Player Matchup

Neith
Neith
Slothy GN
Neith
Level 24
God Stats
25W - 29L
1,479 SR
Queue Stats
87W - 111L
1,323 Elo+
Party 2
King Arthur
King Arthur
butta m0nk3y
King Arthur
Level 93
God Stats
4W - 14L
1,482 SR
Queue Stats
121W - 159L
1,386 Elo+
Party 2
Scylla
Scylla
xKsKx Lone Wolf
Scylla
Level 29
God Stats
2W - 7L
1,285 SR
Queue Stats
73W - 81L
1,425 Elo+
Party 2
Team Averages
Level 49
1,415 SR
1,378 Elo+

VS

Team Averages
Level 45
1,572 SR
1,341 Elo+
Tsukuyomi
Tsukuyomi
Benny_Bear_
Tsukuyomi
Level 28
God Stats
9W - 8L
1,493 SR
Queue Stats
414W - 445L
1,336 Elo+
Party 1
Ravana
Ravana
TeXcelsior
Ravana
Level 86
God Stats
9W - 11L
1,512 SR
Queue Stats
443W - 498L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
XenoR3aper_YT
Cthulhu
Level 21
God Stats
18W - 19L
1,711 SR
Queue Stats
474W - 545L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Slothy GN
Neith
15
2 / 7 / 3
11,456
546
12,895
16,939
6,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
butta m0nk3y
King Arthur
15
5 / 8 / 3
12,971
618
16,675
29,715
25,293
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 8 / 3
12,195
581
9,066
16,465
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Benny_Bear_
Tsukuyomi
18
9 / 5 / 9
13,893
662
20,300
19,602
10,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
TeXcelsior
Ravana
17
9 / 4 / 9
14,198
676
13,092
19,157
11,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
17
5 / 1 / 16
14,626
696
23,112
18,573
22,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
9
Kills
23
23
Deaths
10
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Benny_Bear_
Tsukuyomi
9
5
9
2.7
L
Neith
Slothy GN
Neith
2
7
3
0.5
W
Ravana
TeXcelsior
Ravana
9
4
9
3.38
W
Cthulhu
5
1
16
13
L
King Arthur
butta m0nk3y
King Arthur
5
8
3
0.81
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,636
Damage
56,504
63,119
Taken
57,332
36,284
Mitigated
45,072
7,478
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Benny_Bear_
Tsukuyomi
20,300
5,984
1,984
7,158
19,602
10,544
1,611
2,384
17,022
0
65,885
L
Neith
Slothy GN
Neith
12,895
5,170
807
4,027
16,939
6,354
0
7,385
9,554
0
41,224
W
Ravana
TeXcelsior
Ravana
13,092
4,586
0
1,184
19,157
11,754
217
3,810
15,009
0
48,520
W
Cthulhu
23,112
1,537
2,147
2,500
18,573
22,774
630
2,828
15,433
60,995
0
L
King Arthur
butta m0nk3y
King Arthur
16,675
1,872
561
1,415
29,715
25,293
0
10,954
18,761
774
55,253
L
9,066
1,114
57
611
16,465
4,637
0
4,905
11,560
40,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,622
Gold Earned
42,717
179
Minions Killed
205
0
Camps Cleared
0
965,503
Distance Traveled
1,140,219
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,893
662
76
4
0
385,602
3
L
Neith
11,456
546
45
2
0
308,208
4
W
Ravana
14,198
676
55
3
0
343,347
2
W
Cthulhu
14,626
696
74
4
0
411,270
2
L
King Arthur
12,971
618
60
3
0
351,846
1
L
Scylla
12,195
581
74
4
0
305,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role