Player Matchup

Chang'e
Chang'e
PresidentXi
Chang'e
Level 26
God Stats
3W - 2L
1,685 SR
Queue Stats
109W - 80L
1,604 Elo+
Solo
Izanami
Izanami
QC4QR
Izanami
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 4L
1,838 Elo+
Solo
Ymir
Ymir
RKellyOnAMouse
Ymir
Level 129
God Stats
40W - 35L
1,679 SR
Queue Stats
176W - 143L
1,692 Elo+
Party 1
Nemesis
Nemesis
Rumbleshade3
Nemesis
Level 16
God Stats
8W - 3L
1,890 SR
Queue Stats
130W - 88L
1,753 Elo+
Party 1
Scylla
Scylla
jonnyboyyo
Scylla
Level 23
God Stats
14W - 8L
1,706 SR
Queue Stats
108W - 67L
1,622 Elo+
Party 1
Team Averages
Level 40
1,692 SR
1,702 Elo+

VS

Team Averages
Level 20
1,500 SR
1,651 Elo+
Loki
Loki
EnhancedFG
Loki
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 53L
1,728 Elo+
Solo
Thoth
Thoth
JH13MVP
Thoth
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KettlesKorn
Medusa
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
272W - 186L
1,650 Elo+
Solo
Cerberus
Cerberus
mooboojooboo8
Cerberus
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
142W - 104L
1,673 Elo+
Solo
Serqet
Serqet
stillmad77
Serqet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 11L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PresidentXi
Chang'e
11
0 / 3 / 1
6,243
480
3,912
9,505
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
QC4QR
Izanami
11
2 / 5 / 1
6,833
526
4,690
10,130
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 5 / 2
6,722
517
6,398
11,451
6,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Rumbleshade3
Nemesis
11
2 / 3 / 4
6,582
506
6,468
10,624
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
jonnyboyyo
Scylla
10
3 / 7 / 3
6,682
514
5,080
7,903
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
8,796
677
8,143
8,114
2,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
JH13MVP
Thoth
14
8 / 5 / 3
8,691
669
8,858
7,423
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
3 / 3 / 1
7,429
571
7,468
8,907
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
mooboojooboo8
Cerberus
12
2 / 0 / 8
7,555
581
5,352
10,802
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
stillmad77
Serqet
13
5 / 2 / 4
7,872
606
6,949
8,572
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
10
Kills
22
23
Deaths
11
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
Thoth
JH13MVP
Thoth
8
5
3
1.9
W
Medusa
3
3
1
1.17
L
Chang'e
PresidentXi
Chang'e
0
3
1
0.17
L
Izanami
QC4QR
Izanami
2
5
1
0.5
L
3
5
2
0.8
L
Nemesis
Rumbleshade3
Nemesis
2
3
4
1.33
L
Scylla
jonnyboyyo
Scylla
3
7
3
0.64
W
Cerberus
mooboojooboo8
Cerberus
2
0
8
6
W
Serqet
stillmad77
Serqet
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,548
Damage
36,770
49,613
Taken
43,818
20,043
Mitigated
16,645
10,045
Healing
15,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,143
2,923
0
3,003
8,114
2,867
0
3,917
3,840
0
59,943
W
Thoth
JH13MVP
Thoth
8,858
169
0
375
7,423
2,168
126
2,067
5,184
48,772
0
W
Medusa
7,468
3,420
0
3,199
8,907
2,561
2,355
2,670
6,237
0
41,092
L
Chang'e
PresidentXi
Chang'e
3,912
159
0
2,700
9,505
4,235
0
1,590
7,915
30,652
0
L
Izanami
QC4QR
Izanami
4,690
2,530
0
1,949
10,130
4,026
1,037
1,221
8,591
0
42,314
L
6,398
1,712
0
1,981
11,451
6,727
595
2,720
8,548
36,518
0
L
Nemesis
Rumbleshade3
Nemesis
6,468
1,771
0
2,905
10,624
2,868
0
3,590
6,481
0
29,544
L
Scylla
jonnyboyyo
Scylla
5,080
816
0
510
7,903
2,187
0
4,491
3,120
21,195
0
W
Cerberus
mooboojooboo8
Cerberus
5,352
271
0
4,745
10,802
6,352
100
3,930
6,754
25,667
0
W
Serqet
stillmad77
Serqet
6,949
1,501
0
3,916
8,572
2,697
0
2,033
6,413
0
39,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,062
Gold Earned
40,343
297
Minions Killed
427
0
Camps Cleared
0
1,226,674
Distance Traveled
1,349,359
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,796
677
120
9
0
281,575
4
W
Thoth
8,691
669
98
8
0
264,299
0
W
Medusa
7,429
571
74
6
0
228,042
2
L
Chang'e
6,243
480
61
5
0
255,378
4
L
Izanami
6,833
526
85
7
0
243,676
0
L
Ymir
6,722
517
60
5
0
233,597
1
L
Nemesis
6,582
506
50
4
0
268,063
0
L
Scylla
6,682
514
41
3
0
225,960
1
W
Cerberus
7,555
581
65
5
0
268,447
3
W
Serqet
7,872
606
70
5
0
306,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role