Player Matchup

Danzaburou
Danzaburou
Chrxn
Danzaburou
Level 25
God Stats
30W - 26L
1,444 SR
Queue Stats
143W - 138L
1,410 Elo+
Party 2
Arachne
Arachne
KiingHD
Arachne
Level 37
God Stats
4W - 2L
1,448 SR
Queue Stats
102W - 100L
1,366 Elo+
Party 2
Nike
Nike
PrimoHoVak
Nike
Level 69
God Stats
3W - 1L
1,781 SR
Queue Stats
251W - 233L
1,400 Elo+
Party 2
Vamana
Vamana
cheezur
Vamana
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 15L
1,362 Elo+
Party 2
Chang'e
Chang'e
sojaboytellem
Chang'e
Level 14
God Stats
8W - 9L
1,336 SR
Queue Stats
8W - 10L
1,354 Elo+
Party 2
Team Averages
Level 31
1,502 SR
1,378 Elo+

VS

Team Averages
Level 21
1,519 SR
1,351 Elo+
Merlin
Merlin
Azesyno
Merlin
Level 29
God Stats
22W - 20L
1,507 SR
Queue Stats
27W - 29L
1,457 Elo+
Solo
Anubis
Anubis
BullSharke
Anubis
Level 27
God Stats
52W - 46L
1,617 SR
Queue Stats
581W - 494L
1,197 Elo+
Party 3
Cupid
Cupid
DEINM
Cupid
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Rakuyos
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,236 Elo+
Party 1
Yemoja
Yemoja
rollrollBilld
Yemoja
Level 14
God Stats
10W - 13L
1,473 SR
Queue Stats
59W - 51L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chrxn
Danzaburou
11
4 / 0 / 5
6,580
548
5,097
4,742
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
KiingHD
Arachne
11
5 / 1 / 2
6,715
560
4,938
7,246
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 0 / 5
6,761
563
5,177
10,566
4,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
cheezur
Vamana
10
2 / 0 / 1
6,161
513
4,440
8,954
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
9
0 / 3 / 3
5,688
474
1,436
6,527
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azesyno
Merlin
12
3 / 3 / 1
7,017
585
5,688
5,659
1,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
BullSharke
Anubis
8
0 / 5 / 0
4,992
416
4,626
7,397
3,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
DEINM
Cupid
7
0 / 4 / 0
4,606
384
3,939
5,815
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Rakuyos
Neith
11
0 / 2 / 0
5,994
500
4,291
4,902
1,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 0
5,823
485
1,978
7,632
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
4
4
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Azesyno
Merlin
3
3
1
1.17
L
Anubis
BullSharke
Anubis
0
5
0
0
W
Danzaburou
Chrxn
Danzaburou
4
0
5
6.5
L
Cupid
DEINM
Cupid
0
4
0
0
W
Arachne
KiingHD
Arachne
5
1
2
6
W
4
0
5
6.5
L
Neith
Rakuyos
Neith
0
2
0
0
W
Vamana
cheezur
Vamana
2
0
1
2.5
L
1
1
0
1
W
Chang'e
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,088
Damage
20,522
38,035
Taken
31,405
15,652
Mitigated
10,932
14,643
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Azesyno
Merlin
5,688
564
0
888
5,659
1,838
630
893
4,766
42,340
0
L
Anubis
BullSharke
Anubis
4,626
303
0
1,875
7,397
3,411
0
0
7,397
26,967
0
W
Danzaburou
Chrxn
Danzaburou
5,097
2,425
0
2,417
4,742
1,358
671
1,567
3,175
0
28,974
L
Cupid
DEINM
Cupid
3,939
1,793
110
1,087
5,815
1,458
0
0
5,815
0
14,473
W
Arachne
KiingHD
Arachne
4,938
3,552
0
4,388
7,246
2,266
0
2,627
4,619
0
33,101
W
5,177
930
0
4,080
10,566
4,237
41
3,499
7,067
0
35,257
L
Neith
Rakuyos
Neith
4,291
1,815
0
1,242
4,902
1,529
0
0
4,602
0
31,901
W
Vamana
cheezur
Vamana
4,440
2,763
0
3,253
8,954
5,786
570
535
8,419
0
25,811
L
1,978
450
135
4,094
7,632
2,696
0
543
7,064
32,307
0
W
Chang'e
1,436
554
0
505
6,527
2,005
234
4,064
2,463
21,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,905
Gold Earned
28,432
271
Minions Killed
296
0
Camps Cleared
0
1,144,163
Distance Traveled
1,011,727
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,017
585
83
7
0
202,891
1
L
Anubis
4,992
416
49
4
0
181,282
2
W
Danzaburou
6,580
548
45
4
0
202,091
3
L
Cupid
4,606
384
26
2
0
195,196
2
W
Arachne
6,715
560
63
5
0
263,164
12
W
Nike
6,761
563
67
6
0
228,350
2
L
Neith
5,994
500
64
5
0
224,218
0
W
Vamana
6,161
513
58
5
0
255,063
2
L
Yemoja
5,823
485
74
6
0
208,140
4
W
Chang'e
5,688
474
38
3
0
195,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role