Player Matchup

Neith
Neith
M_xav13r0
Neith
Level 20
God Stats
7W - 5L
1,229 SR
Queue Stats
59W - 61L
1,557 Elo+
Party 2
Thor
Thor
SkaggigMan
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
SkittlesForYou
Janus
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 7L
1,321 Elo+
Party 2
Team Averages
Level 51
1,410 SR
1,459 Elo+

VS

Team Averages
Level 107
1,426 SR
1,371 Elo+
Bacchus
Bacchus
Orinion
Bacchus
Level 109
God Stats
70W - 84L
1,527 SR
Queue Stats
389W - 400L
1,401 Elo+
Party 1
Thor
Thor
VerminSermon
Thor
Level 108
God Stats
1W - 10L
1,194 SR
Queue Stats
507W - 728L
1,299 Elo+
Solo
Nu Wa
Nu Wa
YoshiLionheart
Nu Wa
Level 105
God Stats
21W - 34L
1,558 SR
Queue Stats
377W - 385L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
M_xav13r0
Neith
10
3 / 0 / 7
7,515
752
2,221
3,342
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 5
7,565
757
8,190
4,037
2,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
2 / 1 / 5
6,849
685
2,823
4,731
1,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Orinion
Bacchus
7
0 / 2 / 0
5,557
556
3,222
6,918
5,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 3 / 0
6,080
608
1,821
5,442
1,804
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 0
5,833
583
3,769
5,795
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
10
Kills
1
1
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
M_xav13r0
Neith
3
0
7
6.5
L
Bacchus
Orinion
Bacchus
0
2
0
0
W
5
0
5
7.5
W
2
1
5
4.5
L
1
3
0
0.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,234
Damage
8,812
12,110
Taken
18,155
4,770
Mitigated
9,011
3,199
Healing
2,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
M_xav13r0
Neith
2,221
295
0
904
3,342
1,446
978
2,345
869
0
17,417
L
Bacchus
Orinion
Bacchus
3,222
79
0
1,092
6,918
5,789
0
1,426
5,387
8,186
0
W
8,190
2,168
0
552
4,037
2,057
0
1,891
2,078
0
19,196
W
2,823
132
0
1,743
4,731
1,267
229
2,489
2,070
30,260
0
L
1,821
75
0
230
5,442
1,804
0
563
4,754
0
10,874
L
3,769
1,008
0
1,087
5,795
1,418
645
842
4,844
18,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,929
Gold Earned
17,470
115
Minions Killed
56
0
Camps Cleared
0
494,396
Distance Traveled
441,284
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,515
752
38
4
0
155,622
2
L
Bacchus
5,557
556
9
1
0
188,177
0
W
Thor
7,565
757
21
2
0
174,429
2
W
Janus
6,849
685
56
6
0
164,345
0
L
Thor
6,080
608
19
2
0
122,272
1
L
Nu Wa
5,833
583
28
3
0
130,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role