Player Matchup

Fenrir
Fenrir
GartnerD94
Fenrir
Level 20
God Stats
7W - 7L
1,615 SR
Queue Stats
62W - 50L
1,563 Elo+
Solo
Guan Yu
Guan Yu
King_Terminator4
Guan Yu
Level 28
God Stats
10W - 3L
1,531 SR
Queue Stats
130W - 122L
1,415 Elo+
Solo
Ares
Ares
LewiWhite01
Ares
Level 26
God Stats
4W - 5L
1,430 SR
Queue Stats
98W - 80L
1,473 Elo+
Solo
Medusa
Medusa
Tuk Venom
Medusa
Level 25
God Stats
6W - 8L
1,355 SR
Queue Stats
111W - 118L
1,438 Elo+
Solo
Olorun
Olorun
jlu421
Olorun
Level 21
God Stats
3W - 5L
1,527 SR
Queue Stats
136W - 154L
1,422 Elo+
Solo
Team Averages
Level 24
1,492 SR
1,462 Elo+

VS

Team Averages
Level 24
1,482 SR
1,553 Elo+
Hou Yi
Hou Yi
MingeKingMo
Hou Yi
Level 29
God Stats
45W - 33L
1,685 SR
Queue Stats
90W - 75L
1,582 Elo+
Solo
Athena
Athena
MrHanYOLO
Athena
Level 28
God Stats
0W - 2L
1,440 SR
Queue Stats
5W - 6L
1,470 Elo+
Solo
Arachne
Arachne
Polli_Foks
Arachne
Level 18
God Stats
0W - 4L
1,284 SR
Queue Stats
30W - 40L
1,450 Elo+
Solo
Jing Wei
Jing Wei
meagline
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,653 Elo+
Solo
Achilles
Achilles
tobiii_xyz
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GartnerD94
Fenrir
16
7 / 2 / 7
10,377
546
11,134
14,655
9,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 4 / 7
10,176
536
11,204
16,251
18,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 5 / 6
10,066
530
9,999
17,182
13,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Tuk Venom
Medusa
14
4 / 7 / 4
8,848
466
10,825
13,370
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
jlu421
Olorun
16
5 / 2 / 5
10,027
528
11,595
10,619
7,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
5 / 4 / 10
9,079
478
14,440
13,670
4,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
MrHanYOLO
Athena
15
3 / 7 / 6
9,409
495
8,880
16,652
11,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Polli_Foks
Arachne
14
4 / 3 / 8
9,529
502
11,202
17,557
7,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
meagline
Jing Wei
13
0 / 7 / 1
7,802
411
3,507
14,310
4,979
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
tobiii_xyz
Achilles
14
8 / 4 / 7
9,263
488
10,158
14,606
13,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
52
25
Kills
20
20
Deaths
25
29
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GartnerD94
Fenrir
7
2
7
5.25
W
5
4
7
2.13
W
4
5
6
1.4
L
Hou Yi
5
4
10
2.5
L
Athena
MrHanYOLO
Athena
3
7
6
0.86
L
Arachne
Polli_Foks
Arachne
4
3
8
2.67
W
Medusa
Tuk Venom
Medusa
4
7
4
0.86
W
Olorun
jlu421
Olorun
5
2
5
3.75
L
Jing Wei
meagline
Jing Wei
0
7
1
0.07
L
Achilles
tobiii_xyz
Achilles
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,757
Damage
48,187
72,077
Taken
76,795
53,978
Mitigated
42,043
19,641
Healing
18,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GartnerD94
Fenrir
11,134
1,867
0
2,175
14,655
9,877
804
1,412
13,243
0
68,385
W
11,204
1,967
165
4,285
16,251
18,221
278
4,220
12,031
0
47,649
W
9,999
441
0
2,785
17,182
13,150
0
1,392
15,790
25,763
0
L
Hou Yi
14,440
6,581
0
5,426
13,670
4,724
223
2,934
10,711
0
49,286
L
Athena
MrHanYOLO
Athena
8,880
1,894
0
288
16,652
11,588
93
1,947
14,355
38,601
0
L
Arachne
Polli_Foks
Arachne
11,202
7,192
767
7,741
17,557
7,099
0
4,689
12,725
0
35,281
W
Medusa
Tuk Venom
Medusa
10,825
3,288
0
2,508
13,370
5,605
2,236
1,082
12,288
0
41,074
W
Olorun
jlu421
Olorun
11,595
5,352
2,040
5,683
10,619
7,125
5,514
774
9,845
51,107
2,854
L
Jing Wei
meagline
Jing Wei
3,507
2,384
0
1,282
14,310
4,979
931
7,644
6,616
0
28,317
L
Achilles
tobiii_xyz
Achilles
10,158
2,651
0
3,314
14,606
13,653
1,131
3,801
10,780
0
31,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,494
Gold Earned
45,082
396
Minions Killed
265
0
Camps Cleared
0
1,718,638
Distance Traveled
1,842,417
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,377
546
117
6
0
387,331
1
W
Guan Yu
10,176
536
91
5
0
336,624
2
W
Ares
10,066
530
29
2
0
368,032
5
L
Hou Yi
9,079
478
66
3
0
342,725
2
L
Athena
9,409
495
61
3
0
406,646
3
L
Arachne
9,529
502
51
3
0
375,495
3
W
Medusa
8,848
466
59
3
0
306,487
0
W
Olorun
10,027
528
100
5
0
320,164
0
L
Jing Wei
7,802
411
53
3
0
334,123
2
L
Achilles
9,263
488
34
2
0
383,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role