Player Matchup

Arachne
Arachne
Diamond I
LunarFlower_11
Arachne
Diamond I
Level 139
God Stats
40W - 14L
1,978 SR
Queue Stats
218W - 86L
2,512 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,978 SR
2,512 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 107
1,500 SR
2,045 MMR
Arachne
Arachne
Platinum I
bribeingcarrot
Arachne
Platinum I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
2,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 0
12,025
859
17,064
17,102
16,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
DanzaburouSkadiBakasuraHadesOsiris

VS

Bans
AnubisCu ChulainnHeraAh Muzen CabBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 0
9,722
694
6,826
21,385
11,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
8
Kills
0
0
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
0
0
8
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,064
Damage
6,826
17,102
Taken
21,385
16,032
Mitigated
11,992
9,426
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,064
10,268
0
9,426
17,102
16,032
2,062
598
16,504
18
107,675
L
6,826
4,419
0
5,995
21,385
11,992
1,170
84
21,301
582
69,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,025
Gold Earned
9,722
157
Minions Killed
156
0
Camps Cleared
0
271,822
Distance Traveled
251,988
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,025
859
157
11
0
271,822
1
L
Arachne
9,722
694
156
11
0
251,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role