Player Matchup

Zeus
Zeus
Aloha Tex25
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 34L
2,066 Elo+
Party 2
Izanami
Izanami
RascalWildcat
Izanami
Level 48
God Stats
16W - 9L
1,708 SR
Queue Stats
174W - 104L
1,746 Elo+
Party 2
Serqet
Serqet
WhaddaNeck
Serqet
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 5L
2,023 Elo+
Party 2
Team Averages
Level 38
1,569 SR
1,945 Elo+

VS

Team Averages
Level 98
1,454 SR
1,617 Elo+
Thor
Thor
IHeadshot1I
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
XTurdF3rgusonX
Anubis
Level 133
God Stats
0W - 1L
1,362 SR
Queue Stats
73W - 73L
1,445 Elo+
Party 1
Ymir
Ymir
bibblebarbie
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,905 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 1 / 5
9,318
932
14,775
5,485
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
11
3 / 2 / 14
7,907
791
6,678
5,514
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
WhaddaNeck
Serqet
10
2 / 2 / 11
7,239
724
3,948
9,427
5,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 0
7,532
753
6,038
9,716
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 6 / 2
6,741
674
6,931
8,490
4,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 6 / 1
5,795
580
1,152
10,150
4,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
5
5
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
13
1
5
15.5
L
3
6
0
0.5
W
Izanami
3
2
14
5
W
Serqet
WhaddaNeck
Serqet
2
2
11
3.75
L
2
6
2
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,401
Damage
14,121
20,426
Taken
28,356
8,798
Mitigated
12,010
4,313
Healing
2,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,775
2,139
0
2,096
5,485
1,738
966
1,187
4,298
40,404
0
L
6,038
2,371
0
0
9,716
3,147
0
4,830
4,668
0
28,444
W
Izanami
6,678
5,317
0
1,287
5,514
1,524
1,777
2,321
3,193
0
26,646
W
Serqet
WhaddaNeck
Serqet
3,948
678
0
930
9,427
5,536
283
4,671
4,756
0
11,987
L
6,931
322
0
2,047
8,490
4,252
43
3,320
4,710
27,643
0
L
1,152
391
0
178
10,150
4,611
0
6,652
3,398
6,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,464
Gold Earned
20,068
108
Minions Killed
104
0
Camps Cleared
0
512,250
Distance Traveled
441,240
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,318
932
57
6
0
148,011
2
L
Thor
7,532
753
43
4
0
143,615
3
W
Izanami
7,907
791
44
4
0
164,140
0
W
Serqet
7,239
724
7
1
0
200,099
2
L
Anubis
6,741
674
48
5
0
135,322
0
L
Ymir
5,795
580
13
1
0
162,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role