Player Matchup

Fenrir
Fenrir
Ambulator5000
Fenrir
Level 29
God Stats
11W - 12L
1,719 SR
Queue Stats
80W - 79L
1,332 Elo+
Solo
Bellona
Bellona
BioHarvest738
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
FulChubPicard
Cerberus
Level 18
God Stats
21W - 10L
1,645 SR
Queue Stats
242W - 221L
1,445 Elo+
Solo
Rama
Rama
McDaddyo
Rama
Level 29
God Stats
12W - 3L
1,665 SR
Queue Stats
165W - 157L
1,491 Elo+
Solo
Anubis
Anubis
爸爸iodine
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,101 Elo+
Solo
Team Averages
Level 16
1,606 SR
1,374 Elo+

VS

Team Averages
Level 7
1,490 SR
1,289 Elo+
Chernobog
Chernobog
Dingus55tv
Chernobog
Level 21
God Stats
32W - 26L
1,450 SR
Queue Stats
72W - 79L
1,298 Elo+
Solo
Kukulkan
Kukulkan
MONAASTRAL
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Thor
Thor
VeryViolet
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,090 Elo+
Party 1
Ares
Ares
ant1205
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
mac2villain
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 3
5,597
560
2,490
5,026
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
10
2 / 0 / 1
5,791
579
2,176
3,684
2,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
FulChubPicard
Cerberus
8
3 / 3 / 7
5,529
553
3,335
6,539
2,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
10
10 / 0 / 2
6,383
638
6,520
4,946
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
9
6 / 3 / 3
6,159
616
5,323
4,386
1,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dingus55tv
Chernobog
7
3 / 4 / 0
4,746
475
4,652
6,965
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
MONAASTRAL
Kukulkan
7
2 / 4 / 0
4,842
484
1,691
3,942
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 5 / 2
4,070
407
1,365
5,523
1,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
ant1205
Ares
3
0 / 9 / 1
3,653
365
1,029
7,985
2,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
mac2villain
Bellona
8
2 / 5 / 0
4,839
484
2,538
7,312
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
25
Kills
7
7
Deaths
27
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Bellona
2
0
1
2.5
L
Chernobog
Dingus55tv
Chernobog
3
4
0
0.75
W
Cerberus
FulChubPicard
Cerberus
3
3
7
2.17
L
Kukulkan
MONAASTRAL
Kukulkan
2
4
0
0.5
W
Rama
10
0
2
11
L
0
5
2
0.2
L
Ares
ant1205
Ares
0
9
1
0.06
L
Bellona
mac2villain
Bellona
2
5
0
0.4
W
Anubis
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,844
Damage
11,275
24,581
Taken
31,727
9,833
Mitigated
10,135
9,069
Healing
2,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,490
770
124
2,166
5,026
1,493
515
559
4,442
0
17,851
W
Bellona
2,176
534
0
632
3,684
2,332
1,513
556
2,928
0
21,102
L
Chernobog
Dingus55tv
Chernobog
4,652
3,301
0
1,200
6,965
1,670
0
2,046
4,919
0
15,712
W
Cerberus
FulChubPicard
Cerberus
3,335
1,169
0
2,152
6,539
2,580
468
444
6,095
14,298
0
L
Kukulkan
MONAASTRAL
Kukulkan
1,691
661
0
0
3,942
816
338
1,875
2,067
15,380
0
W
Rama
6,520
5,023
0
2,601
4,946
1,803
1,025
262
4,684
0
23,617
L
1,365
738
0
698
5,523
1,096
78
1,625
3,898
0
9,224
L
Ares
ant1205
Ares
1,029
767
0
41
7,985
2,451
0
1,208
6,777
6,327
0
L
Bellona
mac2villain
Bellona
2,538
395
0
405
7,312
4,102
0
1,904
5,135
0
12,872
W
Anubis
5,323
701
0
1,394
4,386
1,625
744
899
3,437
23,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
22,150
200
Minions Killed
93
0
Camps Cleared
0
882,059
Distance Traveled
798,717
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,597
560
41
4
0
178,473
0
W
Bellona
5,791
579
53
5
0
193,706
1
L
Chernobog
4,746
475
25
3
0
159,946
2
W
Cerberus
5,529
553
28
3
0
171,626
0
L
Kukulkan
4,842
484
29
3
0
137,094
0
W
Rama
6,383
638
35
4
0
161,158
1
L
Thor
4,070
407
18
2
0
128,491
0
L
Ares
3,653
365
4
0
0
199,192
2
L
Bellona
4,839
484
17
2
0
173,994
1
W
Anubis
6,159
616
43
4
0
177,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role