Player Matchup

Ra
Ra
Gold I
Dogofvet
Ra
Gold I
Level 158
God Stats
4W - 7L
1,615 SR
Queue Stats
384W - 402L
1,654 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
LästSurvivor
Heimdallr
Platinum IV
Level 157
God Stats
13W - 9L
1,755 SR
Queue Stats
136W - 128L
1,641 MMR
Solo
Ymir
Ymir
Gold III
MiitsukiL
Ymir
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
Zico98
Nemesis
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold II
xXNEEDXx
Olorun
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 134L
1,601 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,574 SR
1,579 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,495 SR
1,553 MMR
Hachiman
Hachiman
Bronze III
DarckEvil
Hachiman
Bronze III
Level 158
God Stats
1W - 1L
1,519 SR
Queue Stats
17W - 24L
1,414 MMR
Solo
Sylvanus
Sylvanus
Silver I
GERO90-_-
Sylvanus
Silver I
Level 125
God Stats
2W - 2L
1,494 SR
Queue Stats
42W - 52L
1,316 MMR
Solo
Agni
Agni
Platinum III
Maasales
Agni
Platinum III
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
267W - 246L
1,599 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
Robisomen
Tsukuyomi
Platinum V
Level 157
God Stats
3W - 4L
1,608 SR
Queue Stats
84W - 75L
1,693 MMR
Solo
Guan Yu
Guan Yu
Gold IV
ÉpicoStaRS
Guan Yu
Gold IV
Level 116
God Stats
1W - 5L
1,352 SR
Queue Stats
66W - 71L
1,745 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 6
11,824
514
11,673
17,535
6,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
LästSurvivor
Heimdallr
20
3 / 4 / 5
12,725
553
14,290
21,290
10,479
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
16
2 / 6 / 10
10,755
468
11,207
28,269
27,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Zico98
Nemesis
18
6 / 3 / 7
11,151
485
15,082
19,920
7,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
xXNEEDXx
Olorun
17
0 / 7 / 1
10,752
467
9,320
21,734
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
JanusScyllaNu WaSetDanzaburou

VS

Bans
ApolloGaneshaGebCerberusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarckEvil
Hachiman
20
4 / 3 / 7
12,988
565
14,291
15,391
7,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
GERO90-_-
Sylvanus
18
4 / 3 / 14
12,881
560
8,089
23,156
22,969
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
19
5 / 4 / 13
13,058
568
28,076
19,374
9,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Robisomen
Tsukuyomi
20
2 / 5 / 7
13,328
579
11,285
14,172
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
ÉpicoStaRS
Guan Yu
20
11 / 0 / 6
14,503
631
25,587
28,570
31,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
15
Kills
26
26
Deaths
15
29
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DarckEvil
Hachiman
4
3
7
2.5
L
4
6
6
1.17
W
Sylvanus
GERO90-_-
Sylvanus
4
3
14
3.67
L
Heimdallr
LästSurvivor
Heimdallr
3
4
5
1.38
W
Agni
5
4
13
2.88
L
Ymir
2
6
10
1.17
W
Tsukuyomi
Robisomen
Tsukuyomi
2
5
7
1.1
L
Nemesis
Zico98
Nemesis
6
3
7
3.17
L
Olorun
xXNEEDXx
Olorun
0
7
1
0.07
W
Guan Yu
ÉpicoStaRS
Guan Yu
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,572
Damage
87,328
108,748
Taken
100,663
58,603
Mitigated
76,926
40,556
Healing
50,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DarckEvil
Hachiman
14,291
8,202
0
6,828
15,391
7,619
3,913
4,588
10,693
0
94,480
L
11,673
993
2,753
6,808
17,535
6,775
0
8,282
9,018
87,784
0
W
Sylvanus
GERO90-_-
Sylvanus
8,089
1,300
5,312
8,814
23,156
22,969
826
8,809
14,127
34,420
0
L
Heimdallr
LästSurvivor
Heimdallr
14,290
8,078
0
7,246
21,290
10,479
3,087
6,183
14,879
0
108,457
W
Agni
28,076
2,799
0
5,093
19,374
9,290
1,098
6,667
12,553
100,306
0
L
Ymir
11,207
1,307
0
5,432
28,269
27,544
36
12,652
15,309
40,743
0
W
Tsukuyomi
Robisomen
Tsukuyomi
11,285
1,580
0
4,405
14,172
5,640
3,054
3,656
10,296
0
120,505
L
Nemesis
Zico98
Nemesis
15,082
4,698
0
8,538
19,920
7,913
0
6,533
13,147
0
74,243
L
Olorun
xXNEEDXx
Olorun
9,320
4,434
882
8,897
21,734
5,892
486
1,748
19,918
75,819
0
W
Guan Yu
ÉpicoStaRS
Guan Yu
25,587
4,536
3,238
17,241
28,570
31,408
638
9,962
18,474
486
94,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,207
Gold Earned
66,758
627
Minions Killed
664
0
Camps Cleared
0
2,197,953
Distance Traveled
2,332,386
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,988
565
143
6
0
424,196
5
L
Ra
11,824
514
163
7
0
471,459
9
W
Sylvanus
12,881
560
28
1
0
398,324
5
L
Heimdallr
12,725
553
171
7
0
390,467
7
W
Agni
13,058
568
151
7
0
478,792
5
L
Ymir
10,755
468
51
2
0
418,810
5
W
Tsukuyomi
13,328
579
185
8
0
510,676
5
L
Nemesis
11,151
485
103
4
0
509,912
5
L
Olorun
10,752
467
139
6
0
407,305
0
W
Guan Yu
14,503
631
157
7
0
520,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role