Player Matchup

Sun Wukong
Sun Wukong
Bad1Boy9Killa96
Sun Wukong
Level 22
God Stats
4W - 9L
1,357 SR
Queue Stats
61W - 83L
1,275 Elo+
Party 2
Yemoja
Yemoja
GAPyea
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
RRmadman
Ravana
Level 20
God Stats
1W - 3L
1,676 SR
Queue Stats
79W - 111L
1,237 Elo+
Party 2
Artemis
Artemis
SSJ_LV_2_Enrique
Artemis
Level 4
God Stats
3W - 2L
1,676 SR
Queue Stats
4W - 4L
1,246 Elo+
Party 2
Sol
Sol
STE3IN
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,194 Elo+
Solo
Team Averages
Level 16
1,542 SR
1,290 Elo+

VS

Team Averages
Level 26
1,630 SR
1,435 Elo+
Athena
Athena
Anastasiya_AV
Athena
Level 22
God Stats
1W - 1L
1,781 SR
Queue Stats
25W - 19L
1,619 Elo+
Party 1
Guan Yu
Guan Yu
D-Hi-Hat
Guan Yu
Level 19
God Stats
3W - 2L
1,627 SR
Queue Stats
38W - 27L
1,617 Elo+
Party 1
Nu Wa
Nu Wa
IBloodBeastI
Nu Wa
Level 22
God Stats
27W - 13L
1,601 SR
Queue Stats
97W - 82L
1,137 Elo+
Solo
Anubis
Anubis
OKNI_Bv
Anubis
Level 42
God Stats
6W - 5L
1,709 SR
Queue Stats
568W - 526L
1,565 Elo+
Party 1
Neith
Neith
stace397
Neith
Level 23
God Stats
7W - 6L
1,431 SR
Queue Stats
32W - 51L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bad1Boy9Killa96
Sun Wukong
16
1 / 9 / 3
10,608
393
10,931
31,655
14,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
GAPyea
Yemoja
5
0 / 3 / 0
7,419
275
1,083
7,493
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
RRmadman
Ravana
15
2 / 20 / 1
10,300
381
6,135
26,870
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 20 / 2
9,961
369
10,152
32,320
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
STE3IN
Sol
17
4 / 11 / 2
12,268
454
23,646
25,875
5,116
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 18
15,527
575
14,793
30,458
37,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
D-Hi-Hat
Guan Yu
20
18 / 1 / 16
17,383
644
27,885
27,487
28,849
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
22 / 5 / 14
16,618
615
52,919
27,504
12,464
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Anubis
OKNI_Bv
Anubis
20
12 / 3 / 11
15,965
591
10,659
28,939
17,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
stace397
Neith
5
0 / 0 / 0
9,351
346
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
121
8
Kills
62
63
Deaths
10
8
Assists
59
Player
Kills
Deaths
Assists
KDA
W
10
1
18
19
L
Sun Wukong
Bad1Boy9Killa96
Sun Wukong
1
9
3
0.28
W
Guan Yu
D-Hi-Hat
Guan Yu
18
1
16
26
L
Yemoja
GAPyea
Yemoja
0
3
0
0
W
22
5
14
5.8
W
Anubis
OKNI_Bv
Anubis
12
3
11
5.83
L
Ravana
RRmadman
Ravana
2
20
1
0.13
L
1
20
2
0.1
L
Sol
STE3IN
Sol
4
11
2
0.45
W
Neith
stace397
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,947
Damage
106,256
124,213
Taken
114,388
33,314
Mitigated
96,400
21,423
Healing
68,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,793
5,111
0
15,004
30,458
37,430
3,860
11,590
18,643
73,124
0
L
Sun Wukong
Bad1Boy9Killa96
Sun Wukong
10,931
2,105
0
5,894
31,655
14,957
328
19,477
11,800
0
59,194
W
Guan Yu
D-Hi-Hat
Guan Yu
27,885
4,331
1,042
18,642
27,487
28,849
3,765
6,992
20,170
0
128,338
L
Yemoja
GAPyea
Yemoja
1,083
638
0
0
7,493
2,188
161
5,820
1,495
7,362
0
W
52,919
11,164
905
13,925
27,504
12,464
2,651
7,654
19,650
115,965
0
W
Anubis
OKNI_Bv
Anubis
10,659
762
0
19,224
28,939
17,657
5,013
4,991
23,698
165,007
0
L
Ravana
RRmadman
Ravana
6,135
2,277
0
1,664
26,870
5,697
0
15,497
11,026
0
43,522
L
10,152
6,360
0
5,560
32,320
5,356
529
19,516
12,352
0
46,869
L
Sol
STE3IN
Sol
23,646
8,946
756
7,549
25,875
5,116
106
16,480
9,169
93,160
0
W
Neith
stace397
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,556
Gold Earned
74,844
373
Minions Killed
519
0
Camps Cleared
0
1,733,591
Distance Traveled
1,924,898
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
15,527
575
96
4
0
531,391
0
L
Sun Wukong
10,608
393
78
3
0
510,460
0
W
Guan Yu
17,383
644
156
6
0
566,242
1
L
Yemoja
7,419
275
16
1
0
122,130
0
W
Nu Wa
16,618
615
111
4
0
414,201
0
W
Anubis
15,965
591
156
6
0
412,280
1
L
Ravana
10,300
381
56
2
0
391,374
1
L
Artemis
9,961
369
63
2
0
319,107
0
L
Sol
12,268
454
160
6
0
390,520
6
W
Neith
9,351
346
0
0
0
784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role