izanami
5,109
319
10
1
0
82,018
0
W
Neith
9,650
603
89
6
0
275,684
2
L
Mercury
6,065
379
48
3
0
350,619
4
W
Set
5,915
370
9
1
0
112,715
1
W
Bellona
9,411
588
103
6
0
299,654
3
W
Tiamat
9,061
566
91
6
0
337,775
1
L
Tiamat
6,849
428
41
3
0
285,583
0
W
Ra
7,888
493
59
4
0
306,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role