Player Matchup

Artemis
Artemis
CA-9Z-Zekoe
Artemis
Level 22
God Stats
2W - 6L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Solo
Nemesis
Nemesis
Leskalp_
Nemesis
Level 7
God Stats
8W - 11L
1,625 SR
Queue Stats
22W - 20L
1,324 Elo+
Party 1
Osiris
Osiris
TeamworldHERO
Osiris
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 120L
1,480 Elo+
Solo
Nike
Nike
agrindos
Nike
Level 4
God Stats
3W - 4L
1,625 SR
Queue Stats
4W - 12L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
riley_pro1223
Cthulhu
Level 16
God Stats
3W - 2L
1,848 SR
Queue Stats
42W - 46L
1,379 Elo+
Solo
Team Averages
Level 12
1,620 SR
1,431 Elo+

VS

Team Averages
Level 12
1,431 SR
1,444 Elo+
Hel
Hel
ENDMarcus
Hel
Level 8
God Stats
6W - 1L
1,500 SR
Queue Stats
226W - 202L
1,526 Elo+
Solo
Kali
Kali
ShmegmaPapi
Kali
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 60L
1,370 Elo+
Solo
Loki
Loki
Xtwisted-falconX
Loki
Level 18
God Stats
10W - 9L
1,309 SR
Queue Stats
88W - 61L
1,456 Elo+
Solo
Thanatos
Thanatos
kingPanther230
Thanatos
Level 16
God Stats
1W - 1L
1,347 SR
Queue Stats
17W - 15L
1,432 Elo+
Solo
Cthulhu
Cthulhu
pancake54
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CA-9Z-Zekoe
Artemis
20
9 / 10 / 15
16,058
1,004
36,375
21,299
9,944
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Leskalp_
Nemesis
20
6 / 3 / 9
14,887
930
15,283
10,940
5,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 14 / 18
16,503
1,031
29,893
31,270
33,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
20
5 / 13 / 16
15,808
988
27,188
32,636
25,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
20
2 / 4 / 18
14,624
914
15,684
26,325
18,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 15
18,947
1,184
37,061
23,819
24,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 9 / 22
16,225
1,014
25,625
30,269
15,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
17 / 5 / 16
18,995
1,187
29,811
27,297
13,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
20
2 / 7 / 20
13,875
867
15,995
19,997
9,751
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
pancake54
Cthulhu
20
0 / 11 / 20
14,150
884
7,345
31,574
36,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
137
34
Kills
44
44
Deaths
34
76
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Artemis
CA-9Z-Zekoe
Artemis
9
10
15
1.65
W
20
2
15
13.75
L
Nemesis
Leskalp_
Nemesis
6
3
9
3.5
W
5
9
22
1.78
L
12
14
18
1.5
W
17
5
16
5
L
Nike
5
13
16
1
W
Thanatos
2
7
20
1.71
W
Cthulhu
pancake54
Cthulhu
0
11
20
0.91
L
Cthulhu
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,423
Damage
115,837
122,470
Taken
132,956
94,100
Mitigated
99,417
7,093
Healing
35,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CA-9Z-Zekoe
Artemis
36,375
26,341
0
2,847
21,299
9,944
0
5,314
15,634
0
73,053
W
37,061
2,846
5,784
10,627
23,819
24,758
0
3,733
20,086
65,742
0
L
Nemesis
Leskalp_
Nemesis
15,283
5,280
0
1,123
10,940
5,999
0
4,593
6,272
0
21,810
W
25,625
14,804
0
8,915
30,269
15,038
0
3,576
26,693
0
45,912
L
29,893
10,888
1,188
1,061
31,270
33,304
0
13,878
17,100
0
40,272
W
29,811
12,751
551
3,528
27,297
13,026
0
2,199
25,098
0
54,762
L
Nike
27,188
9,145
0
0
32,636
25,935
0
10,172
22,255
0
69,253
W
Thanatos
15,995
3,709
0
5,346
19,997
9,751
0
1,460
18,537
0
26,367
W
Cthulhu
pancake54
Cthulhu
7,345
2,138
0
669
31,574
36,844
0
4,716
26,858
19,581
0
L
Cthulhu
15,684
2,170
304
570
26,325
18,918
0
9,631
16,186
39,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,880
Gold Earned
82,192
237
Minions Killed
224
6
Camps Cleared
11
1,358,735
Distance Traveled
1,334,056
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
16,058
1,004
69
4
3
235,428
0
W
Hel
18,947
1,184
71
4
0
281,198
0
L
Nemesis
14,887
930
10
1
2
237,665
0
W
Kali
16,225
1,014
60
4
1
251,441
0
L
Osiris
16,503
1,031
16
1
1
274,278
0
W
Loki
18,995
1,187
31
2
9
317,849
0
L
Nike
15,808
988
93
6
0
297,999
0
W
Thanatos
13,875
867
20
1
1
236,714
3
W
Cthulhu
14,150
884
42
3
0
246,854
0
L
Cthulhu
14,624
914
49
3
0
313,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role