Player Matchup

Olorun
Olorun
MobiusSu27
Olorun
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 199L
1,460 Elo+
Solo
Achilles
Achilles
Necz_GR8
Achilles
Level 128
God Stats
30W - 34L
1,603 SR
Queue Stats
291W - 352L
1,447 Elo+
Solo
Cernunnos
Cernunnos
OcculariMontage
Cernunnos
Level 25
God Stats
2W - 0L
1,720 SR
Queue Stats
10W - 10L
1,422 Elo+
Solo
Terra
Terra
chitauree
Terra
Level 24
God Stats
7W - 13L
1,326 SR
Queue Stats
75W - 93L
1,481 Elo+
Solo
Guan Yu
Guan Yu
qKustoms
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,240 Elo+
Solo
Team Averages
Level 63
1,530 SR
1,410 Elo+

VS

Team Averages
Level 42
1,408 SR
1,322 Elo+
King Arthur
King Arthur
Aqara
King Arthur
Level 60
God Stats
3W - 5L
1,089 SR
Queue Stats
116W - 264L
1,375 Elo+
Party 1
Ymir
Ymir
DelayedBrain
Ymir
Level 23
God Stats
26W - 49L
1,456 SR
Queue Stats
40W - 129L
1,369 Elo+
Party 1
Izanami
Izanami
KvNG-IX
Izanami
Level 68
God Stats
29W - 45L
1,636 SR
Queue Stats
120W - 282L
1,369 Elo+
Party 1
Loki
Loki
LadyLoki666
Loki
Level 26
God Stats
5W - 25L
1,173 SR
Queue Stats
32W - 58L
1,245 Elo+
Party 2
Mulan
Mulan
microlegoboy101
Mulan
Level 31
God Stats
1W - 1L
1,687 SR
Queue Stats
15W - 24L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MobiusSu27
Olorun
19
3 / 0 / 0
10,742
597
12,602
7,831
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Necz_GR8
Achilles
17
2 / 3 / 0
9,312
517
8,963
16,954
17,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
OcculariMontage
Cernunnos
15
3 / 1 / 3
8,620
479
14,964
12,442
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Terra
chitauree
Terra
15
2 / 0 / 2
7,683
427
6,344
10,713
8,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
qKustoms
Guan Yu
2
0 / 1 / 0
5,108
284
0
1,419
322
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aqara
King Arthur
16
3 / 1 / 0
9,603
534
10,033
11,340
11,272
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 1 / 1
8,241
458
5,014
12,996
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
KvNG-IX
Izanami
16
1 / 2 / 1
9,039
502
8,235
13,600
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 1
7,052
392
1,053
10,564
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 0
7,627
424
2,984
13,006
8,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
10
Kills
5
5
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aqara
King Arthur
3
1
0
3
L
1
1
1
1.5
L
Izanami
KvNG-IX
Izanami
1
2
1
0.75
L
0
4
1
0.13
W
Olorun
MobiusSu27
Olorun
3
0
0
3
W
Achilles
Necz_GR8
Achilles
2
3
0
0.67
W
Cernunnos
OcculariMontage
Cernunnos
3
1
3
4.5
W
Terra
chitauree
Terra
2
0
2
3
L
0
2
0
0
W
Guan Yu
qKustoms
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,873
Damage
27,319
49,359
Taken
61,506
38,525
Mitigated
35,554
21,169
Healing
21,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aqara
King Arthur
10,033
1,754
0
3,549
11,340
11,272
0
0
10,701
0
65,196
L
5,014
186
0
4,876
12,996
7,117
0
2,772
10,224
30,652
0
L
Izanami
KvNG-IX
Izanami
8,235
7,039
0
7,323
13,600
4,818
0
3,592
10,008
0
84,378
L
1,053
82
338
2,304
10,564
3,433
260
3,332
7,207
0
36,500
W
Olorun
MobiusSu27
Olorun
12,602
6,292
0
4,392
7,831
5,632
0
0
7,831
95,178
5,233
W
Achilles
Necz_GR8
Achilles
8,963
2,417
0
5,572
16,954
17,645
0
133
16,316
0
61,538
W
Cernunnos
OcculariMontage
Cernunnos
14,964
7,994
0
7,503
12,442
6,136
681
1,950
10,492
0
75,689
W
Terra
chitauree
Terra
6,344
917
1,242
1,763
10,713
8,790
40
2,931
7,782
27,423
0
L
2,984
451
0
2,690
13,006
8,914
370
8,589
4,417
0
33,687
W
Guan Yu
qKustoms
Guan Yu
0
0
0
697
1,419
322
0
0
1,419
0
3,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,465
Gold Earned
41,562
472
Minions Killed
453
0
Camps Cleared
0
1,324,233
Distance Traveled
1,657,692
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,603
534
129
7
0
330,422
1
L
Ymir
8,241
458
49
3
0
328,929
5
L
Izanami
9,039
502
157
9
0
327,626
0
L
Loki
7,052
392
59
3
0
330,184
0
W
Olorun
10,742
597
181
10
0
326,503
3
W
Achilles
9,312
517
113
6
0
313,121
4
W
Cernunnos
8,620
479
130
7
0
314,212
5
W
Terra
7,683
427
43
2
0
334,794
1
L
Mulan
7,627
424
59
3
0
340,531
0
W
Guan Yu
5,108
284
5
0
0
35,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role