Player Matchup

Bacchus
Bacchus
PandaCareBear99
Bacchus
Level 15
God Stats
31W - 31L
1,305 SR
Queue Stats
85W - 115L
1,181 Elo+
Party 1
Bellona
Bellona
RajaD3MON
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,244 Elo+
Solo
Artemis
Artemis
Reaper256
Artemis
Level 7
God Stats
1W - 2L
1,445 SR
Queue Stats
8W - 18L
1,181 Elo+
Party 1
Da Ji
Da Ji
Xaiya
Da Ji
Level 21
God Stats
3W - 4L
1,396 SR
Queue Stats
49W - 45L
1,483 Elo+
Solo
Ra
Ra
lia1807
Ra
Level 28
God Stats
3W - 2L
1,759 SR
Queue Stats
219W - 238L
1,530 Elo+
Solo
Team Averages
Level 16
1,481 SR
1,324 Elo+

VS

Team Averages
Level 29
1,442 SR
1,552 Elo+
Susano
Susano
ALPH4WOLF115
Susano
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 11L
1,779 Elo+
Party 2
Sun Wukong
Sun Wukong
FelicityGz
Sun Wukong
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 23L
1,245 Elo+
Party 3
Apollo
Apollo
IHateThisGame678
Apollo
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MyCarito
Cerberus
Level 99
God Stats
5W - 3L
1,208 SR
Queue Stats
263W - 266L
1,387 Elo+
Party 3
Anhur
Anhur
xXInterestingXx
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,849 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,589
430
3,057
11,519
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
RajaD3MON
Bellona
8
0 / 11 / 1
5,144
396
2,111
12,349
5,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Reaper256
Artemis
7
0 / 8 / 0
4,783
368
2,321
9,343
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Da Ji
Xaiya
Da Ji
11
7 / 5 / 0
7,914
609
7,887
10,976
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 5 / 0
5,303
408
2,021
5,944
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
6 / 5 / 5
8,613
663
7,567
10,995
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
FelicityGz
Sun Wukong
13
0 / 1 / 4
7,802
600
2,978
6,679
4,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
15 / 0 / 2
10,116
778
14,400
9,363
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
MyCarito
Cerberus
12
4 / 1 / 11
8,459
651
4,466
8,347
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
9 / 1 / 2
9,352
719
7,356
8,766
3,102
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
8
Kills
34
34
Deaths
8
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Susano
6
5
5
1.7
W
Sun Wukong
FelicityGz
Sun Wukong
0
1
4
2
W
15
0
2
16
W
Cerberus
MyCarito
Cerberus
4
1
11
9.5
L
1
5
0
0.2
L
Bellona
RajaD3MON
Bellona
0
11
1
0.05
L
Artemis
Reaper256
Artemis
0
8
0
0
L
Da Ji
Xaiya
Da Ji
7
5
0
1.4
L
0
5
0
0
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,397
Damage
36,767
50,131
Taken
44,150
19,252
Mitigated
21,494
6,765
Healing
17,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
7,567
2,362
0
2,381
10,995
3,745
64
517
10,472
0
41,564
W
Sun Wukong
FelicityGz
Sun Wukong
2,978
615
0
1,022
6,679
4,393
2,451
1,004
5,675
0
32,331
W
14,400
8,686
0
7,640
9,363
3,664
4,142
1,672
7,519
0
78,922
W
Cerberus
MyCarito
Cerberus
4,466
313
0
1,474
8,347
6,590
1,441
1,237
7,062
16,110
0
L
3,057
448
0
433
11,519
6,331
0
590
10,814
10,749
0
L
Bellona
RajaD3MON
Bellona
2,111
1,003
0
692
12,349
5,847
0
2,055
10,294
0
14,828
L
Artemis
Reaper256
Artemis
2,321
1,035
0
1,243
9,343
2,044
0
775
8,543
0
12,256
L
Da Ji
Xaiya
Da Ji
7,887
2,415
0
2,705
10,976
3,653
0
0
10,951
0
35,303
L
2,021
42
99
1,593
5,944
1,377
93
1,046
4,898
22,670
0
W
7,356
6,088
0
4,956
8,766
3,102
4,577
422
8,344
0
60,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,733
Gold Earned
44,342
170
Minions Killed
395
0
Camps Cleared
0
1,082,268
Distance Traveled
1,271,156
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,613
663
84
6
0
295,424
0
W
Sun Wukong
7,802
600
56
4
0
261,543
0
W
Apollo
10,116
778
123
9
0
250,081
1
W
Cerberus
8,459
651
23
2
0
248,084
0
L
Bacchus
5,589
430
9
1
0
281,981
3
L
Bellona
5,144
396
24
2
0
227,261
0
L
Artemis
4,783
368
20
2
0
200,842
2
L
Da Ji
7,914
609
74
6
0
198,753
0
L
Ra
5,303
408
43
3
0
173,431
3
W
Anhur
9,352
719
109
8
0
216,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role