Player Matchup

Ganesha
Ganesha
Hеrсules
Ganesha
Level 147
God Stats
67W - 30L
1,703 SR
Queue Stats
263W - 121L
1,779 Elo+
Party 1
Da Ji
Da Ji
MellodyZ
Da Ji
Level 119
God Stats
304W - 141L
1,777 SR
Queue Stats
338W - 171L
1,751 Elo+
Party 1
Nu Wa
Nu Wa
WHYAMIONTHISGAME
Nu Wa
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 133
1,660 SR
1,677 Elo+

VS

Team Averages
Level 34
1,369 SR
1,234 Elo+
Danzaburou
Danzaburou
BiggieBheese
Danzaburou
Level 29
God Stats
0W - 2L
1,453 SR
Queue Stats
3W - 12L
1,228 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sinvul
Tsukuyomi
Level 28
God Stats
1W - 5L
1,414 SR
Queue Stats
3W - 10L
1,327 Elo+
Party 2
Yemoja
Yemoja
map4239
Yemoja
Level 44
God Stats
2W - 6L
1,241 SR
Queue Stats
3W - 12L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hеrсules
Ganesha
13
0 / 0 / 24
9,413
856
4,737
10,423
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
MellodyZ
Da Ji
12
10 / 3 / 11
9,410
855
10,958
6,582
2,913
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
15 / 0 / 7
10,216
929
14,144
4,021
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiggieBheese
Danzaburou
9
0 / 8 / 0
6,529
594
3,756
10,476
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Sinvul
Tsukuyomi
10
2 / 10 / 0
7,274
661
5,040
13,252
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
map4239
Yemoja
10
1 / 7 / 2
7,404
673
4,015
11,692
5,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
5
25
Kills
3
3
Deaths
25
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BiggieBheese
Danzaburou
0
8
0
0
W
Ganesha
Hеrсules
Ganesha
0
0
24
12
W
Da Ji
MellodyZ
Da Ji
10
3
11
5.17
L
Tsukuyomi
Sinvul
Tsukuyomi
2
10
0
0.2
W
15
0
7
18.5
L
Yemoja
map4239
Yemoja
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,839
Damage
12,811
21,026
Taken
35,420
13,313
Mitigated
12,344
7,148
Healing
2,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BiggieBheese
Danzaburou
3,756
1,763
0
265
10,476
2,815
0
6,125
4,112
0
22,606
W
Ganesha
Hеrсules
Ganesha
4,737
388
732
4,237
10,423
8,735
707
1,707
8,716
27,469
0
W
Da Ji
MellodyZ
Da Ji
10,958
4,155
1,090
585
6,582
2,913
1,060
926
5,656
0
22,409
L
Tsukuyomi
Sinvul
Tsukuyomi
5,040
1,241
0
1,095
13,252
3,623
0
5,579
7,426
0
24,146
W
14,144
3,050
0
504
4,021
1,665
936
1,406
2,615
43,034
0
L
Yemoja
map4239
Yemoja
4,015
412
519
322
11,692
5,906
0
6,464
4,997
11,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,039
Gold Earned
21,207
137
Minions Killed
85
0
Camps Cleared
0
542,461
Distance Traveled
450,016
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,529
594
42
4
0
147,446
1
W
Ganesha
9,413
856
9
1
0
191,956
0
W
Da Ji
9,410
855
32
3
0
186,247
0
L
Tsukuyomi
7,274
661
32
3
0
161,370
0
W
Nu Wa
10,216
929
96
9
0
164,258
0
L
Yemoja
7,404
673
11
1
0
141,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role