Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
JuicyBoi96
Terra
Level 86
God Stats
5W - 6L
1,602 SR
Queue Stats
153W - 222L
1,454 Elo+
Party 1
Anubis
Anubis
YoGirlsSenpaii
Anubis
Level 115
God Stats
2W - 4L
1,401 SR
Queue Stats
431W - 449L
1,491 Elo+
Party 1
Izanami
Izanami
kL33tS4uC3
Izanami
Level 29
God Stats
13W - 21L
1,349 SR
Queue Stats
186W - 207L
1,499 Elo+
Party 1
Mercury
Mercury
tperry66
Mercury
Level 118
God Stats
1W - 2L
1,351 SR
Queue Stats
122W - 168L
1,493 Elo+
Party 1
Team Averages
Level 101
1,441 SR
1,487 Elo+

VS

Team Averages
Level 91
1,504 SR
1,360 Elo+
Baron Samedi
Baron Samedi
FenixStroud
Baron Samedi
Level 94
God Stats
3W - 2L
1,746 SR
Queue Stats
72W - 60L
1,427 Elo+
Solo
Horus
Horus
G-UNIT_07
Horus
Level 140
God Stats
9W - 13L
1,456 SR
Queue Stats
147W - 161L
1,399 Elo+
Party 2
Hachiman
Hachiman
ShizuoOwO
Hachiman
Level 124
God Stats
1W - 5L
1,346 SR
Queue Stats
52W - 70L
1,332 Elo+
Party 2
Da Ji
Da Ji
Xaiya
Da Ji
Level 21
God Stats
0W - 1L
1,471 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
jive_turky260
Ares
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
16 / 1 / 12
13,723
980
20,307
16,052
19,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
15
4 / 0 / 19
11,515
823
7,463
14,279
13,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 0 / 16
12,159
869
13,550
6,361
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
kL33tS4uC3
Izanami
17
3 / 0 / 13
10,684
763
10,434
7,632
2,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
tperry66
Mercury
18
6 / 1 / 18
11,696
835
11,719
11,060
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FenixStroud
Baron Samedi
18
0 / 3 / 0
9,057
647
13,359
11,532
5,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
G-UNIT_07
Horus
15
1 / 9 / 0
8,672
619
5,376
20,515
15,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
ShizuoOwO
Hachiman
13
0 / 9 / 0
7,787
556
6,298
14,652
5,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Xaiya
Da Ji
13
0 / 9 / 0
7,744
553
6,219
14,264
5,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 0
8,802
629
4,966
17,105
14,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
2
37
Kills
2
2
Deaths
37
78
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
16
1
12
22
L
Baron Samedi
FenixStroud
Baron Samedi
0
3
0
0
L
Horus
G-UNIT_07
Horus
1
9
0
0.11
W
Terra
4
0
19
13.5
L
Hachiman
ShizuoOwO
Hachiman
0
9
0
0
L
Da Ji
Xaiya
Da Ji
0
9
0
0
W
8
0
16
16
L
1
7
0
0.14
W
Izanami
kL33tS4uC3
Izanami
3
0
13
9.5
W
Mercury
tperry66
Mercury
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,473
Damage
36,218
55,384
Taken
78,068
43,092
Mitigated
46,952
21,690
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
20,307
5,690
0
4,162
16,052
19,188
58
4,737
11,090
0
43,357
L
Baron Samedi
FenixStroud
Baron Samedi
13,359
444
997
3,218
11,532
5,803
0
1,958
9,423
53,407
0
L
Horus
G-UNIT_07
Horus
5,376
1,562
1,344
2,340
20,515
15,639
0
6,899
13,440
1,358
20,849
W
Terra
7,463
910
2,420
6,184
14,279
13,409
264
4,731
9,426
15,694
0
L
Hachiman
ShizuoOwO
Hachiman
6,298
4,114
0
1,376
14,652
5,142
1
3,491
10,961
0
21,751
L
Da Ji
Xaiya
Da Ji
6,219
1,590
0
0
14,264
5,664
1
1,478
12,586
0
25,115
W
13,550
615
0
2,661
6,361
3,282
1,371
1,789
4,522
38,972
0
L
4,966
543
354
1,366
17,105
14,704
0
7,428
9,551
13,661
0
W
Izanami
kL33tS4uC3
Izanami
10,434
7,457
0
2,627
7,632
2,729
4,327
1,717
5,865
0
35,169
W
Mercury
tperry66
Mercury
11,719
4,607
0
3,636
11,060
4,484
1,937
5,866
5,169
0
42,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,777
Gold Earned
42,062
270
Minions Killed
247
9
Camps Cleared
4
1,402,209
Distance Traveled
1,080,272
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,723
980
52
4
1
296,569
1
L
Baron Samedi
9,057
647
121
9
1
265,454
0
L
Horus
8,672
619
32
2
2
224,839
0
W
Terra
11,515
823
11
1
0
279,297
0
L
Hachiman
7,787
556
40
3
0
210,622
0
L
Da Ji
7,744
553
41
3
1
181,728
0
W
Anubis
12,159
869
79
6
0
270,556
1
L
Ares
8,802
629
13
1
0
197,629
0
W
Izanami
10,684
763
70
5
1
254,369
0
W
Mercury
11,696
835
58
4
7
301,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role