Player Matchup

Thanatos
Thanatos
NicerChile
Thanatos
Level 155
God Stats
11W - 21L
1,438 SR
Queue Stats
20W - 42L
1,469 Elo+
Party 4
Sun Wukong
Sun Wukong
PresidentKiller
Sun Wukong
Level 100
God Stats
7W - 6L
1,330 SR
Queue Stats
231W - 276L
1,443 Elo+
Party 3
Janus
Janus
Yukad001
Janus
Level 69
God Stats
5W - 13L
1,327 SR
Queue Stats
43W - 74L
1,357 Elo+
Party 4
Rama
Rama
beastlypickle99
Rama
Level 124
God Stats
3W - 5L
1,299 SR
Queue Stats
182W - 222L
1,519 Elo+
Party 3
Scylla
Scylla
revninja69
Scylla
Level 8
God Stats
1W - 3L
1,560 SR
Queue Stats
5W - 18L
1,348 Elo+
Solo
Team Averages
Level 91
1,391 SR
1,427 Elo+

VS

Team Averages
Level 66
1,517 SR
1,456 Elo+
Cerberus
Cerberus
Kawa11Turtle
Cerberus
Level 86
God Stats
12W - 18L
1,683 SR
Queue Stats
300W - 401L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
LSDarrko
Nu Wa
Level 84
God Stats
49W - 33L
1,615 SR
Queue Stats
220W - 282L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Milesto
Tsukuyomi
Level 8
God Stats
0W - 3L
1,202 SR
Queue Stats
6W - 17L
1,291 Elo+
Solo
Cernunnos
Cernunnos
TheWildTristy
Cernunnos
Level 38
God Stats
11W - 15L
1,587 SR
Queue Stats
114W - 159L
1,474 Elo+
Party 1
Terra
Terra
Tómyris
Terra
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
322W - 424L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NicerChile
Thanatos
20
28 / 2 / 8
14,817
617
28,113
21,996
8,601
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
PresidentKiller
Sun Wukong
19
3 / 0 / 13
12,808
534
17,289
27,673
25,915
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Yukad001
Janus
18
5 / 1 / 14
12,556
523
13,822
10,217
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 3 / 13
14,224
593
25,745
29,836
10,302
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
revninja69
Scylla
16
3 / 7 / 14
11,283
470
9,632
15,670
7,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kawa11Turtle
Cerberus
15
0 / 12 / 6
9,215
384
9,872
30,889
17,725
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
LSDarrko
Nu Wa
20
6 / 8 / 4
12,939
539
22,777
17,968
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Milesto
Tsukuyomi
14
1 / 12 / 2
8,914
371
6,040
20,388
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
TheWildTristy
Cernunnos
16
4 / 10 / 4
10,833
451
12,694
18,222
5,913
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Tómyris
Terra
17
2 / 6 / 1
10,558
440
11,021
27,387
24,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
30
48
Kills
13
13
Deaths
48
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Kawa11Turtle
Cerberus
0
12
6
0.25
L
Nu Wa
LSDarrko
Nu Wa
6
8
4
1
L
Tsukuyomi
Milesto
Tsukuyomi
1
12
2
0.17
W
Thanatos
NicerChile
Thanatos
28
2
8
16
W
Sun Wukong
PresidentKiller
Sun Wukong
3
0
13
9.5
L
Cernunnos
TheWildTristy
Cernunnos
4
10
4
0.6
L
Terra
Tómyris
Terra
2
6
1
0.42
W
Janus
Yukad001
Janus
5
1
14
12
W
9
3
13
5.17
W
Scylla
revninja69
Scylla
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,601
Damage
62,404
105,392
Taken
114,854
55,252
Mitigated
61,373
53,837
Healing
25,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Kawa11Turtle
Cerberus
9,872
563
304
6,267
30,889
17,725
0
8,168
22,507
53,189
0
L
Nu Wa
LSDarrko
Nu Wa
22,777
5,301
0
2,511
17,968
5,727
0
5,917
11,719
83,113
0
L
Tsukuyomi
Milesto
Tsukuyomi
6,040
1,361
0
2,391
20,388
7,178
0
1,678
18,652
0
46,239
W
Thanatos
NicerChile
Thanatos
28,113
5,991
0
22,729
21,996
8,601
2,445
9,380
12,118
0
106,159
W
Sun Wukong
PresidentKiller
Sun Wukong
17,289
3,469
0
7,933
27,673
25,915
760
10,087
16,825
0
88,022
L
Cernunnos
TheWildTristy
Cernunnos
12,694
6,444
0
3,150
18,222
5,913
630
4,610
13,518
0
63,869
L
Terra
Tómyris
Terra
11,021
2,708
1,818
9,043
27,387
24,830
0
2,361
25,004
51,989
0
W
Janus
Yukad001
Janus
13,822
904
0
1,000
10,217
3,167
1,805
4,655
5,297
67,753
0
W
25,745
20,489
0
19,842
29,836
10,302
8,980
11,918
17,547
0
125,077
W
Scylla
revninja69
Scylla
9,632
1,535
0
2,333
15,670
7,267
370
5,546
9,935
51,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,688
Gold Earned
52,459
680
Minions Killed
531
0
Camps Cleared
0
2,243,993
Distance Traveled
2,031,674
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,215
384
115
5
0
419,885
7
L
Nu Wa
12,939
539
128
5
0
405,880
4
L
Tsukuyomi
8,914
371
89
4
0
413,399
1
W
Thanatos
14,817
617
128
5
0
512,192
2
W
Sun Wukong
12,808
534
140
6
0
522,497
4
L
Cernunnos
10,833
451
97
4
0
345,808
3
L
Terra
10,558
440
102
4
0
446,702
3
W
Janus
12,556
523
124
5
0
428,741
3
W
Rama
14,224
593
208
9
0
382,257
4
W
Scylla
11,283
470
80
3
0
398,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role