Player Matchup

Bacchus
Bacchus
J1T9L
Bacchus
Level 18
God Stats
4W - 3L
1,580 SR
Queue Stats
4W - 3L
1,538 Elo+
Party 2
Nemesis
Nemesis
PandaGangsta765
Nemesis
Level 5
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Ao Kuang
Ao Kuang
SoulfulWrath1
Ao Kuang
Level 28
God Stats
16W - 21L
1,433 SR
Queue Stats
99W - 105L
1,480 Elo+
Solo
Mercury
Mercury
Weeroach
Mercury
Level 27
God Stats
4W - 3L
1,612 SR
Queue Stats
4W - 3L
1,600 Elo+
Party 2
Ra
Ra
frankyknuklz
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 129L
1,441 Elo+
Solo
Team Averages
Level 19
1,567 SR
1,542 Elo+

VS

Team Averages
Level 28
1,523 SR
1,477 Elo+
Fenrir
Fenrir
FamousNamous
Fenrir
Level 29
God Stats
4W - 11L
1,457 SR
Queue Stats
352W - 392L
1,512 Elo+
Solo
King Arthur
King Arthur
HeavanlyCorrupt
King Arthur
Level 22
God Stats
46W - 36L
1,559 SR
Queue Stats
119W - 131L
1,481 Elo+
Party 1
Janus
Janus
PastorWisky
Janus
Level 28
God Stats
38W - 39L
1,402 SR
Queue Stats
85W - 94L
1,421 Elo+
Solo
Baba Yaga
Baba Yaga
cookiebhip
Baba Yaga
Level 44
God Stats
10W - 11L
1,575 SR
Queue Stats
302W - 326L
1,473 Elo+
Party 1
Chaac
Chaac
dollarsignoop
Chaac
Level 17
God Stats
53W - 36L
1,620 SR
Queue Stats
66W - 52L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
J1T9L
Bacchus
14
0 / 2 / 1
7,865
874
5,533
13,052
9,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 6 / 1
7,333
815
415
7,358
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
SoulfulWrath1
Ao Kuang
12
0 / 2 / 0
7,190
799
774
2,118
597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Weeroach
Mercury
14
3 / 2 / 0
9,098
1,011
6,141
11,343
4,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 9 / 2
7,948
883
6,721
16,669
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

171

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
9 / 1 / 4
9,535
1,059
9,036
5,191
2,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
HeavanlyCorrupt
King Arthur
15
3 / 1 / 10
8,929
992
6,943
8,208
5,850
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 1 / 6
9,474
1,053
9,815
3,508
1,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
cookiebhip
Baba Yaga
15
2 / 0 / 13
8,819
980
8,452
3,067
1,231
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 0 / 13
8,823
980
9,114
5,808
5,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
3
Kills
20
21
Deaths
3
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
1
4
11
W
King Arthur
HeavanlyCorrupt
King Arthur
3
1
10
8
L
Bacchus
J1T9L
Bacchus
0
2
1
0.25
L
0
6
1
0.08
W
5
1
6
8
L
Ao Kuang
SoulfulWrath1
Ao Kuang
0
2
0
0
L
Mercury
Weeroach
Mercury
3
2
0
1.5
W
Baba Yaga
cookiebhip
Baba Yaga
2
0
13
8.5
W
1
0
13
7.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,584
Damage
43,360
50,540
Taken
25,782
23,266
Mitigated
15,649
2,021
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,036
4,617
0
1,462
5,191
2,152
0
2,001
3,190
0
13,009
W
King Arthur
HeavanlyCorrupt
King Arthur
6,943
1,248
345
738
8,208
5,850
0
4,735
3,473
0
15,518
L
Bacchus
J1T9L
Bacchus
5,533
729
0
238
13,052
9,767
0
3,356
9,516
14,017
0
L
415
226
0
90
7,358
2,281
0
2,393
4,890
0
2,492
W
9,815
291
0
329
3,508
1,298
0
885
2,623
32,201
0
L
Ao Kuang
SoulfulWrath1
Ao Kuang
774
164
0
108
2,118
597
0
0
2,093
4,880
0
L
Mercury
Weeroach
Mercury
6,141
2,003
0
0
11,343
4,090
0
4,818
6,500
0
29,851
W
Baba Yaga
cookiebhip
Baba Yaga
8,452
648
0
471
3,067
1,231
0
1,621
1,446
20,391
0
W
9,114
1,263
0
4,214
5,808
5,118
0
3,786
2,022
0
22,359
L
6,721
1,459
424
1,161
16,669
6,531
0
7,700
8,819
14,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,434
Gold Earned
45,580
106
Minions Killed
141
6
Camps Cleared
6
642,539
Distance Traveled
891,098
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,535
1,059
5
1
2
174,979
0
W
King Arthur
8,929
992
15
2
0
176,554
1
L
Bacchus
7,865
874
23
3
0
170,259
0
L
Nemesis
7,333
815
5
1
0
89,303
0
W
Janus
9,474
1,053
56
6
1
162,257
0
L
Ao Kuang
7,190
799
10
1
2
37,644
1
L
Mercury
9,098
1,011
38
4
3
191,704
0
W
Baba Yaga
8,819
980
31
3
1
177,713
0
W
Chaac
8,823
980
34
4
2
199,595
0
L
Ra
7,948
883
30
3
1
153,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role