Player Matchup

Fenrir
Fenrir
JohnIsDie
Fenrir
Level 105
God Stats
3W - 9L
1,392 SR
Queue Stats
826W - 797L
1,510 Elo+
Solo
Hera
Hera
Sunshllne
Hera
Level 130
God Stats
2W - 9L
1,654 SR
Queue Stats
153W - 179L
1,488 Elo+
Solo
Jing Wei
Jing Wei
Wobbulz
Jing Wei
Level 48
God Stats
1W - 2L
1,474 SR
Queue Stats
24W - 39L
1,412 Elo+
Solo
Kumbhakarna
Kumbhakarna
YOUNGxOGxPESO
Kumbhakarna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 75L
1,532 Elo+
Solo
Ne Zha
Ne Zha
kanepane
Ne Zha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 125L
1,525 Elo+
Solo
Team Averages
Level 91
1,504 SR
1,493 Elo+

VS

Team Averages
Level 90
1,585 SR
1,545 Elo+
Thoth
Thoth
BeanieWeenie17
Thoth
Level 86
God Stats
4W - 2L
1,525 SR
Queue Stats
190W - 166L
1,596 Elo+
Solo
Pele
Pele
Franjor98
Pele
Level 102
God Stats
3W - 0L
1,899 SR
Queue Stats
62W - 49L
1,563 Elo+
Solo
Fafnir
Fafnir
NeosPlan
Fafnir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
fulll34444
Anhur
Level 108
God Stats
2W - 7L
1,500 SR
Queue Stats
255W - 240L
1,566 Elo+
Solo
Mulan
Mulan
jesus4503
Mulan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JohnIsDie
Fenrir
16
3 / 7 / 3
9,960
474
11,360
16,361
14,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
17
3 / 6 / 2
10,402
495
11,342
12,853
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Wobbulz
Jing Wei
16
3 / 6 / 5
9,104
434
9,652
18,352
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
YOUNGxOGxPESO
Kumbhakarna
14
2 / 6 / 6
9,475
451
7,223
20,027
9,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
kanepane
Ne Zha
16
6 / 5 / 6
10,582
504
11,901
15,178
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 10
11,644
554
6,698
12,067
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
20
12 / 3 / 4
13,317
634
22,809
19,727
9,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
NeosPlan
Fafnir
16
3 / 3 / 12
11,503
548
13,151
18,000
20,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
18
5 / 3 / 7
11,015
525
10,477
12,907
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Mulan
jesus4503
Mulan
19
6 / 4 / 4
12,595
600
8,048
19,141
18,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
17
Kills
29
30
Deaths
17
22
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
W
Pele
12
3
4
4.67
L
Fenrir
JohnIsDie
Fenrir
3
7
3
0.64
W
Fafnir
NeosPlan
Fafnir
3
3
12
3
L
Hera
3
6
2
0.67
L
Jing Wei
Wobbulz
Jing Wei
3
6
5
0.92
L
Kumbhakarna
YOUNGxOGxPESO
Kumbhakarna
2
6
6
0.83
W
Anhur
5
3
7
2.83
W
Mulan
jesus4503
Mulan
6
4
4
2
L
Ne Zha
kanepane
Ne Zha
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,478
Damage
61,183
82,771
Taken
81,842
38,620
Mitigated
56,433
18,450
Healing
30,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,698
566
0
2,352
12,067
4,332
877
4,972
6,769
82,044
0
W
Pele
22,809
6,694
0
8,198
19,727
9,049
302
2,505
17,043
0
113,384
L
Fenrir
JohnIsDie
Fenrir
11,360
2,162
0
1,852
16,361
14,719
207
883
15,478
0
48,833
W
Fafnir
NeosPlan
Fafnir
13,151
2,589
0
7,375
18,000
20,154
637
4,805
13,039
36,573
0
L
Hera
11,342
2,680
0
2,529
12,853
3,801
648
3,168
9,685
66,412
0
L
Jing Wei
Wobbulz
Jing Wei
9,652
6,584
0
6,350
18,352
5,206
980
6,512
11,840
0
53,716
L
Kumbhakarna
YOUNGxOGxPESO
Kumbhakarna
7,223
797
0
2,689
20,027
9,765
0
6,644
13,383
28,181
0
W
Anhur
10,477
4,777
0
6,530
12,907
4,505
3,419
3,672
9,183
0
69,484
W
Mulan
jesus4503
Mulan
8,048
1,013
0
5,566
19,141
18,393
1,034
2,014
16,768
0
76,255
L
Ne Zha
kanepane
Ne Zha
11,901
4,085
0
5,030
15,178
5,129
0
2,642
12,536
0
57,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,523
Gold Earned
60,074
433
Minions Killed
633
0
Camps Cleared
0
1,897,650
Distance Traveled
1,864,072
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,644
554
156
7
0
346,949
7
W
Pele
13,317
634
181
9
0
430,279
5
L
Fenrir
9,960
474
88
4
0
367,228
1
W
Fafnir
11,503
548
28
1
0
364,287
4
L
Hera
10,402
495
144
7
0
354,903
7
L
Jing Wei
9,104
434
89
4
0
381,140
1
L
Kumbhakarna
9,475
451
28
1
0
388,274
5
W
Anhur
11,015
525
119
6
0
342,215
3
W
Mulan
12,595
600
149
7
0
380,342
3
L
Ne Zha
10,582
504
84
4
0
406,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role