Player Matchup

Tiamat
Tiamat
BlueStar0025
Tiamat
Level 29
God Stats
21W - 29L
1,434 SR
Queue Stats
89W - 105L
1,330 Elo+
Solo
Yemoja
Yemoja
Jazy109
Yemoja
Level 5
God Stats
2W - 0L
1,790 SR
Queue Stats
2W - 2L
1,306 Elo+
Solo
Da Ji
Da Ji
TrapDoorDiarrhea
Da Ji
Level 22
God Stats
15W - 7L
1,507 SR
Queue Stats
26W - 16L
1,496 Elo+
Solo
Cupid
Cupid
antonioensis
Cupid
Level 15
God Stats
3W - 9L
1,318 SR
Queue Stats
258W - 304L
1,311 Elo+
Solo
Olorun
Olorun
观察并思考
Olorun
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 62L
1,341 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,357 Elo+

VS

Team Averages
Level 16
1,547 SR
1,408 Elo+
Ra
Ra
ALGWolF12
Ra
Level 29
God Stats
1W - 1L
1,734 SR
Queue Stats
79W - 74L
1,420 Elo+
Solo
Guan Yu
Guan Yu
BlackPanther666
Guan Yu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,117 Elo+
Solo
Izanami
Izanami
COELHOGG
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Calandriel
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
sammasbr
Hun Batz
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 95L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 0 / 2
9,224
543
10,954
5,403
9,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Jazy109
Yemoja
14
2 / 4 / 2
8,466
498
5,969
8,474
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
7 / 3 / 3
8,774
516
3,812
11,660
4,387
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

2
0 / 0 / 0
5,129
302
0
0
0
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
13 / 0 / 4
11,144
656
17,827
12,934
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,262
486
1,826
5,979
2,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 5 / 1
6,051
356
2,228
10,159
4,901
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
COELHOGG
Izanami
11
0 / 11 / 2
6,254
368
4,468
11,972
4,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Calandriel
Sun Wukong
12
1 / 5 / 1
7,355
433
4,362
13,484
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
sammasbr
Hun Batz
13
4 / 4 / 0
8,184
481
7,153
12,789
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
26
Kills
7
7
Deaths
27
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
0
5
1
0.1
W
Tiamat
4
0
2
5
L
Izanami
COELHOGG
Izanami
0
11
2
0.09
L
Sun Wukong
Calandriel
Sun Wukong
1
5
1
0.3
W
Yemoja
Jazy109
Yemoja
2
4
2
0.75
W
7
3
3
2.83
W
0
0
0
0
L
Hun Batz
sammasbr
Hun Batz
4
4
0
1
W
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,562
Damage
20,037
38,471
Taken
54,383
22,318
Mitigated
23,958
17,637
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,826
179
55
2,310
5,979
2,101
56
3,848
2,131
46,462
0
L
2,228
976
270
572
10,159
4,901
0
7,989
2,170
0
15,044
W
Tiamat
10,954
1,452
183
3,561
5,403
9,043
160
0
5,263
53,915
0
L
Izanami
COELHOGG
Izanami
4,468
2,293
0
0
11,972
4,261
84
8,016
3,881
0
28,843
L
Sun Wukong
Calandriel
Sun Wukong
4,362
1,122
0
610
13,484
8,139
0
8,822
4,112
0
30,317
W
Yemoja
Jazy109
Yemoja
5,969
1,514
0
48
8,474
3,765
428
1,826
6,598
41,130
0
W
3,812
641
0
3,937
11,660
4,387
0
0
11,560
0
39,813
W
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
sammasbr
Hun Batz
7,153
3,123
0
3,780
12,789
4,556
0
5,375
7,339
0
46,068
W
17,827
10,009
0
9,908
12,934
5,123
6,065
0
12,884
78,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,737
Gold Earned
36,106
358
Minions Killed
329
0
Camps Cleared
0
1,094,485
Distance Traveled
1,474,646
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,262
486
95
6
0
277,415
2
L
Guan Yu
6,051
356
20
1
0
306,840
1
W
Tiamat
9,224
543
92
5
0
265,437
4
L
Izanami
6,254
368
46
3
0
275,761
0
L
Sun Wukong
7,355
433
81
5
0
297,673
2
W
Yemoja
8,466
498
57
3
0
316,796
3
W
Da Ji
8,774
516
64
4
0
256,994
0
W
Cupid
5,129
302
0
0
0
275
0
L
Hun Batz
8,184
481
87
5
0
316,957
1
W
Olorun
11,144
656
145
9
0
254,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role