Player Matchup

Tiamat
Tiamat
Arbalex
Tiamat
Level 16
God Stats
0W - 4L
1,125 SR
Queue Stats
38W - 33L
1,401 Elo+
Party 2
Kali
Kali
Inisara
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,278 Elo+
Solo
Janus
Janus
Slapinides
Janus
Level 16
God Stats
7W - 10L
1,444 SR
Queue Stats
38W - 38L
1,348 Elo+
Party 2
Hou Yi
Hou Yi
rollrollBilld
Hou Yi
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
59W - 51L
1,346 Elo+
Solo
Anubis
Anubis
神明也爱白给
Anubis
Level 19
God Stats
1W - 5L
1,397 SR
Queue Stats
6W - 12L
1,249 Elo+
Solo
Team Averages
Level 18
1,393 SR
1,324 Elo+

VS

Team Averages
Level 11
1,499 SR
1,411 Elo+
Cerberus
Cerberus
Hunter505Slayer
Cerberus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
IHateThisGame678
Apollo
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
PandaCareBear99
Bacchus
Level 15
God Stats
31W - 31L
1,259 SR
Queue Stats
85W - 115L
1,172 Elo+
Party 1
Kukulkan
Kukulkan
Reaper256
Kukulkan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 18L
1,172 Elo+
Party 1
Yemoja
Yemoja
shay3d
Yemoja
Level 15
God Stats
2W - 3L
1,735 SR
Queue Stats
3W - 3L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arbalex
Tiamat
11
2 / 3 / 1
6,709
516
5,371
7,456
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kali
Inisara
Kali
8
0 / 3 / 1
5,482
422
1,472
7,910
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Janus
9
1 / 7 / 0
5,437
418
6,024
8,879
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 1
5,476
421
4,876
9,578
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 2 / 0
6,643
511
4,014
5,031
1,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
5 / 0 / 9
7,137
549
6,220
7,603
4,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
11 / 0 / 5
8,334
641
11,911
13,207
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 0 / 6
6,465
497
3,555
5,577
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Reaper256
Kukulkan
10
0 / 1 / 2
6,174
475
1,076
5,994
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
shay3d
Yemoja
10
2 / 3 / 7
6,043
465
2,573
7,893
4,141
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
20
20
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Arbalex
Tiamat
2
3
1
0.83
W
Cerberus
5
0
9
9.5
W
11
0
5
13.5
L
Kali
Inisara
Kali
0
3
1
0.17
W
2
0
6
5
W
Kukulkan
Reaper256
Kukulkan
0
1
2
1
L
Janus
1
7
0
0.14
L
0
5
1
0.1
W
Yemoja
shay3d
Yemoja
2
3
7
1.83
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,757
Damage
25,335
38,854
Taken
40,274
12,446
Mitigated
19,525
11,394
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Arbalex
Tiamat
5,371
899
0
2,697
7,456
3,730
682
3,746
3,710
33,014
0
W
Cerberus
6,220
189
0
3,321
7,603
4,673
169
3,300
4,303
20,462
0
W
11,911
8,236
0
8,561
13,207
4,311
1,602
4,844
8,351
0
55,460
L
Kali
Inisara
Kali
1,472
822
108
1,862
7,910
2,673
0
2,055
5,855
0
21,384
W
3,555
529
0
615
5,577
4,584
120
2,557
2,801
13,181
0
W
Kukulkan
Reaper256
Kukulkan
1,076
262
0
0
5,994
1,816
0
777
5,087
32,496
0
L
Janus
6,024
579
320
2,151
8,879
1,869
0
3,041
5,838
25,383
0
L
4,876
2,351
0
2,766
9,578
2,271
158
3,222
6,356
0
21,915
W
Yemoja
shay3d
Yemoja
2,573
204
1,360
2,097
7,893
4,141
1,039
3,402
4,323
18,198
0
L
4,014
63
0
1,490
5,031
1,903
1,321
1,360
3,671
36,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
34,153
250
Minions Killed
279
0
Camps Cleared
0
1,040,226
Distance Traveled
1,258,794
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,709
516
66
5
0
197,138
1
W
Cerberus
7,137
549
56
4
0
248,177
0
W
Apollo
8,334
641
94
7
0
223,937
3
L
Kali
5,482
422
43
3
0
178,939
1
W
Bacchus
6,465
497
14
1
0
311,470
2
W
Kukulkan
6,174
475
77
6
0
246,674
0
L
Janus
5,437
418
32
2
0
196,948
2
L
Hou Yi
5,476
421
36
3
0
231,755
6
W
Yemoja
6,043
465
38
3
0
228,536
0
L
Anubis
6,643
511
73
6
0
235,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role