Player Matchup

Geb
Geb
Blargn
Geb
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nathaìr
Tsukuyomi
Level 125
God Stats
2W - 1L
1,531 SR
Queue Stats
30W - 22L
1,502 Elo+
Party 2
Heimdallr
Heimdallr
RoninBLKT
Heimdallr
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
407W - 374L
1,516 Elo+
Party 3
Sol
Sol
S7S DarkPhantom
Sol
Level 138
God Stats
5W - 6L
1,500 SR
Queue Stats
410W - 372L
1,470 Elo+
Party 3
Hercules
Hercules
Shinya
Hercules
Level 105
God Stats
2W - 1L
1,232 SR
Queue Stats
10W - 5L
1,524 Elo+
Party 2
Team Averages
Level 103
1,452 SR
1,502 Elo+

VS

Team Averages
Level 88
1,544 SR
1,452 Elo+
Olorun
Olorun
Asterithe
Olorun
Level 108
God Stats
2W - 4L
1,495 SR
Queue Stats
130W - 137L
1,350 Elo+
Solo
Kali
Kali
Bubblegum32
Kali
Level 105
God Stats
0W - 2L
1,328 SR
Queue Stats
176W - 202L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
SargeTom10
Kumbhakarna
Level 28
God Stats
3W - 4L
1,714 SR
Queue Stats
248W - 262L
1,456 Elo+
Party 1
Cupid
Cupid
SergeantAnt
Cupid
Level 138
God Stats
4W - 9L
1,573 SR
Queue Stats
314W - 247L
1,433 Elo+
Party 1
Bellona
Bellona
Squanchfungus
Bellona
Level 63
God Stats
13W - 11L
1,608 SR
Queue Stats
407W - 354L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Blargn
Geb
12
1 / 1 / 8
7,901
527
7,334
9,071
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Nathaìr
Tsukuyomi
15
5 / 4 / 3
8,944
596
8,345
11,486
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
RoninBLKT
Heimdallr
13
2 / 3 / 4
7,681
512
7,792
10,533
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
8 / 0 / 4
9,639
643
12,733
11,541
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Shinya
Hercules
15
5 / 0 / 5
9,728
649
11,129
11,617
14,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Asterithe
Olorun
12
0 / 3 / 2
6,607
440
2,541
9,288
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 5 / 1
7,763
518
7,320
16,994
7,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
SargeTom10
Kumbhakarna
12
2 / 3 / 3
7,486
499
4,829
14,881
12,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 4 / 2
7,741
516
8,661
12,125
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
14
1 / 6 / 2
7,859
524
8,992
14,224
12,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
21
Kills
8
8
Deaths
21
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
Asterithe
Olorun
0
3
2
0.33
W
Geb
Blargn
Geb
1
1
8
5
L
3
5
1
0.7
W
Tsukuyomi
Nathaìr
Tsukuyomi
5
4
3
1.63
W
Heimdallr
RoninBLKT
Heimdallr
2
3
4
1.33
W
8
0
4
10
L
Kumbhakarna
SargeTom10
Kumbhakarna
2
3
3
1.17
L
2
4
2
0.75
W
Hercules
Shinya
Hercules
5
0
5
7.5
L
Bellona
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,333
Damage
32,343
54,248
Taken
67,512
33,448
Mitigated
41,321
22,436
Healing
23,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Asterithe
Olorun
2,541
1,105
594
4,377
9,288
3,503
0
5,342
3,946
34,145
0
W
Geb
Blargn
Geb
7,334
1,604
0
1,424
9,071
6,525
132
1,875
7,196
15,271
0
L
7,320
3,976
0
7,030
16,994
7,916
0
5,317
11,577
0
47,840
W
Tsukuyomi
Nathaìr
Tsukuyomi
8,345
2,002
0
3,620
11,486
4,410
0
1,346
10,140
0
49,208
W
Heimdallr
RoninBLKT
Heimdallr
7,792
3,561
0
4,270
10,533
4,102
1,133
1,051
9,482
0
49,053
W
12,733
4,070
0
8,742
11,541
4,163
4,872
2,656
8,885
61,570
0
L
Kumbhakarna
SargeTom10
Kumbhakarna
4,829
546
0
2,185
14,881
12,832
0
4,535
10,271
17,823
0
L
8,661
4,503
490
4,534
12,125
4,366
3,372
4,600
7,522
0
58,323
W
Hercules
Shinya
Hercules
11,129
3,654
0
4,380
11,617
14,248
2,029
622
10,995
13,808
31,541
L
Bellona
8,992
2,809
0
4,573
14,224
12,704
0
2,954
10,852
228
45,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,893
Gold Earned
37,456
395
Minions Killed
379
0
Camps Cleared
0
1,372,860
Distance Traveled
1,425,063
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,607
440
59
4
0
267,589
6
W
Geb
7,901
527
12
1
0
290,738
5
L
Kali
7,763
518
86
6
0
303,462
2
W
Tsukuyomi
8,944
596
97
6
0
293,933
2
W
Heimdallr
7,681
512
81
5
0
237,517
1
W
Sol
9,639
643
111
7
0
265,727
2
L
Kumbhakarna
7,486
499
26
2
0
295,399
0
L
Cupid
7,741
516
107
7
0
268,161
2
W
Hercules
9,728
649
94
6
0
284,945
5
L
Bellona
7,859
524
101
7
0
290,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role