Player Matchup

Apollo
Apollo
Ardynchaos
Apollo
Level 6
God Stats
0W - 3L
1,311 SR
Queue Stats
6W - 17L
1,400 Elo+
Solo
Arachne
Arachne
DeadeyeDeacon
Arachne
Level 8
God Stats
4W - 7L
1,405 SR
Queue Stats
10W - 14L
1,397 Elo+
Solo
Scylla
Scylla
DispelMe
Scylla
Level 10
God Stats
0W - 3L
1,434 SR
Queue Stats
11W - 15L
1,511 Elo+
Party 1
Kuzenbo
Kuzenbo
SickSixthSense
Kuzenbo
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 28L
1,454 Elo+
Party 1
Baba Yaga
Baba Yaga
danchet
Baba Yaga
Level 18
God Stats
7W - 14L
1,339 SR
Queue Stats
117W - 124L
1,393 Elo+
Solo
Team Averages
Level 17
1,398 SR
1,431 Elo+

VS

Team Averages
Level 32
1,500 SR
1,600 Elo+
Persephone
Persephone
Melyria
Persephone
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Serqet
Serqet
Schwarzschild1
Serqet
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SettMeOff
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,795 Elo+
Party 2
Eset
Eset
UmmEllisse
Eset
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 50L
1,704 Elo+
Party 2
Danzaburou
Danzaburou
ZzadiI
Danzaburou
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ardynchaos
Apollo
16
4 / 5 / 7
10,685
1,069
12,009
14,460
4,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
17
5 / 11 / 8
11,194
1,119
8,145
18,702
7,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
DispelMe
Scylla
16
2 / 4 / 6
10,065
1,007
8,862
8,361
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 5 / 8
11,661
1,166
12,041
19,721
28,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
danchet
Baba Yaga
16
1 / 5 / 9
10,062
1,006
11,669
12,791
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

92

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Melyria
Persephone
17
1 / 2 / 19
10,513
1,051
6,929
8,329
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 2 / 12
10,761
1,076
10,920
13,126
7,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
SettMeOff
Guan Yu
17
6 / 6 / 17
11,710
1,171
10,434
15,418
14,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
12 / 2 / 12
13,312
1,331
21,669
12,926
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
ZzadiI
Danzaburou
18
6 / 4 / 16
12,287
1,229
18,354
12,273
5,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
106
16
Kills
30
30
Deaths
16
38
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ardynchaos
Apollo
4
5
7
1.5
L
Arachne
5
11
8
0.82
L
Scylla
DispelMe
Scylla
2
4
6
1.25
W
Persephone
Melyria
Persephone
1
2
19
5.25
W
5
2
12
5.5
W
Guan Yu
SettMeOff
Guan Yu
6
6
17
2.42
L
4
5
8
1.6
W
12
2
12
9
W
Danzaburou
ZzadiI
Danzaburou
6
4
16
3.5
L
Baba Yaga
danchet
Baba Yaga
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,726
Damage
68,306
74,035
Taken
62,072
48,783
Mitigated
35,411
6,616
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ardynchaos
Apollo
12,009
6,991
0
776
14,460
4,948
0
6,074
7,710
0
25,672
L
Arachne
8,145
5,753
0
2,645
18,702
7,370
0
6,254
12,248
0
23,409
L
Scylla
DispelMe
Scylla
8,862
164
0
1,150
8,361
2,534
0
3,409
4,508
16,169
0
W
Persephone
Melyria
Persephone
6,929
922
0
719
8,329
3,186
0
5,076
3,137
24,667
0
W
10,920
2,226
0
527
13,126
7,015
0
5,466
7,636
0
14,734
W
Guan Yu
SettMeOff
Guan Yu
10,434
1,651
2,534
3,286
15,418
14,498
0
6,720
6,800
0
19,101
L
12,041
4,087
0
1,056
19,721
28,966
0
6,422
12,904
22,335
0
W
21,669
1,860
2,357
3,441
12,926
5,237
0
8,360
4,282
57,340
0
W
Danzaburou
ZzadiI
Danzaburou
18,354
9,403
0
1,066
12,273
5,475
0
6,377
5,844
0
44,714
L
Baba Yaga
danchet
Baba Yaga
11,669
1,716
0
989
12,791
4,965
0
6,439
6,327
35,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,667
Gold Earned
58,583
158
Minions Killed
220
6
Camps Cleared
8
1,000,513
Distance Traveled
962,470
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,685
1,069
39
4
1
207,714
1
L
Arachne
11,194
1,119
28
3
3
200,573
0
L
Scylla
10,065
1,007
21
2
1
196,680
0
W
Persephone
10,513
1,051
42
4
0
188,601
1
W
Serqet
10,761
1,076
9
1
3
194,247
0
W
Guan Yu
11,710
1,171
15
2
2
186,016
2
L
Kuzenbo
11,661
1,166
18
2
0
205,929
0
W
Eset
13,312
1,331
80
8
0
206,066
0
W
Danzaburou
12,287
1,229
74
7
3
187,540
0
L
Baba Yaga
10,062
1,006
52
5
1
189,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role